Nemesis game, first enemy
Diff: Enemy1.cpp
- Revision:
- 7:3d951a743dbe
- Child:
- 8:2ced844d8292
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Enemy1.cpp Tue May 02 22:13:59 2017 +0000 @@ -0,0 +1,42 @@ +#include "Enemy1.h" + +Enemy1::Enemy1() +{ + +} + +Enemy1::~Enemy1() +{ + +} + +void Enemy1::init(int speed) +{ + int x = rand() % 63 + 84; + _x = x; + _y = 1; + + _velocity.x = -speed; + _velocity.y = 0; +} + +void Enemy1::draw(N5110 &lcd) +{ + lcd.drawLine(_x,_y,_x,_y+5,1); + lcd.drawLine(_x-1,_y,_x-1,_y+5,1); + lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1); + lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1); + lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1); +} + +void Enemy1::update() +{ + _x += _velocity.x; + _y += _velocity.y; +} + +Vector2D Enemy1::get_pos() +{ + Vector2D p = {_x,_y}; + return p; +} \ No newline at end of file