door

Dependencies:   BLE_API mbed DOOR

Dependents:   DOOR FLOOD

Fork of BLE_iBeacon_POC by Fallen Fate

main.cpp

Committer:
peteratsl
Date:
2015-11-16
Revision:
69:bc2f5bfe5e33
Parent:
68:4a8fdfe70ab3
Child:
70:468aa9135c41

File content as of revision 69:bc2f5bfe5e33:

/* mbed Microcontroller Library
 * Copyright (c) 2006-2013 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "mbed.h"
#include "iBeaconService.h"
#include "UARTService.h"

/**
 * For this demo application, populate the beacon advertisement load
 * with 2 AD structures: FLAG and MSD (manufacturer specific data).
 *
 * Reference:
 *  Bluetooth Core Specification 4.0 (Vol. 3), Part C, Section 11, 18
 */

BLEDevice ble;
UARTService *uart;

/**
 * The Beacon payload has the following composition:
 * 128-Bit / 16byte UUID = E2 0A 39 F4 73 F5 4B C4 A1 2F 17 D1 AD 07 A9 61
 * Major/Minor  = 0x1122 / 0x3344
 * Tx Power     = 0xC8 = 200, 2's compliment is 256-200 = (-56dB)
 *
 * Note: please remember to calibrate your beacons
 * TX Power for more accurate results.
 */
const uint8_t uuid[] = {0xE2, 0x0A, 0x39, 0xF4, 0x73, 0xF5, 0x4B, 0xC4,
                        0xA1, 0x2F, 0x17, 0xD1, 0xAD, 0x07, 0xA9, 0x62
                       };
uint16_t majorNumber = 1122;
uint16_t minorNumber = 3345;
uint16_t txPower = 0xC8;


const uint8_t b1_id   = 0x01;
const uint8_t b2_id   = 0x02;
const uint8_t b3_id   = 0x03;
const uint8_t b4_id   = 0x04;
const uint8_t b5_id   = 0x05;
const uint8_t b6_id   = 0x06;
const uint8_t b7_id   = 0x07;
const uint8_t b8_id   = 0x08;
const uint8_t b9_id   = 0x09;
const uint8_t b0_id   = 0x00;

const uint8_t bA1_id  = 0x31;
const uint8_t bA2_id  = 0x32;
const uint8_t bA3_id  = 0x33;
const uint8_t bA4_id  = 0x34;
const uint8_t bA5_id  = 0x35;
const uint8_t bA6_id  = 0x36;
const uint8_t bA7_id  = 0x37;
const uint8_t bA8_id  = 0x38;
const uint8_t bA9_id  = 0x39;
const uint8_t bA0_id  = 0x30;


PinName b1_p        = P0_4;
PinName b2_p        = P0_5;
PinName b3_p        = P0_9;
PinName b4_p        = P0_10;


//setup led
DigitalOut led1(P0_19);

//setup digital outs

DigitalOut b1(b1_p);
DigitalOut b2(b2_p);
DigitalOut b3(b3_p);
DigitalOut b4(b4_p);


void disconnectionCallback(Gap::Handle_t handle, Gap::DisconnectionReason_t reason);
void onDataWritten(const GattCharacteristicWriteCBParams *params);
int flip(char value);
void testAll(void);
void disconnectionCallback(Gap::Handle_t handle, Gap::DisconnectionReason_t reason)
{
    ble.startAdvertising();
}

void onDataWritten(const GattCharacteristicWriteCBParams *params)
{
    // TODO - this stuff will need to be retrofitted to deal with string commands
    /*
    if(*params->data == 0x33){
            led1 = 0;
    }
     else if(*params->data == 0x34){
            led1 = 1;
    }*/
    
    flip(params->data[0]);

}

int main(void)
{
    /* initialize stuff */
    led1 = 1;
    
    b1 = 0;
    b2 = 1;
    b3 = 1;
    b4 = 1;



    //testAll();
    
    ble.init();
    
    ble.onDisconnection(disconnectionCallback);
    ble.onDataWritten(onDataWritten);
    
    
    uart = new UARTService(ble);    
    iBeaconService ibeacon(ble, uuid, majorNumber, minorNumber, txPower);

    ble.setAdvertisingInterval(1000); /* 1000ms. */
    ble.startAdvertising();

    while(1) {
        ble.waitForEvent(); // allows or low power operation
    }
}

void testAll(void)
{
    for(int i=0; i<2; i++)    
    {
        led1 = !led1;
        b1 = !b1;
        b2 = !b2;
        b3 = !b3;
        b4 = !b4;
        /*
        b5 = !b5;
        b6 = !b6;
        b7 = !b7;
        b8 = !b5;
        b9 = !b6;
        b0 = !b7;
        */
        wait(1);
    }
}

void blinky(void)
{
    for(int i=0; i<15; i++)    
    {
        led1 = !led1;
        wait(.3);
    }
}

int flip(char value)
{
    int ret = 0;
    
    
    switch(value)
    {
        // open door
        case b1_id  :
        case bA1_id :       led1 = !led1;
                            b1 = 1;
                            break;
        // close door
        case b2_id  :
        case bA2_id :       led1 = !led1;
                            b1 = 0;
                            break;
        // timed open 10 seconds
        case b3_id  :
        case bA3_id :       led1 = !led1;
                            b1 = 1;
                            wait(10);
                            b1 = 0;
                            break;
        // light 1 on
        case b4_id  :
        case bA4_id :       led1 = !led1;
                            b2 = 0;
                            break;
        // light 1 off
        case b5_id  :
        case bA5_id :       led1 = !led1;
                            b2 = 1;
                            break;
        // light 2 on
        case b6_id  :
        case bA6_id :       led1 = !led1;
                            b3 = 0;
                            break;
        // light 2 off
        case b7_id  :
        case bA7_id :       led1 = !led1;
                            b3 = 1;
                            break;
        // light 3 on
        case b8_id  :
        case bA8_id :       led1 = !led1;
                            b4 = 0;
                            break;
        // light 3 off
        case b9_id  :
        case bA9_id :       led1 = !led1;
                            b4 = 1;
                            break;
                            
        default :           blinky();
                            ret = 1;
                            break;
    }

    return ret;
}