Game For ECE 2035

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
14:7225da81314a
Parent:
13:798a4dd14c7e
Child:
16:06a88c0110ff
--- a/map.cpp	Thu Dec 02 20:16:28 2021 +0000
+++ b/map.cpp	Fri Dec 03 08:45:49 2021 +0000
@@ -328,6 +328,17 @@
     if (val) free(val);
 }
 
+void add_chest2(int x, int y)
+{
+    MapItem*chest = (MapItem*) malloc(sizeof(MapItem));
+    chest->type = CHESTT;
+    chest->draw = draw_chest;
+    chest->walkable = false;
+    chest->data = NULL;
+    void* val = insertItem(get_active_map()->items,XY_KEY(x,y),chest);
+    if (val) free(val);
+}
+
 void add_door(int x, int y)
 {
     MapItem*w1 = (MapItem*) malloc(sizeof(MapItem));