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Dependencies: mbed FastIO FastPWM USBDevice
Fork of Pinscape_Controller by
ccdSensor.h@51:57eb311faafa, 2016-03-01 (annotated)
- Committer:
- mjr
- Date:
- Tue Mar 01 23:21:45 2016 +0000
- Revision:
- 51:57eb311faafa
- Parent:
- 48:058ace2aed1d
- Child:
- 52:8298b2a73eb2
Saving old CCD processing modes
Who changed what in which revision?
| User | Revision | Line number | New contents of line | 
|---|---|---|---|
| mjr | 17:ab3cec0c8bf4 | 1 | // CCD plunger sensor | 
| mjr | 17:ab3cec0c8bf4 | 2 | // | 
| mjr | 35:e959ffba78fd | 3 | // This class implements our generic plunger sensor interface for the | 
| mjr | 35:e959ffba78fd | 4 | // TAOS TSL1410R and TSL1412R linear sensor arrays. Physically, these | 
| mjr | 35:e959ffba78fd | 5 | // sensors are installed with their image window running parallel to | 
| mjr | 35:e959ffba78fd | 6 | // the plunger rod, spanning the travel range of the plunger tip. | 
| mjr | 35:e959ffba78fd | 7 | // A light source is positioned on the opposite side of the rod, so | 
| mjr | 35:e959ffba78fd | 8 | // that the rod casts a shadow on the sensor. We sense the position | 
| mjr | 35:e959ffba78fd | 9 | // by looking for the edge of the shadow. | 
| mjr | 17:ab3cec0c8bf4 | 10 | |
| mjr | 35:e959ffba78fd | 11 | #include "plunger.h" | 
| mjr | 17:ab3cec0c8bf4 | 12 | |
| mjr | 17:ab3cec0c8bf4 | 13 | |
| mjr | 25:e22b88bd783a | 14 | // PlungerSensor interface implementation for the CCD | 
| mjr | 35:e959ffba78fd | 15 | class PlungerSensorCCD: public PlungerSensor | 
| mjr | 17:ab3cec0c8bf4 | 16 | { | 
| mjr | 17:ab3cec0c8bf4 | 17 | public: | 
| mjr | 47:df7a88cd249c | 18 | PlungerSensorCCD(int nativePix, PinName si, PinName clock, PinName ao1, PinName ao2) | 
| mjr | 43:7a6364d82a41 | 19 | : ccd(nativePix, si, clock, ao1, ao2) | 
| mjr | 17:ab3cec0c8bf4 | 20 | { | 
| mjr | 47:df7a88cd249c | 21 | // we don't know the direction yet | 
| mjr | 47:df7a88cd249c | 22 | dir = 0; | 
| mjr | 47:df7a88cd249c | 23 | |
| mjr | 48:058ace2aed1d | 24 | // set the midpoint history arbitrarily to the absolute halfway point | 
| mjr | 48:058ace2aed1d | 25 | memset(midpt, 127, sizeof(midpt)); | 
| mjr | 48:058ace2aed1d | 26 | midptIdx = 0; | 
| mjr | 48:058ace2aed1d | 27 | |
| mjr | 51:57eb311faafa | 28 | // no history readings yet | 
| mjr | 51:57eb311faafa | 29 | histIdx = 0; | 
| mjr | 17:ab3cec0c8bf4 | 30 | } | 
| mjr | 17:ab3cec0c8bf4 | 31 | |
| mjr | 17:ab3cec0c8bf4 | 32 | // initialize | 
| mjr | 35:e959ffba78fd | 33 | virtual void init() | 
| mjr | 17:ab3cec0c8bf4 | 34 | { | 
| mjr | 17:ab3cec0c8bf4 | 35 | // flush any random power-on values from the CCD's integration | 
| mjr | 17:ab3cec0c8bf4 | 36 | // capacitors, and start the first integration cycle | 
| mjr | 17:ab3cec0c8bf4 | 37 | ccd.clear(); | 
| mjr | 17:ab3cec0c8bf4 | 38 | } | 
| mjr | 17:ab3cec0c8bf4 | 39 | |
| mjr | 48:058ace2aed1d | 40 | // Read the plunger position | 
| mjr | 48:058ace2aed1d | 41 | virtual bool read(PlungerReading &r) | 
| mjr | 17:ab3cec0c8bf4 | 42 | { | 
| mjr | 48:058ace2aed1d | 43 | // start reading the next pixel array - this also waits for any | 
| mjr | 48:058ace2aed1d | 44 | // previous read to finish, ensuring that we have stable pixel | 
| mjr | 48:058ace2aed1d | 45 | // data in the capture buffer | 
| mjr | 47:df7a88cd249c | 46 | ccd.startCapture(); | 
| mjr | 44:b5ac89b9cd5d | 47 | |
| mjr | 48:058ace2aed1d | 48 | // get the image array from the last capture | 
| mjr | 47:df7a88cd249c | 49 | uint8_t *pix; | 
| mjr | 47:df7a88cd249c | 50 | int n; | 
| mjr | 48:058ace2aed1d | 51 | uint32_t tpix; | 
| mjr | 48:058ace2aed1d | 52 | ccd.getPix(pix, n, tpix); | 
| mjr | 17:ab3cec0c8bf4 | 53 | |
| mjr | 48:058ace2aed1d | 54 | // process the pixels and look for the edge position | 
| mjr | 48:058ace2aed1d | 55 | int pixpos; | 
| mjr | 48:058ace2aed1d | 56 | if (process(pix, n, pixpos, 0)) | 
| mjr | 51:57eb311faafa | 57 | { | 
| mjr | 48:058ace2aed1d | 58 | // Normalize to the 16-bit range. Our reading from the | 
| mjr | 48:058ace2aed1d | 59 | // sensor is a pixel position, 0..n-1. To rescale to the | 
| mjr | 48:058ace2aed1d | 60 | // normalized range, figure pixpos*65535/(n-1). | 
| mjr | 48:058ace2aed1d | 61 | r.pos = uint16_t(((pixpos << 16) - pixpos) / (n-1)); | 
| mjr | 48:058ace2aed1d | 62 | r.t = tpix; | 
| mjr | 44:b5ac89b9cd5d | 63 | |
| mjr | 47:df7a88cd249c | 64 | // success | 
| mjr | 47:df7a88cd249c | 65 | return true; | 
| mjr | 47:df7a88cd249c | 66 | } | 
| mjr | 47:df7a88cd249c | 67 | else | 
| mjr | 47:df7a88cd249c | 68 | { | 
| mjr | 47:df7a88cd249c | 69 | // no position found | 
| mjr | 47:df7a88cd249c | 70 | return false; | 
| mjr | 47:df7a88cd249c | 71 | } | 
| mjr | 47:df7a88cd249c | 72 | } | 
| mjr | 17:ab3cec0c8bf4 | 73 | |
| mjr | 47:df7a88cd249c | 74 | // Process an image. Applies noise reduction and looks for edges. | 
| mjr | 47:df7a88cd249c | 75 | // If we detect the plunger position, we set 'pos' to the pixel location | 
| mjr | 48:058ace2aed1d | 76 | // of the edge and return true; otherwise we return false. The 'pos' | 
| mjr | 48:058ace2aed1d | 77 | // value returned, if any, is adjusted for sensor orientation so that | 
| mjr | 48:058ace2aed1d | 78 | // it reflects the logical plunger position. | 
| mjr | 48:058ace2aed1d | 79 | // | 
| mjr | 48:058ace2aed1d | 80 | // 'visMode' is the visualization mode. If non-zero, we replace the | 
| mjr | 48:058ace2aed1d | 81 | // pixels in the 'pix' array with a new version for visual presentation | 
| mjr | 48:058ace2aed1d | 82 | // to the user, as an aid to setup and debugging. The visualization | 
| mjr | 48:058ace2aed1d | 83 | // modes are: | 
| mjr | 48:058ace2aed1d | 84 | // | 
| mjr | 48:058ace2aed1d | 85 | // 0 = No visualization | 
| mjr | 48:058ace2aed1d | 86 | // 1 = High contrast: we set each pixel to white or black according | 
| mjr | 48:058ace2aed1d | 87 | // to whether it's brighter or dimmer than the midpoint brightness | 
| mjr | 48:058ace2aed1d | 88 | // we use to seek the shadow edge. This mode makes the edge | 
| mjr | 48:058ace2aed1d | 89 | // positions visually apparent. | 
| mjr | 48:058ace2aed1d | 90 | // 2 = Edge mode: we set all pixels to white except for detected edges, | 
| mjr | 48:058ace2aed1d | 91 | // which we set to black. | 
| mjr | 48:058ace2aed1d | 92 | // | 
| mjr | 48:058ace2aed1d | 93 | // The 'pix' array is overwritten with the processed pixels. If visMode | 
