Nemesis game, stats

Ship1.cpp

Committer:
musallambseiso
Date:
2017-04-01
Revision:
5:b822aaa6200d

File content as of revision 5:b822aaa6200d:

#include "Ship1.h"

Ship1::Ship1()
{

}

Ship1::~Ship1()
{

}

void Ship1::init(int size,int speed)
{
    _size = size;
    
    int x = rand() % 63 + 84;
    _x = x;
    _y = 1;

    _velocity.x = -speed;
    _velocity.y = 0;
}

void Ship1::draw(N5110 &lcd)
{
    lcd.drawLine(_x,_y,_x,_y+5,1);
    lcd.drawLine(_x-1,_y,_x-1,_y+5,1);
    lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1);
    lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1);
    lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1);
}

void Ship1::update()
{
    _x += _velocity.x;
    _y += _velocity.y;
}

void Ship1::set_velocity(Vector2D v)
{
    _velocity.x = v.x;
    _velocity.y = v.y;
}

Vector2D Ship1::get_velocity()
{
    Vector2D v = {_velocity.x,_velocity.y};
    return v;
}

Vector2D Ship1::get_pos()
{
    Vector2D p = {_x,_y};
    return p;
}

void Ship1::set_pos(Vector2D p)
{
    _x = p.x;
    _y = p.y;
}