Nemesis game, first enemy

Enemy1.cpp

Committer:
musallambseiso
Date:
2017-05-02
Revision:
7:3d951a743dbe
Child:
8:2ced844d8292

File content as of revision 7:3d951a743dbe:

#include "Enemy1.h"

Enemy1::Enemy1()
{

}

Enemy1::~Enemy1()
{

}

void Enemy1::init(int speed)
{   
    int x = rand() % 63 + 84;
    _x = x;
    _y = 1;

    _velocity.x = -speed;
    _velocity.y = 0;
}

void Enemy1::draw(N5110 &lcd)
{
    lcd.drawLine(_x,_y,_x,_y+5,1);
    lcd.drawLine(_x-1,_y,_x-1,_y+5,1);
    lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1);
    lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1);
    lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1);
}

void Enemy1::update()
{
    _x += _velocity.x;
    _y += _velocity.y;
}

Vector2D Enemy1::get_pos()
{
    Vector2D p = {_x,_y};
    return p;
}