| mjr | 48:058ace2aed1d | 94 | // is 0, this reflects only the basic preprocessing we do in an edge | 
| mjr | 48:058ace2aed1d | 95 | // scan, such as noise reduction. For other visualization modes, the | 
| mjr | 48:058ace2aed1d | 96 | // pixels are replaced by the visualization results. | 
| mjr | 48:058ace2aed1d | 97 | bool process(uint8_t *pix, int &n, int &pos, int visMode) | 
| mjr | 47:df7a88cd249c | 98 | { | 
| mjr | 48:058ace2aed1d | 99 | // Get the levels at each end | 
| mjr | 48:058ace2aed1d | 100 | int a = (int(pix[0]) + pix[1] + pix[2] + pix[3] + pix[4])/5; | 
| mjr | 48:058ace2aed1d | 101 | int b = (int(pix[n-1]) + pix[n-2] + pix[n-3] + pix[n-4] + pix[n-5])/5; | 
| mjr | 47:df7a88cd249c | 102 | |
| mjr | 48:058ace2aed1d | 103 | // Figure the sensor orientation based on the relative | 
| mjr | 48:058ace2aed1d | 104 | // brightness levels at the opposite ends of the image | 
| mjr | 48:058ace2aed1d | 105 | int pi; | 
| mjr | 48:058ace2aed1d | 106 | if (a > b+10) | 
| mjr | 48:058ace2aed1d | 107 | { | 
| mjr | 48:058ace2aed1d | 108 | // left end is brighter - standard orientation | 
| mjr | 48:058ace2aed1d | 109 | dir = 1; | 
| mjr | 48:058ace2aed1d | 110 | pi = 5; | 
| mjr | 48:058ace2aed1d | 111 | } | 
| mjr | 48:058ace2aed1d | 112 | else if (b > a+10) | 
| mjr | 48:058ace2aed1d | 113 | { | 
| mjr | 48:058ace2aed1d | 114 | // right end is brighter - reverse orientation | 
| mjr | 48:058ace2aed1d | 115 | dir = -1; | 
| mjr | 48:058ace2aed1d | 116 | pi = n - 6; | 
| mjr | 48:058ace2aed1d | 117 | } | 
| mjr | 48:058ace2aed1d | 118 | else if (dir != 0) | 
| mjr | 17:ab3cec0c8bf4 | 119 | { | 
| mjr | 48:058ace2aed1d | 120 | // We don't have enough contrast to detect the orientation | 
| mjr | 48:058ace2aed1d | 121 | // from this image, so either the image is too overexposed | 
| mjr | 48:058ace2aed1d | 122 | // or underexposed to be useful, or the entire sensor is in | 
| mjr | 48:058ace2aed1d | 123 | // light or darkness. We'll assume the latter: the plunger | 
| mjr | 48:058ace2aed1d | 124 | // is blocking the whole window or isn't in the frame at | 
| mjr | 48:058ace2aed1d | 125 | // all. We'll also assume that the exposure level is | 
| mjr | 48:058ace2aed1d | 126 | // similar to that in recent frames where we *did* detect | 
| mjr | 48:058ace2aed1d | 127 | // the direction. This means that if the new exposure level | 
| mjr | 48:058ace2aed1d | 128 | // (which is about the same over the whole array) is less | 
| mjr | 48:058ace2aed1d | 129 | // than the recent midpoint, we must be entirely blocked | 
| mjr | 48:058ace2aed1d | 130 | // by the plunger, so it's all the way forward; if the | 
| mjr | 48:058ace2aed1d | 131 | // brightness is above the recent midpoint, we must be | 
| mjr | 48:058ace2aed1d | 132 | // entirely exposed, so the plunger is all the way back. | 
| mjr | 48:058ace2aed1d | 133 | |
| mjr | 48:058ace2aed1d | 134 | // figure the average of the recent midpoint brightnesses | 
| mjr | 48:058ace2aed1d | 135 | int sum = 0; | 
| mjr | 48:058ace2aed1d | 136 | for (int i = 0 ; i < countof(midpt) ; sum += midpt[i++]) ; | 
| mjr | 48:058ace2aed1d | 137 | sum /= 10; | 
| mjr | 48:058ace2aed1d | 138 | |
| mjr | 48:058ace2aed1d | 139 | // Figure the average of our two ends. We have very | 
| mjr | 48:058ace2aed1d | 140 | // little contrast overall, so we already know that the | 
| mjr | 48:058ace2aed1d | 141 | // two ends are about the same, but we can't expect the | 
| mjr | 48:058ace2aed1d | 142 | // lighting to be perfectly uniform. Averaging the ends | 
| mjr | 48:058ace2aed1d | 143 | // will smooth out variations due to light source placement, | 
| mjr | 48:058ace2aed1d | 144 | // sensor noise, etc. | 
| mjr | 48:058ace2aed1d | 145 | a = (a+b)/2; | 
| mjr | 48:058ace2aed1d | 146 | |
| mjr | 48:058ace2aed1d | 147 | // Check if we seem to be fully exposed or fully covered | 
| mjr | 48:058ace2aed1d | 148 | pos = a < sum ? 0 : n; | 
| mjr | 48:058ace2aed1d | 149 | return true; | 
| mjr | 48:058ace2aed1d | 150 | } | 
| mjr | 48:058ace2aed1d | 151 | else | 
| mjr | 48:058ace2aed1d | 152 | { | 
| mjr | 48:058ace2aed1d | 153 | // We can't detect the orientation from this image, and | 
| mjr | 48:058ace2aed1d | 154 | // we don't know it from previous images, so we have nothing | 
| mjr | 48:058ace2aed1d | 155 | // to go on. Give up and return failure. | 
| mjr | 48:058ace2aed1d | 156 | return false; | 
| mjr | 48:058ace2aed1d | 157 | } | 
| mjr | 48:058ace2aed1d | 158 | |
| mjr | 48:058ace2aed1d | 159 | // figure the midpoint brigthness | 
| mjr | 48:058ace2aed1d | 160 | int mid = (a+b)/2; | 
| mjr | 48:058ace2aed1d | 161 | |
| mjr | 48:058ace2aed1d | 162 | // Scan from the bright side looking for an edge | 
| mjr | 48:058ace2aed1d | 163 | for (int i = 5 ; i < n-5 ; ++i, pi += dir) | 
| mjr | 48:058ace2aed1d | 164 | { | 
| mjr | 48:058ace2aed1d | 165 | // check to see if we found a dark pixel | 
| mjr | 48:058ace2aed1d | 166 | if (pix[pi] < mid) | 
| mjr | 48:058ace2aed1d | 167 | { | 
| mjr | 48:058ace2aed1d | 168 | // make sure we have a sustained edge | 
| mjr | 48:058ace2aed1d | 169 | int ok = 0; | 
| mjr | 48:058ace2aed1d | 170 | int pi2 = pi + dir; | 
| mjr | 48:058ace2aed1d | 171 | for (int j = 0 ; j < 5 ; ++j, pi2 += dir) | 
| mjr | 48:058ace2aed1d | 172 | { | 
| mjr | 48:058ace2aed1d | 173 | // count this pixel if it's darker than the midpoint | 
| mjr | 48:058ace2aed1d | 174 | if (pix[pi2] < mid) | 
| mjr | 48:058ace2aed1d | 175 | ++ok; | 
| mjr | 48:058ace2aed1d | 176 | } | 
| mjr | 48:058ace2aed1d | 177 | |
| mjr | 48:058ace2aed1d | 178 | // if we're clearly in the dark section, we have our edge | 
| mjr | 48:058ace2aed1d | 179 | if (ok > 3) | 
| mjr | 48:058ace2aed1d | 180 | { | 
| mjr | 48:058ace2aed1d | 181 | // Success. Since we found an edge in this scan, save the | 
| mjr | 48:058ace2aed1d | 182 | // midpoint brightness level in our history list, to help | 
| mjr | 48:058ace2aed1d | 183 | // with any future frames with insufficient contrast. | 
| mjr | 48:058ace2aed1d | 184 | midpt[midptIdx++] = mid; | 
| mjr | 48:058ace2aed1d | 185 | midptIdx %= countof(midpt); | 
| mjr | 48:058ace2aed1d | 186 | |
| mjr | 48:058ace2aed1d | 187 | // return the detected position | 
| mjr | 48:058ace2aed1d | 188 | pos = i; | 
| mjr | 48:058ace2aed1d | 189 | return true; | 
| mjr | 48:058ace2aed1d | 190 | } | 
| mjr | 48:058ace2aed1d | 191 | } | 
| mjr | 17:ab3cec0c8bf4 | 192 | } | 
| mjr | 17:ab3cec0c8bf4 | 193 | |
| mjr | 48:058ace2aed1d | 194 | // no edge found | 
