Nemesis game, stats
Diff: Ship1.cpp
- Revision:
- 5:b822aaa6200d
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Ship1.cpp Sat Apr 01 11:43:25 2017 +0000 @@ -0,0 +1,62 @@ +#include "Ship1.h" + +Ship1::Ship1() +{ + +} + +Ship1::~Ship1() +{ + +} + +void Ship1::init(int size,int speed) +{ + _size = size; + + int x = rand() % 63 + 84; + _x = x; + _y = 1; + + _velocity.x = -speed; + _velocity.y = 0; +} + +void Ship1::draw(N5110 &lcd) +{ + lcd.drawLine(_x,_y,_x,_y+5,1); + lcd.drawLine(_x-1,_y,_x-1,_y+5,1); + lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1); + lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1); + lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1); +} + +void Ship1::update() +{ + _x += _velocity.x; + _y += _velocity.y; +} + +void Ship1::set_velocity(Vector2D v) +{ + _velocity.x = v.x; + _velocity.y = v.y; +} + +Vector2D Ship1::get_velocity() +{ + Vector2D v = {_velocity.x,_velocity.y}; + return v; +} + +Vector2D Ship1::get_pos() +{ + Vector2D p = {_x,_y}; + return p; +} + +void Ship1::set_pos(Vector2D p) +{ + _x = p.x; + _y = p.y; +} \ No newline at end of file