Musallam Bseiso / Mbed 2 deprecated nemesis_v1

Dependencies:   Enemy1 Enemy2 Enemy3 Enemy4 Enemy5 Enemy6 Engine Friendly Gamepad N5110 Rocket Stats mbed

Committer:
musallambseiso
Date:
Thu Apr 06 09:39:43 2017 +0000
Revision:
3:9d0428a29f41
Parent:
1:572782f723b5
Child:
4:9660fc7ede8c
Slight positional and visual changes, added new ship, started on health

Who changed what in which revision?

UserRevisionLine numberNew contents of line
musallambseiso 0:f59d874f3f14 1 #include "mbed.h"
musallambseiso 0:f59d874f3f14 2 #include "Gamepad.h"
musallambseiso 0:f59d874f3f14 3 #include "N5110.h"
musallambseiso 0:f59d874f3f14 4 #include "Engine.h"
musallambseiso 0:f59d874f3f14 5
musallambseiso 0:f59d874f3f14 6 #define FRIENDLY_WIDTH 6
musallambseiso 0:f59d874f3f14 7 #define FRIENDLY_HEIGHT 6
musallambseiso 0:f59d874f3f14 8 #define SHIP_SIZE 1
musallambseiso 0:f59d874f3f14 9 #define SHIP_SPEED 3
musallambseiso 0:f59d874f3f14 10
musallambseiso 0:f59d874f3f14 11 struct UserInput {
musallambseiso 0:f59d874f3f14 12 Direction d;
musallambseiso 0:f59d874f3f14 13 float mag;
musallambseiso 0:f59d874f3f14 14 };
musallambseiso 0:f59d874f3f14 15
musallambseiso 0:f59d874f3f14 16 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
musallambseiso 0:f59d874f3f14 17 Gamepad pad;
musallambseiso 0:f59d874f3f14 18 Engine engine;
musallambseiso 0:f59d874f3f14 19
musallambseiso 0:f59d874f3f14 20 void init();
musallambseiso 0:f59d874f3f14 21 void update_game(UserInput input);
musallambseiso 3:9d0428a29f41 22 void generate();
musallambseiso 0:f59d874f3f14 23
musallambseiso 0:f59d874f3f14 24 int main()
musallambseiso 0:f59d874f3f14 25 {
musallambseiso 0:f59d874f3f14 26 int fps = 14;
musallambseiso 0:f59d874f3f14 27
musallambseiso 0:f59d874f3f14 28 init();
musallambseiso 3:9d0428a29f41 29 generate();
musallambseiso 0:f59d874f3f14 30 wait(1.0f/fps);
musallambseiso 0:f59d874f3f14 31
musallambseiso 0:f59d874f3f14 32 while (1) {
musallambseiso 0:f59d874f3f14 33 engine.read_input(pad);
musallambseiso 3:9d0428a29f41 34 engine.checker(lcd, pad);
musallambseiso 0:f59d874f3f14 35 engine.update(lcd, pad);
musallambseiso 3:9d0428a29f41 36 engine.shoot(lcd, pad, SHIP_SPEED);
musallambseiso 3:9d0428a29f41 37 generate();
musallambseiso 3:9d0428a29f41 38 engine.death(lcd, pad);
musallambseiso 0:f59d874f3f14 39 lcd.refresh();
musallambseiso 3:9d0428a29f41 40 wait(1.0f/fps);
musallambseiso 0:f59d874f3f14 41 }
musallambseiso 0:f59d874f3f14 42 }
musallambseiso 0:f59d874f3f14 43
musallambseiso 0:f59d874f3f14 44 void init()
musallambseiso 0:f59d874f3f14 45 {
musallambseiso 0:f59d874f3f14 46 lcd.init();
musallambseiso 0:f59d874f3f14 47 pad.init();
musallambseiso 1:572782f723b5 48 engine.init(FRIENDLY_WIDTH,FRIENDLY_HEIGHT,SHIP_SIZE,SHIP_SPEED,lcd,pad);
musallambseiso 0:f59d874f3f14 49 }
musallambseiso 0:f59d874f3f14 50
musallambseiso 3:9d0428a29f41 51 void generate()
musallambseiso 0:f59d874f3f14 52 {
musallambseiso 0:f59d874f3f14 53 lcd.clear();
musallambseiso 3:9d0428a29f41 54 engine.draw(lcd); // grid, health
musallambseiso 3:9d0428a29f41 55 engine.ships_gen(lcd); // ships
musallambseiso 0:f59d874f3f14 56 lcd.refresh();
musallambseiso 0:f59d874f3f14 57 }