A simple yet powerful library for controlling graphical displays. Multiple display controllers are supported using inheritance.

Dependents:   mbed_rifletool Hexi_Bubble_Game Hexi_Catch-the-dot_Game Hexi_Acceleromagnetic_Synth

NOTE: This library is in beta right now. As far as I know, everything here works, but there are many features that are lacking so far. Most notably containers, button handling, and display drivers other than the SSD1306.

Revision:
1:f7003ec66a51
Parent:
0:b876cf091464
Child:
2:bbfc18022ee5
--- a/Abstracts/Display.cpp	Fri Aug 30 17:09:18 2013 +0000
+++ b/Abstracts/Display.cpp	Fri Mar 14 19:17:44 2014 +0000
@@ -21,12 +21,12 @@
     m_State = NOT_INITIALIZED;
 }
 
-void Display::finalize(void)
+void Display::finalize()
 {
     //Do nothing by default, the super class should override this if needed
 }
 
-Display::State Display::state(void)
+Display::State Display::state()
 {
     //Return the display's state
     return m_State;