| mjr | 48:058ace2aed1d | 195 | return false; | 
| mjr | 48:058ace2aed1d | 196 | } | 
| mjr | 48:058ace2aed1d | 197 | |
| mjr | 48:058ace2aed1d | 198 | |
| mjr | 48:058ace2aed1d | 199 | #if 0 | 
| mjr | 48:058ace2aed1d | 200 | bool process3(uint8_t *pix, int &n, int &pos, int visMode) | 
| mjr | 48:058ace2aed1d | 201 | { | 
| mjr | 48:058ace2aed1d | 202 | // First, reduce the pixel array resolution to 1/4 of the | 
| mjr | 48:058ace2aed1d | 203 | // native sensor resolution. The native 400 dpi is higher | 
| mjr | 48:058ace2aed1d | 204 | // than we need for good results, so we can afford to cut | 
| mjr | 48:058ace2aed1d | 205 | // this down a bit. Reducing the resolution gives us | 
| mjr | 48:058ace2aed1d | 206 | // a little simplistic noise reduction (by averaging adjacent | 
| mjr | 48:058ace2aed1d | 207 | // pixels), and it speeds up the rest of the edge finder by | 
| mjr | 48:058ace2aed1d | 208 | // making the data set smaller. | 
| mjr | 48:058ace2aed1d | 209 | // | 
| mjr | 48:058ace2aed1d | 210 | // While we're scanning, collect the brightness range of the | 
| mjr | 48:058ace2aed1d | 211 | // reduced pixel set. | 
| mjr | 48:058ace2aed1d | 212 | register int src, dst; | 
| mjr | 48:058ace2aed1d | 213 | int lo = pix[0], hi = pix[0]; | 
| mjr | 48:058ace2aed1d | 214 | for (src = 0, dst = 0 ; src < n ; ) | 
| mjr | 47:df7a88cd249c | 215 | { | 
| mjr | 48:058ace2aed1d | 216 | // compute the average of this pixel group | 
| mjr | 48:058ace2aed1d | 217 | int p = (int(pix[src++]) + pix[src++] + pix[src++] + pix[src++]) / 4; | 
| mjr | 47:df7a88cd249c | 218 | |
| mjr | 48:058ace2aed1d | 219 | // note if it's the new high or low point | 
| mjr | 48:058ace2aed1d | 220 | if (p > hi) | 
| mjr | 48:058ace2aed1d | 221 | hi = p; | 
| mjr | 48:058ace2aed1d | 222 | else if (p < lo) | 
| mjr | 48:058ace2aed1d | 223 | lo = p; | 
| mjr | 44:b5ac89b9cd5d | 224 | |
| mjr | 48:058ace2aed1d | 225 | // Store the result back into the original array. Note | 
| mjr | 48:058ace2aed1d | 226 | // that there's no risk of overwriting anything we still | 
| mjr | 48:058ace2aed1d | 227 | // need, since the pixel set is shrinking, so the write | 
| mjr | 48:058ace2aed1d | 228 | // pointer is always behind the read pointer. | 
| mjr | 48:058ace2aed1d | 229 | pix[dst++] = p; | 
| mjr | 48:058ace2aed1d | 230 | } | 
| mjr | 48:058ace2aed1d | 231 | |
| mjr | 48:058ace2aed1d | 232 | // set the new array size | 
| mjr | 48:058ace2aed1d | 233 | n = dst; | 
| mjr | 48:058ace2aed1d | 234 | |
| mjr | 48:058ace2aed1d | 235 | // figure the midpoint brightness | 
| mjr | 48:058ace2aed1d | 236 | int mid = (hi + lo)/2; | 
| mjr | 48:058ace2aed1d | 237 | |
| mjr | 48:058ace2aed1d | 238 | // Look at the first few pixels on the left and right sides | 
| mjr | 48:058ace2aed1d | 239 | // to try to detect the sensor orientation. | 
| mjr | 48:058ace2aed1d | 240 | int left = pix[0] + pix[1] + pix[2] + pix[3]; | 
| mjr | 48:058ace2aed1d | 241 | int right = pix[n-1] + pix[n-2] + pix[n-3] + pix[n-4]; | 
| mjr | 48:058ace2aed1d | 242 | if (left > right + 40) | 
| mjr | 48:058ace2aed1d | 243 | { | 
| mjr | 48:058ace2aed1d | 244 | // left side is brighter - standard orientation | 
| mjr | 48:058ace2aed1d | 245 | dir = 1; | 
| mjr | 48:058ace2aed1d | 246 | } | 
| mjr | 48:058ace2aed1d | 247 | else if (right > left + 40) | 
| mjr | 48:058ace2aed1d | 248 | { | 
| mjr | 48:058ace2aed1d | 249 | // right side is brighter - reversed orientation | 
| mjr | 48:058ace2aed1d | 250 | dir = -1; | 
| mjr | 48:058ace2aed1d | 251 | } | 
| mjr | 17:ab3cec0c8bf4 | 252 | |
| mjr | 48:058ace2aed1d | 253 | // scan for edges according to the direction | 
| mjr | 48:058ace2aed1d | 254 | bool found = false; | 
| mjr | 48:058ace2aed1d | 255 | if (dir == 0) | 
| mjr | 48:058ace2aed1d | 256 | { | 
| mjr | 48:058ace2aed1d | 257 | } | 
| mjr | 48:058ace2aed1d | 258 | else | 
| mjr | 48:058ace2aed1d | 259 | { | 
| mjr | 48:058ace2aed1d | 260 | // scan from the bright end to the dark end | 
| mjr | 48:058ace2aed1d | 261 | int stop; | 
| mjr | 48:058ace2aed1d | 262 | if (dir == 1) | 
| mjr | 47:df7a88cd249c | 263 | { | 
| mjr | 48:058ace2aed1d | 264 | src = 0; | 
| mjr | 48:058ace2aed1d | 265 | stop = n; | 
| mjr | 47:df7a88cd249c | 266 | } | 
| mjr | 48:058ace2aed1d | 267 | else | 
| mjr | 48:058ace2aed1d | 268 | { | 
| mjr | 48:058ace2aed1d | 269 | src = n - 1; | 
| mjr | 48:058ace2aed1d | 270 | stop = -1; | 
| mjr | 48:058ace2aed1d | 271 | } | 
| mjr | 48:058ace2aed1d | 272 | |
| mjr | 48:058ace2aed1d | 273 | // scan through the pixels | 
| mjr | 48:058ace2aed1d | 274 | for ( ; src != stop ; src += dir) | 
| mjr | 17:ab3cec0c8bf4 | 275 | { | 
| mjr | 48:058ace2aed1d | 276 | // if this pixel is darker than the midpoint, we might | 
| mjr | 48:058ace2aed1d | 277 | // have an edge | 
| mjr | 48:058ace2aed1d | 278 | if (pix[src] < mid) | 
| mjr | 17:ab3cec0c8bf4 | 279 | { | 
| mjr | 48:058ace2aed1d | 280 | // make sure it's not just noise by checking the next | 
| mjr | 48:058ace2aed1d | 281 | // few to make sure they're also darker | 
| mjr | 48:058ace2aed1d | 282 | if (dir > 0) | 
| mjr | 48:058ace2aed1d | 283 | dst = src + 10 > n ? n : src + 10; | 
| mjr | 48:058ace2aed1d | 284 | else | 
| mjr | 48:058ace2aed1d | 285 | dst = src - 10 < 0 ? -1 : src - 10; | 
| mjr | 48:058ace2aed1d | 286 | int i, nok; | 
| mjr | 48:058ace2aed1d | 287 | for (nok = 0, i = src ; i != dst ; i += dir) | 
| mjr | 47:df7a88cd249c | 288 | { | 
| mjr | 48:058ace2aed1d | 289 | if (pix[i] < mid) | 
| mjr | 48:058ace2aed1d | 290 | ++nok; | 
| mjr | 48:058ace2aed1d | 291 | } | 
| mjr | 48:058ace2aed1d | 292 | if (nok > 6) | 
| mjr | 48:058ace2aed1d | 293 | { | 
| mjr | 48:058ace2aed1d | 294 | // we have a winner | 
| mjr | 48:058ace2aed1d | 295 | pos = src; | 
| mjr | 48:058ace2aed1d | 296 | found = true; | 
| mjr | 48:058ace2aed1d | 297 | break; | 
| mjr | 47:df7a88cd249c | 298 | } | 
| mjr | 48:058ace2aed1d | 299 | } | 
| mjr | 48:058ace2aed1d | 300 | } | 
| mjr | 48:058ace2aed1d | 301 | } | 
| mjr | 48:058ace2aed1d | 302 | |
| mjr | 48:058ace2aed1d | 303 | // return the result | 
| mjr | 48:058ace2aed1d | 304 | return found; | 
| mjr | 48:058ace2aed1d | 305 | } | 
| mjr | 48:058ace2aed1d | 306 | #endif | 
| mjr | 48:058ace2aed1d | 307 | |
| mjr | 48:058ace2aed1d | 308 | #if 0 | 
| mjr | 48:058ace2aed1d | 309 | bool process2(uint8_t *pix, int n, int &pos, int visMode) | 
| mjr | 48:058ace2aed1d | 310 | { | 
| mjr | 48:058ace2aed1d | 311 | // find the high and low brightness levels, and sum | 
