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Revision 7:893503895342, committed 2017-11-02
- Comitter:
- peterknoben
- Date:
- Thu Nov 02 15:08:55 2017 +0000
- Parent:
- 6:7f6e2d293154
- Child:
- 8:9098c6b1897b
- Commit message:
- Working
Changed in this revision
signalnumber.cpp | Show annotated file Show diff for this revision Revisions of this file |
signalnumber.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/signalnumber.cpp Thu Nov 02 10:17:26 2017 +0000 +++ b/signalnumber.cpp Thu Nov 02 15:08:55 2017 +0000 @@ -2,17 +2,18 @@ #include "mbed.h" +//------------------------------------------------------------------------------ //Constants for mean value -const int n = 500; //Window size for the mean value -float emg0_filtered[n] = {}, emg2_filtered[n] = {}, emg4_filtered[n]={}; -int count1 = 0, count2 = 0, count3 = 0; //Counters for the mean values -int countx = 0, county = 0.0, countz = 0.0; //Counters for the signalnumbers -float meanL = 0.0, meanR = 0.0, meanM = 0.0; //Internal function calculation variables +const int n = 500; //Window size for the mean value +float emg0_filtered[n] = {}, emg2_filtered[n] = {}; +int count1 = 0, count2 = 0; //Counters for the mean values +int countx = 0, county = 0.0; //Counters for the signalnumbers +float meanL = 0.0, meanR = 0.0; //Internal function calculation variables //Constants EMG switch -const float LeftMin = 0.20; -const float LeftMax = 0.50; -int NumberL = 0, NumberR =0; +const float MinTreshold = 0.20; +const float MaxTreshold = 0.50; +int SpeedL = 0, SpeedR =0; SignalNumber::SignalNumber(void) @@ -20,6 +21,7 @@ } +//------------------------------------------------------------------------------ //Determine the Left mean value //"n" is the amount off samples over which the mean value is calculated //"ipnut" is the inputsignal (filtered analog in) @@ -37,6 +39,7 @@ return mean_math; } +//------------------------------------------------------------------------------ //Determine the Right mean value //"n" is the amount off samples over which the mean value is calculated //"ipnut" is the inputsignal (filtered analog in) @@ -54,151 +57,134 @@ return mean_math; } -/* -//Determine the Mode mean value -//"n" is the amount off samples over which the mean value is calculated -//"ipnut" is the inputsignal (filtered analog in) -float SignalNumber::getmeanMode(const int n, float input){ - emg4_filtered[count3] = input; - count3++; - if (count3 == n){ - count3 = 0; - } - float sum_math = 0.0; - for (int m=0 ; m<n ; m++ ){ - sum_math = sum_math + emg4_filtered[m]; - } - float mean_math = sum_math/n; - return mean_math; -} -*/ - +//------------------------------------------------------------------------------ // Determine the offset by calculating the mean value for "n" samples float SignalNumber::calibrate(const int n, float input){ float offset = getmeanLeft(n, input); return offset; } -int SignalNumber::getnumberLeft(const int n, const int action, float input){ +//------------------------------------------------------------------------------ +// +int SignalNumber::getspeedLeft(const int n, const int action, float input){ meanL = getmeanLeft(n, input); //Check first case, standstill - if( meanL < LeftMin ) { + if( meanL < MinTreshold ) { if (county < action){ meanL = getmeanLeft(n, input); - if(meanL < LeftMin){ + if(meanL < MinTreshold){ county++; } else{ county = 0; - NumberL = 0; + SpeedL = 0; } } else{ - NumberL = 0; + SpeedL = 0; county = 0; } } //Check second case, move slow - else if(meanL >= LeftMin and meanL < LeftMax){ + else if(meanL >= MinTreshold and meanL < MaxTreshold){ if (county <action){ meanL= getmeanLeft(n, input); - if(meanL >= LeftMin and meanL < LeftMax){ + if(meanL >= MinTreshold and meanL < MaxTreshold){ county++; } else{ county=0; - NumberL=0; + SpeedL=0; } } else{ - NumberL = 1; + SpeedL = 1; county=0; } } //Check third case, move fast - else if( meanL>=LeftMax) { + else if( meanL>=MaxTreshold) { if (county <action){ meanL= getmeanLeft(n, input); - if(meanL>=LeftMax){ + if(meanL>=MaxTreshold){ county++; } else{ county=0; - NumberL=0; + SpeedL=0; } } else{ - NumberL = 2; + SpeedL = 2; county=0; } } //If not working output zero else{ county=0; - NumberL =0; + SpeedL =0; } - return NumberL; + return SpeedL; } -int SignalNumber::getnumberRight(const int n, const int action, float input){ +//------------------------------------------------------------------------------ +int SignalNumber::getspeedRight(const int n, const int action, float input){ meanR= getmeanRight(n, input); //Check first case, standstill - if( meanR< LeftMin ) { - if (countx <action){ + if( meanR< MinTreshold ) { + if (countx < action){ meanR= getmeanRight(n, input); - if(meanR< LeftMin){ + if(meanR< MinTreshold){ countx++; } else{ countx=0; - NumberR=0; + SpeedR=0; } } else{ - NumberR = 0; + SpeedR = 0; countx=0; } } //Check second case, move slow - else if(meanR >= LeftMin and meanR < LeftMax){ + else if(meanR >= MinTreshold and meanR < MaxTreshold){ if (countx <action){ meanR= getmeanRight(n, input); - if(meanR >= LeftMin and meanR < LeftMax){ + if(meanR >= MinTreshold and meanR < MaxTreshold){ countx++; } else{ countx=0; - NumberR=0; + SpeedR=0; } } else{ - NumberR = 1; + SpeedR = 1; countx=0; } } //Check third case, move fast - else if( meanR >=LeftMax ) { + else if( meanR >=MaxTreshold ) { if (countx <action){ meanR= getmeanRight(n, input); - if( meanR >=LeftMax ){ + if( meanR >=MaxTreshold ){ countx++; } else{ countx=0; - NumberR=0; + SpeedR=0; } } else{ - NumberR = 2; + SpeedR = 2; countx=0; } } //If not working output zero else{ countx=0; - NumberR =0; + SpeedR =0; } - return NumberR; -} - - + return SpeedR; +} \ No newline at end of file
--- a/signalnumber.h Thu Nov 02 10:17:26 2017 +0000 +++ b/signalnumber.h Thu Nov 02 15:08:55 2017 +0000 @@ -17,13 +17,9 @@ float getmeanRight(const int n, float input); -// float getmeanMode(const int n, float input); // In progess - - int getnumberLeft(const int n, const int action, float input); + int getspeedLeft(const int n, const int action, float input); - int getnumberRight(const int n, const int action, float input); - -// int getmode(const int n, const int action, float input); // In progress + int getspeedRight(const int n, const int action, float input); private: