Game For ECE 2035

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
13:798a4dd14c7e
Parent:
12:116a4cc85b16
Child:
14:7225da81314a
--- a/map.cpp	Thu Dec 02 16:58:38 2021 +0000
+++ b/map.cpp	Thu Dec 02 20:16:28 2021 +0000
@@ -270,10 +270,10 @@
     if (val) free(val);
 }
 
-void add_goblin(int x, int y)
+void add_goblin(int x, int y, int type)
 {
     MapItem*w1 = (MapItem*) malloc(sizeof(MapItem));
-    w1->type = ENEMY;
+    w1->type = type;
     w1->draw = draw_goblin;
     w1->walkable = true;
     w1->data = NULL;