| mjr | 48:058ace2aed1d | 312 | // all pixels (for the running averages) | 
| mjr | 48:058ace2aed1d | 313 | register int i; | 
| mjr | 48:058ace2aed1d | 314 | long sum = 0; | 
| mjr | 48:058ace2aed1d | 315 | int lo = 255, hi = 0; | 
| mjr | 48:058ace2aed1d | 316 | for (i = 0 ; i < n ; ++i) | 
| mjr | 48:058ace2aed1d | 317 | { | 
| mjr | 48:058ace2aed1d | 318 | int p = pix[i]; | 
| mjr | 48:058ace2aed1d | 319 | sum += p; | 
| mjr | 48:058ace2aed1d | 320 | if (p > hi) hi = p; | 
| mjr | 48:058ace2aed1d | 321 | if (p < lo) lo = p; | 
| mjr | 48:058ace2aed1d | 322 | } | 
| mjr | 48:058ace2aed1d | 323 | |
| mjr | 48:058ace2aed1d | 324 | // Figure the midpoint brightness | 
| mjr | 48:058ace2aed1d | 325 | int mid = (lo + hi)/2; | 
| mjr | 48:058ace2aed1d | 326 | |
| mjr | 48:058ace2aed1d | 327 | // Scan for edges. An edge is where adjacent pixels are | 
| mjr | 48:058ace2aed1d | 328 | // on opposite sides of the brightness midpoint. For each | 
| mjr | 48:058ace2aed1d | 329 | // edge, we'll compute the "steepness" as the difference | 
| mjr | 48:058ace2aed1d | 330 | // between the average brightness on each side. We'll | 
| mjr | 48:058ace2aed1d | 331 | // keep only the steepest edge. | 
| mjr | 48:058ace2aed1d | 332 | register int bestSteepness = -1; | 
| mjr | 48:058ace2aed1d | 333 | register int bestPos = -1; | 
| mjr | 48:058ace2aed1d | 334 | register int sumLeft = 0; | 
| mjr | 48:058ace2aed1d | 335 | register int prv = pix[0], nxt = pix[1]; | 
| mjr | 48:058ace2aed1d | 336 | for (i = 1 ; i < n ; prv = nxt, nxt = pix[++i]) | 
| mjr | 48:058ace2aed1d | 337 | { | 
| mjr | 48:058ace2aed1d | 338 | // figure the new sums left and right of the i:i+1 boundary | 
| mjr | 48:058ace2aed1d | 339 | sumLeft += prv; | 
| mjr | 48:058ace2aed1d | 340 | |
| mjr | 48:058ace2aed1d | 341 | // if this is an edge, check if it's the best edge | 
| mjr | 48:058ace2aed1d | 342 | if (((mid - prv) & 0x80) ^ ((mid - nxt) & 0x80)) | 
| mjr | 48:058ace2aed1d | 343 | { | 
| mjr | 48:058ace2aed1d | 344 | // compute the steepness | 
| mjr | 48:058ace2aed1d | 345 | int steepness = sumLeft/i - (sum - sumLeft)/(n-i); | 
| mjr | 48:058ace2aed1d | 346 | if (steepness > bestSteepness) | 
| mjr | 48:058ace2aed1d | 347 | { | 
| mjr | 48:058ace2aed1d | 348 | bestPos = i; | 
| mjr | 48:058ace2aed1d | 349 | bestSteepness = steepness; | 
| mjr | 17:ab3cec0c8bf4 | 350 | } | 
| mjr | 17:ab3cec0c8bf4 | 351 | } | 
| mjr | 17:ab3cec0c8bf4 | 352 | } | 
| mjr | 17:ab3cec0c8bf4 | 353 | |
| mjr | 48:058ace2aed1d | 354 | // if we found a position, return it | 
| mjr | 48:058ace2aed1d | 355 | if (bestPos >= 0) | 
| mjr | 48:058ace2aed1d | 356 | { | 
| mjr | 48:058ace2aed1d | 357 | pos = bestPos; | 
| mjr | 48:058ace2aed1d | 358 | return true; | 
| mjr | 48:058ace2aed1d | 359 | } | 
| mjr | 48:058ace2aed1d | 360 | else | 
| mjr | 48:058ace2aed1d | 361 | { | 
| mjr | 48:058ace2aed1d | 362 | return false; | 
| mjr | 48:058ace2aed1d | 363 | } | 
| mjr | 48:058ace2aed1d | 364 | } | 
| mjr | 48:058ace2aed1d | 365 | #endif | 
| mjr | 48:058ace2aed1d | 366 | |
| mjr | 48:058ace2aed1d | 367 | #if 0 | 
| mjr | 48:058ace2aed1d | 368 | bool process1(uint8_t *pix, int n, int &pos, int visMode) | 
| mjr | 48:058ace2aed1d | 369 | { | 
| mjr | 48:058ace2aed1d | 370 | // presume failure | 
| mjr | 48:058ace2aed1d | 371 | bool ret = false; | 
| mjr | 48:058ace2aed1d | 372 | |
| mjr | 48:058ace2aed1d | 373 | // apply noise reduction | 
| mjr | 48:058ace2aed1d | 374 | noiseReduction(pix, n); | 
| mjr | 48:058ace2aed1d | 375 | |
| mjr | 48:058ace2aed1d | 376 | // make a histogram of brightness values | 
| mjr | 48:058ace2aed1d | 377 | uint8_t hist[256]; | 
| mjr | 48:058ace2aed1d | 378 | memset(hist, 0, sizeof(hist)); | 
| mjr | 48:058ace2aed1d | 379 | for (int i = 0 ; i < n ; ++i) | 
| mjr | 48:058ace2aed1d | 380 | { | 
| mjr | 48:058ace2aed1d | 381 | // get this pixel brightness, and count it in the histogram, | 
| mjr | 48:058ace2aed1d | 382 | // stopping if we hit the maximum count of 255 | 
| mjr | 48:058ace2aed1d | 383 | int b = pix[i]; | 
| mjr | 48:058ace2aed1d | 384 | if (hist[b] < 255) | 
| mjr | 48:058ace2aed1d | 385 | ++hist[b]; | 
| mjr | 48:058ace2aed1d | 386 | } | 
| mjr | 48:058ace2aed1d | 387 | |
| mjr | 48:058ace2aed1d | 388 | // Find the high and low bounds. To avoid counting outliers that | 
| mjr | 48:058ace2aed1d | 389 | // might be noise, we'll scan in from each end of the brightness | 
| mjr | 48:058ace2aed1d | 390 | // range until we find a few pixels at or outside that level. | 
| mjr | 48:058ace2aed1d | 391 | int cnt, lo, hi; | 
| mjr | 48:058ace2aed1d | 392 | const int mincnt = 10; | 
| mjr | 48:058ace2aed1d | 393 | for (cnt = 0, lo = 0 ; lo < 255 ; ++lo) | 
| mjr | 48:058ace2aed1d | 394 | { | 
| mjr | 48:058ace2aed1d | 395 | cnt += hist[lo]; | 
| mjr | 48:058ace2aed1d | 396 | if (cnt >= mincnt) | 
| mjr | 48:058ace2aed1d | 397 | break; | 
| mjr | 48:058ace2aed1d | 398 | } | 
| mjr | 48:058ace2aed1d | 399 | for (cnt = 0, hi = 255 ; hi >= 0 ; --hi) | 
| mjr | 48:058ace2aed1d | 400 | { | 
| mjr | 48:058ace2aed1d | 401 | cnt += hist[hi]; | 
| mjr | 48:058ace2aed1d | 402 | if (cnt >= mincnt) | 
| mjr | 48:058ace2aed1d | 403 | break; | 
| mjr | 48:058ace2aed1d | 404 | } | 
| mjr | 48:058ace2aed1d | 405 | |
| mjr | 48:058ace2aed1d | 406 | // figure the inferred midpoint brightness level | 
| mjr | 48:058ace2aed1d | 407 | uint8_t m = uint8_t((int(lo) + int(hi))/2); | 
| mjr | 48:058ace2aed1d | 408 | |
| mjr | 48:058ace2aed1d | 409 | // Try finding an edge with the inferred brightness range | 
| mjr | 48:058ace2aed1d | 410 | if (findEdge(pix, n, m, pos, false)) | 
| mjr | 48:058ace2aed1d | 411 | { | 
| mjr | 48:058ace2aed1d | 412 | // Found it! This image has sufficient contrast to find | 
| mjr | 48:058ace2aed1d | 413 | // an edge, so save the midpoint brightness for next time in | 
| mjr | 48:058ace2aed1d | 414 | // case the next image isn't as clear. | 
| mjr | 48:058ace2aed1d | 415 | midpt[midptIdx] = m; | 
| mjr | 48:058ace2aed1d | 416 | midptIdx = (midptIdx + 1) % countof(midpt); | 
| mjr | 47:df7a88cd249c | 417 | |
| mjr | 48:058ace2aed1d | 418 | // Infer the sensor orientation. If pixels at the bottom | 
| mjr | 48:058ace2aed1d | 419 | // of the array are brighter than pixels at the top, it's in the | 
| mjr | 48:058ace2aed1d | 420 | // standard orientation, otherwise it's the reverse orientation. | 
| mjr | 48:058ace2aed1d | 421 | int a = int(pix[0]) + int(pix[1]) + int(pix[2]); | 
