v2
Dependencies: BLE_API mbed DOOR
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main.cpp
- Committer:
- peteratsl
- Date:
- 2015-11-16
- Revision:
- 69:bc2f5bfe5e33
- Parent:
- 68:4a8fdfe70ab3
- Child:
- 70:08932e600a5e
- Child:
- 71:468aa9135c41
File content as of revision 69:bc2f5bfe5e33:
/* mbed Microcontroller Library * Copyright (c) 2006-2013 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "mbed.h" #include "iBeaconService.h" #include "UARTService.h" /** * For this demo application, populate the beacon advertisement load * with 2 AD structures: FLAG and MSD (manufacturer specific data). * * Reference: * Bluetooth Core Specification 4.0 (Vol. 3), Part C, Section 11, 18 */ BLEDevice ble; UARTService *uart; /** * The Beacon payload has the following composition: * 128-Bit / 16byte UUID = E2 0A 39 F4 73 F5 4B C4 A1 2F 17 D1 AD 07 A9 61 * Major/Minor = 0x1122 / 0x3344 * Tx Power = 0xC8 = 200, 2's compliment is 256-200 = (-56dB) * * Note: please remember to calibrate your beacons * TX Power for more accurate results. */ const uint8_t uuid[] = {0xE2, 0x0A, 0x39, 0xF4, 0x73, 0xF5, 0x4B, 0xC4, 0xA1, 0x2F, 0x17, 0xD1, 0xAD, 0x07, 0xA9, 0x62 }; uint16_t majorNumber = 1122; uint16_t minorNumber = 3345; uint16_t txPower = 0xC8; const uint8_t b1_id = 0x01; const uint8_t b2_id = 0x02; const uint8_t b3_id = 0x03; const uint8_t b4_id = 0x04; const uint8_t b5_id = 0x05; const uint8_t b6_id = 0x06; const uint8_t b7_id = 0x07; const uint8_t b8_id = 0x08; const uint8_t b9_id = 0x09; const uint8_t b0_id = 0x00; const uint8_t bA1_id = 0x31; const uint8_t bA2_id = 0x32; const uint8_t bA3_id = 0x33; const uint8_t bA4_id = 0x34; const uint8_t bA5_id = 0x35; const uint8_t bA6_id = 0x36; const uint8_t bA7_id = 0x37; const uint8_t bA8_id = 0x38; const uint8_t bA9_id = 0x39; const uint8_t bA0_id = 0x30; PinName b1_p = P0_4; PinName b2_p = P0_5; PinName b3_p = P0_9; PinName b4_p = P0_10; //setup led DigitalOut led1(P0_19); //setup digital outs DigitalOut b1(b1_p); DigitalOut b2(b2_p); DigitalOut b3(b3_p); DigitalOut b4(b4_p); void disconnectionCallback(Gap::Handle_t handle, Gap::DisconnectionReason_t reason); void onDataWritten(const GattCharacteristicWriteCBParams *params); int flip(char value); void testAll(void); void disconnectionCallback(Gap::Handle_t handle, Gap::DisconnectionReason_t reason) { ble.startAdvertising(); } void onDataWritten(const GattCharacteristicWriteCBParams *params) { // TODO - this stuff will need to be retrofitted to deal with string commands /* if(*params->data == 0x33){ led1 = 0; } else if(*params->data == 0x34){ led1 = 1; }*/ flip(params->data[0]); } int main(void) { /* initialize stuff */ led1 = 1; b1 = 0; b2 = 1; b3 = 1; b4 = 1; //testAll(); ble.init(); ble.onDisconnection(disconnectionCallback); ble.onDataWritten(onDataWritten); uart = new UARTService(ble); iBeaconService ibeacon(ble, uuid, majorNumber, minorNumber, txPower); ble.setAdvertisingInterval(1000); /* 1000ms. */ ble.startAdvertising(); while(1) { ble.waitForEvent(); // allows or low power operation } } void testAll(void) { for(int i=0; i<2; i++) { led1 = !led1; b1 = !b1; b2 = !b2; b3 = !b3; b4 = !b4; /* b5 = !b5; b6 = !b6; b7 = !b7; b8 = !b5; b9 = !b6; b0 = !b7; */ wait(1); } } void blinky(void) { for(int i=0; i<15; i++) { led1 = !led1; wait(.3); } } int flip(char value) { int ret = 0; switch(value) { // open door case b1_id : case bA1_id : led1 = !led1; b1 = 1; break; // close door case b2_id : case bA2_id : led1 = !led1; b1 = 0; break; // timed open 10 seconds case b3_id : case bA3_id : led1 = !led1; b1 = 1; wait(10); b1 = 0; break; // light 1 on case b4_id : case bA4_id : led1 = !led1; b2 = 0; break; // light 1 off case b5_id : case bA5_id : led1 = !led1; b2 = 1; break; // light 2 on case b6_id : case bA6_id : led1 = !led1; b3 = 0; break; // light 2 off case b7_id : case bA7_id : led1 = !led1; b3 = 1; break; // light 3 on case b8_id : case bA8_id : led1 = !led1; b4 = 0; break; // light 3 off case b9_id : case bA9_id : led1 = !led1; b4 = 1; break; default : blinky(); ret = 1; break; } return ret; }