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Dependents:   DISCO-F429ZI_LCDTS_demo_richard

Fork of BSP_DISCO_F429ZI by ST

Files at this revision

API Documentation at this revision

Comitter:
pierrebizouard
Date:
Fri Mar 16 09:50:17 2018 +0000
Parent:
4:b7f549f2845c
Commit message:
final version 1.0

Changed in this revision

Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.c Show annotated file Show diff for this revision Revisions of this file
Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.h Show annotated file Show diff for this revision Revisions of this file
diff -r b7f549f2845c -r a76cfea518cc Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.c
--- a/Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.c	Fri Mar 09 13:25:12 2018 +0000
+++ b/Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.c	Fri Mar 16 09:50:17 2018 +0000
@@ -73,7 +73,10 @@
 
 /* Includes ------------------------------------------------------------------*/
 #include "stm32f429i_discovery_lcd.h"
+#include "stm32f429i_discovery_sdram.h"
+
 #include "../Fonts/fonts.h"
+#include <cstdlib>
 //#include "../Fonts/font24.c"
 //#include "../Fonts/font20.c"
 //#include "../Fonts/font16.c"
@@ -479,9 +482,9 @@
   *         - LCD_RELOAD_VERTICAL_BLANKING
   * @retval None
   */
-void BSP_LCD_Relaod(uint32_t ReloadType)
+void BSP_LCD_Reload(uint32_t ReloadType)
 {
-  HAL_LTDC_Relaod (&LtdcHandler, ReloadType);
+  HAL_LTDC_Relaod(&LtdcHandler, ReloadType);
 }
 
 /**
@@ -635,7 +638,7 @@
   
   /* Characters number per line */
   #ifdef LANDSCAPE_MODE
-    xsize = (BSP_LCD_GetYSize()/DrawProp[ActiveLayer].pFont->Width);
+    xsize = 0;
   #else
   	xsize = (BSP_LCD_GetXSize()/DrawProp[ActiveLayer].pFont->Width);
   #endif
@@ -937,10 +940,14 @@
   height = pBmp[22] + (pBmp[23] << 8) + (pBmp[24] << 16)  + (pBmp[25] << 24);
 
   /* Read bit/pixel */
-  bitpixel = pBmp[28] + (pBmp[29] << 8);   
+  bitpixel = pBmp[28] + (pBmp[29] << 8);
  
   /* Set Address */
-  address = LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (FRAMEBUFFER_POS(X,Y));
+  #ifdef LANDSCAPE_MODE
+  	address = LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (FRAMEBUFFER_POS(X-height,Y));
+  #else
+    address = LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + FRAMEBUFFER_POS(X,Y);
+  #endif
 
   /* Get the Layer pixel format */    
   if ((bitpixel/8) == 4)
@@ -973,6 +980,81 @@
   }
 }
 