| mjr | 48:058ace2aed1d | 422 | int b = int(pix[n-1]) + int(pix[n-2]) + int(pix[n-3]); | 
| mjr | 48:058ace2aed1d | 423 | dir = (a > b ? 1 : -1); | 
| mjr | 48:058ace2aed1d | 424 | |
| mjr | 48:058ace2aed1d | 425 | // if we're in the reversed orientation, mirror the position | 
| mjr | 48:058ace2aed1d | 426 | if (dir < 0) | 
| mjr | 48:058ace2aed1d | 427 | pos = n-1 - pos; | 
| mjr | 48:058ace2aed1d | 428 | |
| mjr | 48:058ace2aed1d | 429 | // success | 
| mjr | 48:058ace2aed1d | 430 | ret = true; | 
| mjr | 48:058ace2aed1d | 431 | } | 
| mjr | 48:058ace2aed1d | 432 | else | 
| mjr | 48:058ace2aed1d | 433 | { | 
| mjr | 48:058ace2aed1d | 434 | // We didn't find a clear edge using the inferred exposure | 
| mjr | 48:058ace2aed1d | 435 | // level. This might be because the image is entirely in or out | 
| mjr | 48:058ace2aed1d | 436 | // of shadow, with the plunger's shadow's edge out of the frame. | 
| mjr | 48:058ace2aed1d | 437 | // Figure the average of the recent history of successful frames | 
| mjr | 48:058ace2aed1d | 438 | // so that we can check to see if we have a low-contrast image | 
| mjr | 48:058ace2aed1d | 439 | // that's entirely above or below the recent midpoints. | 
| mjr | 48:058ace2aed1d | 440 | int avg = 0; | 
| mjr | 48:058ace2aed1d | 441 | for (int i = 0 ; i < countof(midpt) ; avg += midpt[i++]) ; | 
| mjr | 48:058ace2aed1d | 442 | avg /= countof(midpt); | 
| mjr | 48:058ace2aed1d | 443 | |
| mjr | 48:058ace2aed1d | 444 | // count how many we have above and below the midpoint | 
| mjr | 48:058ace2aed1d | 445 | int nBelow = 0, nAbove = 0; | 
| mjr | 48:058ace2aed1d | 446 | for (int i = 0 ; i < avg ; nBelow += hist[i++]) ; | 
| mjr | 48:058ace2aed1d | 447 | for (int i = avg + 1 ; i < 255 ; nAbove += hist[i++]) ; | 
| mjr | 48:058ace2aed1d | 448 | |
| mjr | 48:058ace2aed1d | 449 | // check if we're mostly above or below (we don't require *all*, | 
| mjr | 48:058ace2aed1d | 450 | // to allow for some pixel noise remaining) | 
| mjr | 48:058ace2aed1d | 451 | if (nBelow < 50) | 
| mjr | 48:058ace2aed1d | 452 | { | 
| mjr | 48:058ace2aed1d | 453 | // everything's bright -> we're in full light -> fully retracted | 
| mjr | 48:058ace2aed1d | 454 | pos = n - 1; | 
| mjr | 48:058ace2aed1d | 455 | ret = true; | 
| mjr | 48:058ace2aed1d | 456 | } | 
| mjr | 48:058ace2aed1d | 457 | else if (nAbove < 50) | 
| mjr | 48:058ace2aed1d | 458 | { | 
| mjr | 48:058ace2aed1d | 459 | // everything's dark -> we're in full shadow -> fully forward | 
| mjr | 48:058ace2aed1d | 460 | pos = 0; | 
| mjr | 48:058ace2aed1d | 461 | ret = true; | 
| mjr | 48:058ace2aed1d | 462 | } | 
| mjr | 48:058ace2aed1d | 463 | |
| mjr | 48:058ace2aed1d | 464 | // for visualization purposes, use the previous average as the midpoint | 
| mjr | 48:058ace2aed1d | 465 | m = avg; | 
| mjr | 48:058ace2aed1d | 466 | } | 
| mjr | 48:058ace2aed1d | 467 | |
| mjr | 48:058ace2aed1d | 468 | // If desired, apply the visualization mode to the pixels | 
| mjr | 48:058ace2aed1d | 469 | switch (visMode) | 
| mjr | 48:058ace2aed1d | 470 | { | 
| mjr | 48:058ace2aed1d | 471 | case 2: | 
| mjr | 48:058ace2aed1d | 472 | // High contrast mode. Peg each pixel to the white or black according | 
| mjr | 48:058ace2aed1d | 473 | // to which side of the midpoint it's on. | 
| mjr | 48:058ace2aed1d | 474 | for (int i = 0 ; i < n ; ++i) | 
| mjr | 48:058ace2aed1d | 475 | pix[i] = (pix[i] < m ? 0 : 255); | 
| mjr | 48:058ace2aed1d | 476 | break; | 
| mjr | 48:058ace2aed1d | 477 | |
| mjr | 48:058ace2aed1d | 478 | case 3: | 
| mjr | 48:058ace2aed1d | 479 | // Edge mode. Re-run the edge analysis in visualization mode. | 
| mjr | 48:058ace2aed1d | 480 | { | 
| mjr | 48:058ace2aed1d | 481 | int dummy; | 
| mjr | 48:058ace2aed1d | 482 | findEdge(pix, n, m, dummy, true); | 
| mjr | 48:058ace2aed1d | 483 | } | 
| mjr | 48:058ace2aed1d | 484 | break; | 
| mjr | 48:058ace2aed1d | 485 | } | 
| mjr | 48:058ace2aed1d | 486 | |
| mjr | 48:058ace2aed1d | 487 | // return the result | 
| mjr | 48:058ace2aed1d | 488 | return ret; | 
| mjr | 17:ab3cec0c8bf4 | 489 | } | 
| mjr | 17:ab3cec0c8bf4 | 490 | |
| mjr | 48:058ace2aed1d | 491 | // Apply noise reduction to the pixel array. We use a simple rank | 
| mjr | 48:058ace2aed1d | 492 | // selection median filter, which is fast and seems to produce pretty | 
| mjr | 48:058ace2aed1d | 493 | // good results with data from this sensor type. The filter looks at | 
| mjr | 48:058ace2aed1d | 494 | // a small window around each pixel; if a given pixel is the outlier | 
| mjr | 48:058ace2aed1d | 495 | // within its window (i.e., it has the maximum or minimum brightness | 
| mjr | 48:058ace2aed1d | 496 | // of all the pixels in the window), we replace it with the median | 
| mjr | 48:058ace2aed1d | 497 | // brightness of the pixels in the window. This works particularly | 
| mjr | 48:058ace2aed1d | 498 | // well with the structure of the image we expect to capture, since | 
| mjr | 48:058ace2aed1d | 499 | // the image should have stretches of roughly uniform brightness - | 
| mjr | 48:058ace2aed1d | 500 | // part fully exposed and part in the plunger's shadow. Spiky | 
| mjr | 48:058ace2aed1d | 501 | // variations in isolated pixels are almost guaranteed to be noise. | 
| mjr | 48:058ace2aed1d | 502 | void noiseReduction(uint8_t *pix, int n) | 
| mjr | 44:b5ac89b9cd5d | 503 | { | 
| mjr | 48:058ace2aed1d | 504 | // set up a rolling window of pixels | 
| mjr | 48:058ace2aed1d | 505 | uint8_t w[7] = { pix[0], pix[1], pix[2], pix[3], pix[4], pix[5], pix[6] }; | 
| mjr | 47:df7a88cd249c | 506 | int a = 0; | 
| mjr | 47:df7a88cd249c | 507 | |
| mjr | 48:058ace2aed1d | 508 | // run through the pixels | 
| mjr | 48:058ace2aed1d | 509 | for (int i = 0 ; i < n ; ++i) | 
| mjr | 47:df7a88cd249c | 510 | { | 
| mjr | 48:058ace2aed1d | 511 | // set up a sorting array for the current window | 
| mjr | 48:058ace2aed1d | 512 | uint8_t tmp[7] = { w[0], w[1], w[2], w[3], w[4], w[5], w[6] }; | 
| mjr | 44:b5ac89b9cd5d | 513 | |
| mjr | 48:058ace2aed1d | 514 | // sort it (using a Bose-Nelson sorting network for N=7) | 
| mjr | 48:058ace2aed1d | 515 | #define SWAP(x, y) { \ | 
| mjr | 48:058ace2aed1d | 516 | const int a = tmp[x], b = tmp[y]; \ | 
| mjr | 48:058ace2aed1d | 517 | if (a > b) tmp[x] = b, tmp[y] = a; \ | 
| mjr | 48:058ace2aed1d | 518 | } | 
| mjr | 48:058ace2aed1d | 519 | SWAP(1, 2); | 
| mjr | 48:058ace2aed1d | 520 | SWAP(0, 2); | 
| mjr | 48:058ace2aed1d | 521 | SWAP(0, 1); | 
| mjr | 48:058ace2aed1d | 522 | SWAP(3, 4); | 
