Mbed touchscreed project. To be corrected

Dependencies:   LCD_DISCO_F429ZI mbed TS_DISCO_F429ZI BSP_DISCO_F429ZI

Keyboard_Ts.cpp

Committer:
piotrlopata
Date:
2020-05-11
Revision:
4:35b2f0e76b02
Parent:
1:55e05d2aa9cd
Child:
7:982fb1421824

File content as of revision 4:35b2f0e76b02:

#include "Keyboard_Ts.h"

KeyboardTs::KeyboardTs(uint16_t columnNumber){
    ColumnX = columnNumber*80;
}

enum Buttons KeyboardTs::eRead(void) {
    ts.GetState(&TS_State);
    if((! TS_State.TouchDetected) || !((TS_State.X>ColumnX) && (TS_State.X<ColumnX+80)) ) return NOT_A_BUTTON;
    else if( (TS_State.Y>0) && (TS_State.Y<80) ) return BUTTON_0;
    else if( (TS_State.Y>80) && (TS_State.Y<160) ) return BUTTON_1;
    else if( (TS_State.Y>160) && (TS_State.Y<240) ) return BUTTON_2;
    else return BUTTON_3;
}