Musallam Bseiso / Mbed 2 deprecated nemesis_v1

Dependencies:   Enemy1 Enemy2 Enemy3 Enemy4 Enemy5 Enemy6 Engine Friendly Gamepad N5110 Rocket Stats mbed

Committer:
musallambseiso
Date:
Sun Apr 02 17:47:44 2017 +0000
Revision:
1:572782f723b5
Parent:
0:f59d874f3f14
Child:
3:9d0428a29f41
Added framework for bullet, still minimal progress

Who changed what in which revision?

UserRevisionLine numberNew contents of line
musallambseiso 0:f59d874f3f14 1 #include "mbed.h"
musallambseiso 0:f59d874f3f14 2 #include "Gamepad.h"
musallambseiso 0:f59d874f3f14 3 #include "N5110.h"
musallambseiso 0:f59d874f3f14 4 #include "Engine.h"
musallambseiso 0:f59d874f3f14 5
musallambseiso 0:f59d874f3f14 6 #define FRIENDLY_WIDTH 6
musallambseiso 0:f59d874f3f14 7 #define FRIENDLY_HEIGHT 6
musallambseiso 0:f59d874f3f14 8 #define SHIP_SIZE 1
musallambseiso 0:f59d874f3f14 9 #define SHIP_SPEED 3
musallambseiso 0:f59d874f3f14 10
musallambseiso 0:f59d874f3f14 11 struct UserInput {
musallambseiso 0:f59d874f3f14 12 Direction d;
musallambseiso 0:f59d874f3f14 13 float mag;
musallambseiso 0:f59d874f3f14 14 };
musallambseiso 0:f59d874f3f14 15
musallambseiso 0:f59d874f3f14 16 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
musallambseiso 0:f59d874f3f14 17 Gamepad pad;
musallambseiso 0:f59d874f3f14 18 Engine engine;
musallambseiso 0:f59d874f3f14 19
musallambseiso 0:f59d874f3f14 20 void init();
musallambseiso 0:f59d874f3f14 21 void update_game(UserInput input);
musallambseiso 0:f59d874f3f14 22 void render();
musallambseiso 0:f59d874f3f14 23 void generator();
musallambseiso 0:f59d874f3f14 24
musallambseiso 0:f59d874f3f14 25 int main()
musallambseiso 0:f59d874f3f14 26 {
musallambseiso 0:f59d874f3f14 27 int fps = 14;
musallambseiso 0:f59d874f3f14 28
musallambseiso 0:f59d874f3f14 29 init();
musallambseiso 0:f59d874f3f14 30 render();
musallambseiso 0:f59d874f3f14 31 wait(1.0f/fps);
musallambseiso 0:f59d874f3f14 32
musallambseiso 0:f59d874f3f14 33 while (1) {
musallambseiso 0:f59d874f3f14 34 engine.read_input(pad);
musallambseiso 0:f59d874f3f14 35 engine.update(lcd, pad);
musallambseiso 0:f59d874f3f14 36 render();
musallambseiso 0:f59d874f3f14 37 generator();
musallambseiso 0:f59d874f3f14 38 lcd.refresh();
musallambseiso 0:f59d874f3f14 39 wait(1.0f/fps);
musallambseiso 0:f59d874f3f14 40 }
musallambseiso 0:f59d874f3f14 41 }
musallambseiso 0:f59d874f3f14 42
musallambseiso 0:f59d874f3f14 43 void init()
musallambseiso 0:f59d874f3f14 44 {
musallambseiso 0:f59d874f3f14 45 lcd.init();
musallambseiso 0:f59d874f3f14 46 pad.init();
musallambseiso 1:572782f723b5 47 engine.init(FRIENDLY_WIDTH,FRIENDLY_HEIGHT,SHIP_SIZE,SHIP_SPEED,lcd,pad);
musallambseiso 0:f59d874f3f14 48 }
musallambseiso 0:f59d874f3f14 49
musallambseiso 0:f59d874f3f14 50 void render()
musallambseiso 0:f59d874f3f14 51 {
musallambseiso 0:f59d874f3f14 52 lcd.clear();
musallambseiso 0:f59d874f3f14 53 engine.draw(lcd); // grid, spaceships
musallambseiso 0:f59d874f3f14 54 lcd.refresh();
musallambseiso 0:f59d874f3f14 55 }
musallambseiso 0:f59d874f3f14 56
musallambseiso 0:f59d874f3f14 57 void generator()
musallambseiso 0:f59d874f3f14 58 {
musallambseiso 0:f59d874f3f14 59 engine.ship1_gen(lcd);
musallambseiso 0:f59d874f3f14 60 engine.ship2_gen(lcd);
musallambseiso 0:f59d874f3f14 61 engine.ship3_gen(lcd);
musallambseiso 0:f59d874f3f14 62 engine.ship4_gen(lcd);
musallambseiso 0:f59d874f3f14 63 engine.ship5_gen(lcd);
musallambseiso 0:f59d874f3f14 64 }