| mjr | 48:058ace2aed1d | 523 | SWAP(5, 6); | 
| mjr | 48:058ace2aed1d | 524 | SWAP(3, 5); | 
| mjr | 48:058ace2aed1d | 525 | SWAP(4, 6); | 
| mjr | 48:058ace2aed1d | 526 | SWAP(4, 5); | 
| mjr | 48:058ace2aed1d | 527 | SWAP(0, 4); | 
| mjr | 48:058ace2aed1d | 528 | SWAP(0, 3); | 
| mjr | 48:058ace2aed1d | 529 | SWAP(1, 5); | 
| mjr | 48:058ace2aed1d | 530 | SWAP(2, 6); | 
| mjr | 48:058ace2aed1d | 531 | SWAP(2, 5); | 
| mjr | 48:058ace2aed1d | 532 | SWAP(1, 3); | 
| mjr | 48:058ace2aed1d | 533 | SWAP(2, 4); | 
| mjr | 48:058ace2aed1d | 534 | SWAP(2, 3); | 
| mjr | 48:058ace2aed1d | 535 | |
| mjr | 48:058ace2aed1d | 536 | // if the current pixel is at one of the extremes, replace it | 
| mjr | 48:058ace2aed1d | 537 | // with the median, otherwise leave it unchanged | 
| mjr | 48:058ace2aed1d | 538 | if (pix[i] == tmp[0] || pix[i] == tmp[6]) | 
| mjr | 48:058ace2aed1d | 539 | pix[i] = tmp[3]; | 
| mjr | 48:058ace2aed1d | 540 | |
| mjr | 48:058ace2aed1d | 541 | // update our rolling window, if we're not at the start or | 
| mjr | 48:058ace2aed1d | 542 | // end of the overall pixel array | 
| mjr | 48:058ace2aed1d | 543 | if (i >= 3 && i < n-4) | 
| mjr | 47:df7a88cd249c | 544 | { | 
| mjr | 48:058ace2aed1d | 545 | w[a] = pix[i+4]; | 
| mjr | 48:058ace2aed1d | 546 | a = (a + 1) % 7; | 
| mjr | 47:df7a88cd249c | 547 | } | 
| mjr | 47:df7a88cd249c | 548 | } | 
| mjr | 44:b5ac89b9cd5d | 549 | } | 
| mjr | 44:b5ac89b9cd5d | 550 | |
| mjr | 48:058ace2aed1d | 551 | // Find an edge in the image. 'm' is the midpoint brightness level | 
| mjr | 48:058ace2aed1d | 552 | // in the array. On success, fills in 'pos' with the pixel position | 
| mjr | 48:058ace2aed1d | 553 | // of the edge and returns true. Returns false if no clear, unique | 
| mjr | 48:058ace2aed1d | 554 | // edge can be detected. | 
| mjr | 48:058ace2aed1d | 555 | // | 
| mjr | 48:058ace2aed1d | 556 | // If 'vis' is true, we'll update the pixel array with a visualization | 
| mjr | 48:058ace2aed1d | 557 | // of the edges, for display in the config tool. | 
| mjr | 48:058ace2aed1d | 558 | bool findEdge(uint8_t *pix, int n, uint8_t m, int &pos, bool vis) | 
| mjr | 48:058ace2aed1d | 559 | { | 
| mjr | 48:058ace2aed1d | 560 | // Scan for edges. An edge is a transition where two adajacent | 
| mjr | 48:058ace2aed1d | 561 | // pixels are on opposite sides of the brightness midpoint. | 
| mjr | 48:058ace2aed1d | 562 | int nEdges = 0; | 
| mjr | 48:058ace2aed1d | 563 | int edgePos = 0; | 
| mjr | 48:058ace2aed1d | 564 | uint8_t prv = pix[0], nxt = pix[1]; | 
| mjr | 48:058ace2aed1d | 565 | for (int i = 1 ; i < n-1 ; prv = nxt, nxt = pix[++i]) | 
| mjr | 48:058ace2aed1d | 566 | { | 
| mjr | 48:058ace2aed1d | 567 | // presume we'll show a non-edge (white) pixel in the visualization | 
| mjr | 48:058ace2aed1d | 568 | uint8_t vispix = 255; | 
| mjr | 48:058ace2aed1d | 569 | |
| mjr | 48:058ace2aed1d | 570 | // if the two are on opposite sides of the midpoint, we have | 
| mjr | 48:058ace2aed1d | 571 | // an edge | 
| mjr | 48:058ace2aed1d | 572 | if ((prv < m && nxt > m) || (prv > m && nxt < m)) | 
| mjr | 48:058ace2aed1d | 573 | { | 
| mjr | 48:058ace2aed1d | 574 | // count the edge and note its position | 
| mjr | 48:058ace2aed1d | 575 | ++nEdges; | 
| mjr | 48:058ace2aed1d | 576 | edgePos = i; | 
| mjr | 48:058ace2aed1d | 577 | |
| mjr | 48:058ace2aed1d | 578 | // color edges black in the visualization | 
| mjr | 48:058ace2aed1d | 579 | vispix = 0; | 
| mjr | 48:058ace2aed1d | 580 | } | 
| mjr | 48:058ace2aed1d | 581 | |
| mjr | 48:058ace2aed1d | 582 | // if in visualization mode, substitute the visualization pixel | 
| mjr | 48:058ace2aed1d | 583 | if (vis) | 
| mjr | 48:058ace2aed1d | 584 | pix[i] = vispix; | 
| mjr | 48:058ace2aed1d | 585 | } | 
| mjr | 48:058ace2aed1d | 586 | |
| mjr | 48:058ace2aed1d | 587 | // check for a unique edge | 
| mjr | 48:058ace2aed1d | 588 | if (nEdges == 1) | 
| mjr | 48:058ace2aed1d | 589 | { | 
| mjr | 51:57eb311faafa | 590 | // Successfully found an edge - presume we'll return the raw | 
| mjr | 51:57eb311faafa | 591 | // value we just found | 
| mjr | 48:058ace2aed1d | 592 | pos = edgePos; | 
| mjr | 51:57eb311faafa | 593 | |
| mjr | 51:57eb311faafa | 594 | // Filtering to the signal to reduce jitter. We sometimes see | 
| mjr | 51:57eb311faafa | 595 | // the detected position jitter around by a pixel or two when | 
| mjr | 51:57eb311faafa | 596 | // the plunger is stationary; the filtering is meant to reduce | 
| mjr | 51:57eb311faafa | 597 | // or (ideally) eliminate it. The jitter happens because the | 
| mjr | 51:57eb311faafa | 598 | // exactly pixel position of the edge can be a little ambiguous. | 
| mjr | 51:57eb311faafa | 599 | // The shadow is usually a little fuzzy and spans more than one | 
| mjr | 51:57eb311faafa | 600 | // pixel on the sensor, so our algorithm picks out the edge in | 
| mjr | 51:57eb311faafa | 601 | // each frame according to relative brightness from pixel to | 
| mjr | 51:57eb311faafa | 602 | // pixel. The exact relative brightnesses can vary a bit, | 
| mjr | 51:57eb311faafa | 603 | // though, due to variations in exposure time, light source | 
| mjr | 51:57eb311faafa | 604 | // uniformity, other stray light sources in the cabinet, pixel | 
| mjr | 51:57eb311faafa | 605 | // noise in the sensor, ADC error, etc. | 
| mjr | 51:57eb311faafa | 606 | // | 
| mjr | 51:57eb311faafa | 607 | // To filter the jitter, we'll look through the recent history | 
| mjr | 51:57eb311faafa | 608 | // to see if the recent samples are within a couple of pixels | 
| mjr | 51:57eb311faafa | 609 | // of each other. If so, we'll take an average and substitute | 
| mjr | 51:57eb311faafa | 610 | // that for our current reading. | 
| mjr | 51:57eb311faafa | 611 | bool allClose = true; | 
| mjr | 51:57eb311faafa | 612 | long sum = 0; | 
| mjr | 51:57eb311faafa | 613 | for (int i = 0 ; i < countof(hist) ; ++i) | 
| mjr | 51:57eb311faafa | 614 | { | 
| mjr | 51:57eb311faafa | 615 | // if this one isn't close enough, they're not all close | 
| mjr | 51:57eb311faafa | 616 | if (abs(hist[i] - edgePos) > 2) | 
| mjr | 51:57eb311faafa | 617 | { | 
| mjr | 51:57eb311faafa | 618 | allClose = false; | 
| mjr | 51:57eb311faafa | 619 | break; | 
| mjr | 51:57eb311faafa | 620 | } | 
| mjr | 51:57eb311faafa | 621 | |
| mjr | 51:57eb311faafa | 622 | // count it in the sum | 
| mjr | 51:57eb311faafa | 623 | sum += hist[i]; | 
| mjr | 51:57eb311faafa | 624 | } | 
