A simple yet powerful library for controlling graphical displays. Multiple display controllers are supported using inheritance.
Dependents: mbed_rifletool Hexi_Bubble_Game Hexi_Catch-the-dot_Game Hexi_Acceleromagnetic_Synth
NOTE: This library is in beta right now. As far as I know, everything here works, but there are many features that are lacking so far. Most notably containers, button handling, and display drivers other than the SSD1306.
Diff: Abstracts/Image.h
- Revision:
- 0:b876cf091464
- Child:
- 1:f7003ec66a51
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Abstracts/Image.h Fri Aug 30 17:09:18 2013 +0000 @@ -0,0 +1,61 @@ +/* NeatGUI Library + * Copyright (c) 2013 Neil Thiessen + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef IMAGE_H +#define IMAGE_H + +#include "mbed.h" + +/** Image abstract class. + * Used as a base class for image objects. + */ +class Image +{ +public: + /** Create an Image object with the specified width and height + * + * @param w The image width. + * @param h The image height. + */ + Image(int w, int h); + + /** Get the pixel at the specified coordinates + * + * @param x The X coordinate. + * @param y The Y coordinate. + * + * @returns The color of the pixel as a 32-bit ARGB value. + */ + virtual unsigned int pixel(int x, int y) = 0; + + /** Get the image width + * + * @returns The image width. + */ + int width(void); + + /** Get the image height + * + * @returns The image height. + */ + int height(void); + +protected: + //The image width/height + int m_Width, m_Height; +}; + +#endif