+void BSP_LCD_CopyLayer(uint16_t SourceLayer, uint16_t DestLayer, int16_t PixelShift)
+{
+	uint32_t src_address = LtdcHandler.LayerCfg[SourceLayer].FBStartAdress;
+	uint32_t dest_address = LtdcHandler.LayerCfg[DestLayer].FBStartAdress;
+	
+	if ((PixelShift == 0) && (SourceLayer == DestLayer))
+	{
+		return;
+	}
+	Dma2dHandler.Init.Mode         = DMA2D_M2M_PFC;
+	Dma2dHandler.Init.ColorMode    = DMA2D_ARGB8888;
+	Dma2dHandler.Init.OutputOffset = 0;     
+  
+	/* Foreground Configuration */
+	Dma2dHandler.LayerCfg[1].AlphaMode = DMA2D_NO_MODIF_ALPHA;
+	Dma2dHandler.LayerCfg[1].InputAlpha = 0xFF;
+	Dma2dHandler.LayerCfg[1].InputColorMode = CM_ARGB8888;
+	Dma2dHandler.LayerCfg[1].InputOffset = 0;
+  
+    Dma2dHandler.Instance = DMA2D; 
+    
+    if (PixelShift<0) {
+		src_address += (BSP_LCD_GetXSize()*4)*abs(PixelShift);
+	} else {
+		dest_address += (BSP_LCD_GetXSize()*4)*PixelShift;
+	}
+  
+  /* DMA2D Initialization */
+  if(HAL_DMA2D_Init(&Dma2dHandler) == HAL_OK) 
+  {
+    if(HAL_DMA2D_ConfigLayer(&Dma2dHandler, 1) == HAL_OK) 
+    {
+      if (HAL_DMA2D_Start(&Dma2dHandler, (uint32_t)src_address, (uint32_t)dest_address, BSP_LCD_GetXSize(), BSP_LCD_GetYSize()-PixelShift) == HAL_OK)
+      {
+        /* Polling For DMA transfer */  
+        HAL_DMA2D_PollForTransfer(&Dma2dHandler, 10);
+      }
+    }
+  } 
+	/*
+	for (int i=0; i<BSP_LCD_GetYSize(); i++) {
+		if (i<abs(PixelShift)) {
+			if (PixelShift<0) {
+				src_address += (BSP_LCD_GetXSize()*4);
+				//BSP_LCD_ClearStringLine(i)
+			} else {
+				dest_address += (BSP_LCD_GetXSize()*4);
+			}
+		} else {
+			ConvertLineToARGB8888((uint32_t *)src_address, (uint32_t *)dest_address, BSP_LCD_GetXSize(), CM_ARGB8888);
+			src_address += (BSP_LCD_GetXSize()*4);
+		 	dest_address += (BSP_LCD_GetXSize()*4);
+		 }
+	}
+	*/
+	
+}
+
+void BSP_LCD_CopyLayerSdram(uint16_t SourceLayer, uint32_t SdramLayerAddress, uint16_t offset)
+{
+	uint32_t src_address = LtdcHandler.LayerCfg[SourceLayer].FBStartAdress + (BSP_LCD_GetXSize()*offset*4);
+	BSP_SDRAM_WriteData(SdramLayerAddress, (uint32_t*)src_address, 
+									(BSP_LCD_GetXSize()*(BSP_LCD_GetYSize()-offset))*4);
+
+}
+
+
+void BSP_LCD_CopySdramLayer(uint32_t SdramAddress, uint16_t DestLayer, uint16_t offset)
+{
+	uint32_t dst_address = LtdcHandler.LayerCfg[DestLayer].FBStartAdress;
+	BSP_SDRAM_ReadData(SdramAddress + (BSP_LCD_GetXSize()*offset*4), (uint32_t*)dst_address, 
+									(BSP_LCD_GetXSize()*(BSP_LCD_GetYSize()-offset))*4);
+
+}
+
 /**
   * @brief  Displays a full rectangle.
   * @param  Xpos: the X position
diff -r b7f549f2845c -r a76cfea518cc Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.h
--- a/Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.h	Fri Mar 09 13:25:12 2018 +0000
+++ b/Drivers/BSP/STM32F429I-Discovery/stm32f429i_discovery_lcd.h	Fri Mar 16 09:50:17 2018 +0000
@@ -38,6 +38,8 @@
 #ifndef __STM32F429I_DISCOVERY_LCD_H
 #define __STM32F429I_DISCOVERY_LCD_H
 
+#define LANDSCAPE_MODE
+
 #ifdef __cplusplus
  extern "C" {
 #endif 
@@ -106,8 +108,13 @@
 /** 
   * @brief  LCD status structure definition  
   */     
-#define MAX_LAYER_NUMBER       2
-#define LCD_FRAME_BUFFER       ((uint32_t)0xD0000000)
+  
+/* LCD buffer is on SDRAM */ 
+/* so for 320x240*4 bits per pixels 400ko per frame */
+/* with 8 MB you can do a lot more frame than 2 */
+
+#define MAX_LAYER_NUMBER       5
+#define LCD_FRAME_BUFFER       ((uint32_t)0xD0000000) /*this is SDRAM address */
 #define BUFFER_OFFSET          ((uint32_t)0x50000) 
 
 /** 
@@ -200,7 +207,7 @@
 void     BSP_LCD_SelectLayer(uint32_t LayerIndex);
 void     BSP_LCD_SetLayerVisible(uint32_t LayerIndex, FunctionalState state);
 void     BSP_LCD_SetLayerVisible_NoReload(uint32_t LayerIndex, FunctionalState State);
-void     BSP_LCD_Relaod(uint32_t ReloadType);
+void     BSP_LCD_Reload(uint32_t ReloadType);
 
 void     BSP_LCD_SetTextColor(uint32_t Color);
 void     BSP_LCD_SetBackColor(uint32_t Color);
@@ -232,6 +239,7 @@
 void     BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount);
 void     BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius);
 
+void 	BSP_LCD_CopyLayer(uint16_t SourceLayer, uint16_t DestLayer, int16_t PixelShift);
 void     BSP_LCD_DisplayOff(void);
 void     BSP_LCD_DisplayOn(void);
 
@@ -239,6 +247,9 @@
    for specific application needs */
 void    BSP_LCD_MspInit(void);
 
+void BSP_LCD_CopyLayerSdram(uint16_t SourceLayer, uint32_t SdramLayerAddress, uint16_t offset);
+void BSP_LCD_CopySdramLayer(uint32_t SdramAddress, uint16_t DestLayer, uint16_t offset);
+
 /**
   * @}
   */