| mjr | 51:57eb311faafa | 625 | if (allClose) | 
| mjr | 51:57eb311faafa | 626 | [ | 
| mjr | 51:57eb311faafa | 627 | // they're all close by - replace this reading with the | 
| mjr | 51:57eb311faafa | 628 | // average of nearby pixels | 
| mjr | 51:57eb311faafa | 629 | pos = int(sum / countof(hist)); | 
| mjr | 51:57eb311faafa | 630 | } | 
| mjr | 51:57eb311faafa | 631 | |
| mjr | 51:57eb311faafa | 632 | // indicate success | 
| mjr | 48:058ace2aed1d | 633 | return true; | 
| mjr | 48:058ace2aed1d | 634 | } | 
| mjr | 48:058ace2aed1d | 635 | else | 
| mjr | 48:058ace2aed1d | 636 | { | 
| mjr | 48:058ace2aed1d | 637 | // failure | 
| mjr | 48:058ace2aed1d | 638 | return false; | 
| mjr | 48:058ace2aed1d | 639 | } | 
| mjr | 48:058ace2aed1d | 640 | } | 
| mjr | 48:058ace2aed1d | 641 | #endif | 
| mjr | 48:058ace2aed1d | 642 | |
| mjr | 45:c42166b2878c | 643 | // Send an exposure report to the joystick interface. | 
| mjr | 48:058ace2aed1d | 644 | // See plunger.h for details on the flags and visualization modes. | 
| mjr | 48:058ace2aed1d | 645 | virtual void sendExposureReport(USBJoystick &js, uint8_t flags, uint8_t visMode) | 
| mjr | 17:ab3cec0c8bf4 | 646 | { | 
| mjr | 48:058ace2aed1d | 647 | // start a capture | 
| mjr | 47:df7a88cd249c | 648 | ccd.startCapture(); | 
| mjr | 47:df7a88cd249c | 649 | |
| mjr | 48:058ace2aed1d | 650 | // get the stable pixel array | 
| mjr | 47:df7a88cd249c | 651 | uint8_t *pix; | 
| mjr | 47:df7a88cd249c | 652 | int n; | 
| mjr | 48:058ace2aed1d | 653 | uint32_t t; | 
| mjr | 48:058ace2aed1d | 654 | ccd.getPix(pix, n, t); | 
| mjr | 47:df7a88cd249c | 655 | |
| mjr | 48:058ace2aed1d | 656 | // Apply processing if desired. For visualization mode 0, apply no | 
| mjr | 48:058ace2aed1d | 657 | // processing at all. For all others it through the pixel processor. | 
| mjr | 48:058ace2aed1d | 658 | int pos = 0xffff; | 
| mjr | 48:058ace2aed1d | 659 | uint32_t processTime = 0; | 
| mjr | 48:058ace2aed1d | 660 | if (visMode != 0) | 
| mjr | 48:058ace2aed1d | 661 | { | 
| mjr | 48:058ace2aed1d | 662 | // count the processing time | 
| mjr | 48:058ace2aed1d | 663 | Timer pt; | 
| mjr | 48:058ace2aed1d | 664 | pt.start(); | 
| mjr | 48:058ace2aed1d | 665 | |
| mjr | 48:058ace2aed1d | 666 | // do the processing | 
| mjr | 48:058ace2aed1d | 667 | process(pix, n, pos, visMode); | 
| mjr | 48:058ace2aed1d | 668 | |
| mjr | 48:058ace2aed1d | 669 | // note the processing time | 
| mjr | 48:058ace2aed1d | 670 | processTime = pt.read_us(); | 
| mjr | 48:058ace2aed1d | 671 | } | 
| mjr | 47:df7a88cd249c | 672 | |
| mjr | 47:df7a88cd249c | 673 | // if a low-res scan is desired, reduce to a subset of pixels | 
| mjr | 48:058ace2aed1d | 674 | if (flags & 0x01) | 
| mjr | 47:df7a88cd249c | 675 | { | 
| mjr | 48:058ace2aed1d | 676 | // figure how many sensor pixels we combine into each low-res pixel | 
| mjr | 48:058ace2aed1d | 677 | const int group = 8; | 
| mjr | 48:058ace2aed1d | 678 | int lowResPix = n / group; | 
| mjr | 48:058ace2aed1d | 679 | |
| mjr | 48:058ace2aed1d | 680 | // combine the pixels | 
| mjr | 47:df7a88cd249c | 681 | int src, dst; | 
| mjr | 48:058ace2aed1d | 682 | for (src = dst = 0 ; dst < lowResPix ; ++dst) | 
| mjr | 48:058ace2aed1d | 683 | { | 
| mjr | 48:058ace2aed1d | 684 | // Combine these pixels - the best way to do this differs | 
| mjr | 48:058ace2aed1d | 685 | // by visualization mode... | 
| mjr | 48:058ace2aed1d | 686 | int a = 0; | 
| mjr | 48:058ace2aed1d | 687 | switch (visMode) | 
| mjr | 48:058ace2aed1d | 688 | { | 
| mjr | 48:058ace2aed1d | 689 | case 0: | 
| mjr | 48:058ace2aed1d | 690 | case 1: | 
| mjr | 48:058ace2aed1d | 691 | // Raw or noise-reduced pixels. This mode shows basically | 
| mjr | 48:058ace2aed1d | 692 | // a regular picture, so reduce the resolution by averaging | 
| mjr | 48:058ace2aed1d | 693 | // the grouped pixels. | 
| mjr | 48:058ace2aed1d | 694 | for (int j = 0 ; j < group ; ++j) | 
| mjr | 48:058ace2aed1d | 695 | a += pix[src++]; | 
| mjr | 48:058ace2aed1d | 696 | |
| mjr | 48:058ace2aed1d | 697 | // we have the sum, so get the average | 
| mjr | 48:058ace2aed1d | 698 | a /= group; | 
| mjr | 48:058ace2aed1d | 699 | break; | 
| mjr | 48:058ace2aed1d | 700 | |
| mjr | 48:058ace2aed1d | 701 | case 2: | 
| mjr | 48:058ace2aed1d | 702 | // High contrast mode. To retain the high contrast, take a | 
| mjr | 48:058ace2aed1d | 703 | // majority vote of the pixels. Start by counting the white | 
| mjr | 48:058ace2aed1d | 704 | // pixels. | 
| mjr | 48:058ace2aed1d | 705 | for (int j = 0 ; j < group ; ++j) | 
| mjr | 48:058ace2aed1d | 706 | a += (pix[src++] > 127); | 
| mjr | 48:058ace2aed1d | 707 | |
| mjr | 48:058ace2aed1d | 708 | // If half or more are white, make the combined pixel white; | 
| mjr | 48:058ace2aed1d | 709 | // otherwise make it black. | 
| mjr | 48:058ace2aed1d | 710 | a = (a >= n/2 ? 255 : 0); | 
| mjr | 48:058ace2aed1d | 711 | break; | 
| mjr | 48:058ace2aed1d | 712 | |
| mjr | 48:058ace2aed1d | 713 | case 3: | 
| mjr | 48:058ace2aed1d | 714 | // Edge mode. Edges are shown as black. To retain every | 
| mjr | 48:058ace2aed1d | 715 | // detected edge in the result image, show the combined pixel | 
| mjr | 48:058ace2aed1d | 716 | // as an edge if ANY pixel within the group is an edge. | 
| mjr | 48:058ace2aed1d | 717 | a = 255; | 
| mjr | 48:058ace2aed1d | 718 | for (int j = 0 ; j < group ; ++j) | 
| mjr | 48:058ace2aed1d | 719 | { | 
| mjr | 48:058ace2aed1d | 720 | if (pix[src++] < 127) | 
| mjr | 48:058ace2aed1d | 721 | a = 0; | 
| mjr | 48:058ace2aed1d | 722 | } | 
| mjr | 48:058ace2aed1d | 723 | break; | 
| mjr | 48:058ace2aed1d | 724 | } | 
| mjr | 48:058ace2aed1d | 725 | |
| mjr | 48:058ace2aed1d | 726 | // store the down-res'd pixel in the array | 
| mjr | 48:058ace2aed1d | 727 | pix[dst] = uint8_t(a); | 
| mjr | 48:058ace2aed1d | 728 | } | 
| mjr | 48:058ace2aed1d | 729 | |
| mjr | 48:058ace2aed1d | 730 | // update the pixel count to the number we stored | 
| mjr | 47:df7a88cd249c | 731 | n = dst; | 
| mjr | 48:058ace2aed1d | 732 | |
| mjr | 48:058ace2aed1d | 733 | // if we have a valid position, rescale it to the reduced pixel count | 
| mjr | 48:058ace2aed1d | 734 | if (pos != 0xffff) | 
| mjr | 48:058ace2aed1d | 735 | pos = pos / group; | 
| mjr | 47:df7a88cd249c | 736 | } | 
| mjr | 43:7a6364d82a41 | 737 | |
| mjr | 17:ab3cec0c8bf4 | 738 | // send reports for all pixels | 
| mjr | 17:ab3cec0c8bf4 | 739 | int idx = 0; | 
| mjr | 47:df7a88cd249c | 740 | while (idx < n) | 
