Nemesis game, first enemy
Enemy1.cpp
- Committer:
- musallambseiso
- Date:
- 2017-05-02
- Revision:
- 7:3d951a743dbe
- Child:
- 8:2ced844d8292
File content as of revision 7:3d951a743dbe:
#include "Enemy1.h" Enemy1::Enemy1() { } Enemy1::~Enemy1() { } void Enemy1::init(int speed) { int x = rand() % 63 + 84; _x = x; _y = 1; _velocity.x = -speed; _velocity.y = 0; } void Enemy1::draw(N5110 &lcd) { lcd.drawLine(_x,_y,_x,_y+5,1); lcd.drawLine(_x-1,_y,_x-1,_y+5,1); lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1); lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1); lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1); } void Enemy1::update() { _x += _velocity.x; _y += _velocity.y; } Vector2D Enemy1::get_pos() { Vector2D p = {_x,_y}; return p; }