Game For ECE 2035
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Diff: map.cpp
- Revision:
- 13:798a4dd14c7e
- Parent:
- 12:116a4cc85b16
- Child:
- 14:7225da81314a
--- a/map.cpp Thu Dec 02 16:58:38 2021 +0000 +++ b/map.cpp Thu Dec 02 20:16:28 2021 +0000 @@ -270,10 +270,10 @@ if (val) free(val); } -void add_goblin(int x, int y) +void add_goblin(int x, int y, int type) { MapItem*w1 = (MapItem*) malloc(sizeof(MapItem)); - w1->type = ENEMY; + w1->type = type; w1->draw = draw_goblin; w1->walkable = true; w1->data = NULL;