Mortal Kombat Game ELEC2645
Dependencies: mbed N5110 ShiftReg Joystick
Diff: main.cpp
- Revision:
- 7:737fb0c3dbef
- Parent:
- 6:a1a7dc264fed
- Child:
- 9:8c840b08a633
diff -r a1a7dc264fed -r 737fb0c3dbef main.cpp --- a/main.cpp Wed Apr 21 22:56:55 2021 +0000 +++ b/main.cpp Thu Apr 22 01:24:12 2021 +0000 @@ -12,7 +12,7 @@ GameEngine game; Fighter fighter; Menu menu; -// Enemy enemy; +Enemy enemy; DigitalIn buttonA(p29); DigitalIn buttonB(p28); DigitalIn buttonC(p27); @@ -37,8 +37,7 @@ lcd.clear(); draw_background(); // fighter.draw(lcd, buttonA, buttonB, buttonC, buttonD, joy_v, joy_h); - // initialize game - game.init(lcd, buttonA, buttonB, buttonC, buttonD, joy_v, joy_h); + game.start(lcd, buttonA, buttonB, buttonC, buttonD, joy_v, joy_h); } } @@ -46,10 +45,7 @@ void init() { // initialize all devices lcd.init(); lcd.setContrast(0.5); - //fighter.set_x(33); // setting initial position of fighter - //fighter.set_y(GROUND); // placing fighter on ground - // enemy.set_x(40); // setting initial position of enemy - // enemy.set_y(GROUND); // placing enemy on ground + game.init(); } void menu_screen() {