| mjr | 47:df7a88cd249c | 741 | js.updateExposure(idx, n, pix); | 
| mjr | 17:ab3cec0c8bf4 | 742 | |
| mjr | 48:058ace2aed1d | 743 | // send a special final report with additional data | 
| mjr | 48:058ace2aed1d | 744 | js.updateExposureExt(pos, dir, ccd.getAvgScanTime(), processTime); | 
| mjr | 48:058ace2aed1d | 745 | |
| mjr | 48:058ace2aed1d | 746 | // It takes us a while to send all of the pixels, since we have | 
| mjr | 48:058ace2aed1d | 747 | // to break them up into many USB reports. This delay means that | 
| mjr | 48:058ace2aed1d | 748 | // the sensor has been sitting there integrating for much longer | 
| mjr | 48:058ace2aed1d | 749 | // than usual, so the next frame read will be overexposed. To | 
| mjr | 48:058ace2aed1d | 750 | // mitigate this, make sure we don't have a capture running, | 
| mjr | 48:058ace2aed1d | 751 | // then clear the sensor and start a new capture. | 
| mjr | 48:058ace2aed1d | 752 | ccd.wait(); | 
| mjr | 48:058ace2aed1d | 753 | ccd.clear(); | 
| mjr | 47:df7a88cd249c | 754 | ccd.startCapture(); | 
| mjr | 17:ab3cec0c8bf4 | 755 | } | 
| mjr | 17:ab3cec0c8bf4 | 756 | |
| mjr | 35:e959ffba78fd | 757 | protected: | 
| mjr | 44:b5ac89b9cd5d | 758 | // Sensor orientation. +1 means that the "tip" end - which is always | 
| mjr | 44:b5ac89b9cd5d | 759 | // the brighter end in our images - is at the 0th pixel in the array. | 
| mjr | 44:b5ac89b9cd5d | 760 | // -1 means that the tip is at the nth pixel in the array. 0 means | 
| mjr | 48:058ace2aed1d | 761 | // that we haven't figured it out yet. We automatically infer this | 
| mjr | 48:058ace2aed1d | 762 | // from the relative light levels at each end of the array when we | 
| mjr | 48:058ace2aed1d | 763 | // successfully find a shadow edge. The reason we save the information | 
| mjr | 48:058ace2aed1d | 764 | // is that we might occasionally get frames that are fully in shadow | 
| mjr | 48:058ace2aed1d | 765 | // or fully in light, and we can't infer the direction from such | 
| mjr | 48:058ace2aed1d | 766 | // frames. Saving the information from past frames gives us a fallback | 
| mjr | 48:058ace2aed1d | 767 | // when we can't infer it from the current frame. Note that we update | 
| mjr | 48:058ace2aed1d | 768 | // this each time we can infer the direction, so the device will adapt | 
| mjr | 48:058ace2aed1d | 769 | // on the fly even if the user repositions the sensor while the software | 
| mjr | 48:058ace2aed1d | 770 | // is running. | 
| mjr | 44:b5ac89b9cd5d | 771 | int dir; | 
| mjr | 51:57eb311faafa | 772 | |
| mjr | 51:57eb311faafa | 773 | // History of recent position readings. We keep a short history of | 
| mjr | 51:57eb311faafa | 774 | // readings so that we can apply some filtering to the data. | 
| mjr | 51:57eb311faafa | 775 | uint16_t hist[10]; | 
| mjr | 51:57eb311faafa | 776 | int histIdx; | 
| mjr | 48:058ace2aed1d | 777 | |
| mjr | 48:058ace2aed1d | 778 | // History of midpoint brightness levels for the last few successful | 
| mjr | 48:058ace2aed1d | 779 | // scans. This is a circular buffer that we write on each scan where | 
| mjr | 48:058ace2aed1d | 780 | // we successfully detect a shadow edge. (It's circular, so we | 
| mjr | 48:058ace2aed1d | 781 | // effectively discard the oldest element whenever we write a new one.) | 
| mjr | 48:058ace2aed1d | 782 | // | 
| mjr | 48:058ace2aed1d | 783 | // The history is useful in cases where we have too little contrast | 
| mjr | 48:058ace2aed1d | 784 | // to detect an edge. In these cases, we assume that the entire sensor | 
| mjr | 48:058ace2aed1d | 785 | // is either in shadow or light, which can happen if the plunger is at | 
| mjr | 48:058ace2aed1d | 786 | // one extreme or the other such that the edge of its shadow is out of | 
| mjr | 48:058ace2aed1d | 787 | // the frame. (Ideally, the sensor should be positioned so that the | 
| mjr | 48:058ace2aed1d | 788 | // shadow edge is always in the frame, but it's not always possible | 
| mjr | 48:058ace2aed1d | 789 | // to do this given the constrained space within a cabinet.) The | 
| mjr | 48:058ace2aed1d | 790 | // history helps us decide which case we have - all shadow or all | 
| mjr | 48:058ace2aed1d | 791 | // light - by letting us compare our average pixel level in this | 
| mjr | 48:058ace2aed1d | 792 | // frame to the range in recent frames. This assumes that the | 
| mjr | 48:058ace2aed1d | 793 | // exposure varies minimally from frame to frame, which is usually | 
| mjr | 48:058ace2aed1d | 794 | // true because the physical installation (the light source and | 
| mjr | 48:058ace2aed1d | 795 | // sensor positions) are usually static. | 
| mjr | 48:058ace2aed1d | 796 | // | 
| mjr | 48:058ace2aed1d | 797 | // We always try first to infer the bright and dark levels from the | 
| mjr | 48:058ace2aed1d | 798 | // image, since this lets us adapt automatically to different exposure | 
| mjr | 48:058ace2aed1d | 799 | // levels. The exposure level can vary by integration time and the | 
| mjr | 48:058ace2aed1d | 800 | // intensity and positioning of the light source, and we want | 
| mjr | 48:058ace2aed1d | 801 | // to be as flexible as we can about both. | 
| mjr | 48:058ace2aed1d | 802 | uint8_t midpt[10]; | 
| mjr | 48:058ace2aed1d | 803 | uint8_t midptIdx; | 
| mjr | 47:df7a88cd249c | 804 | |
| mjr | 44:b5ac89b9cd5d | 805 | public: | 
| mjr | 17:ab3cec0c8bf4 | 806 | // the low-level interface to the CCD hardware | 
| mjr | 35:e959ffba78fd | 807 | TSL1410R ccd; | 
| mjr | 17:ab3cec0c8bf4 | 808 | }; | 
| mjr | 35:e959ffba78fd | 809 | |
| mjr | 35:e959ffba78fd | 810 | |
| mjr | 35:e959ffba78fd | 811 | // TSL1410R sensor | 
| mjr | 35:e959ffba78fd | 812 | class PlungerSensorTSL1410R: public PlungerSensorCCD | 
| mjr | 35:e959ffba78fd | 813 | { | 
| mjr | 35:e959ffba78fd | 814 | public: | 
| mjr | 35:e959ffba78fd | 815 | PlungerSensorTSL1410R(PinName si, PinName clock, PinName ao1, PinName ao2) | 
| mjr | 47:df7a88cd249c | 816 | : PlungerSensorCCD(1280, si, clock, ao1, ao2) | 
| mjr | 35:e959ffba78fd | 817 | { | 
| mjr | 35:e959ffba78fd | 818 | } | 
| mjr | 35:e959ffba78fd | 819 | }; | 
| mjr | 35:e959ffba78fd | 820 | |
| mjr | 35:e959ffba78fd | 821 | // TSL1412R | 
| mjr | 35:e959ffba78fd | 822 | class PlungerSensorTSL1412R: public PlungerSensorCCD | 
| mjr | 35:e959ffba78fd | 823 | { | 
| mjr | 35:e959ffba78fd | 824 | public: | 
| mjr | 35:e959ffba78fd | 825 | PlungerSensorTSL1412R(PinName si, PinName clock, PinName ao1, PinName ao2) | 
| mjr | 47:df7a88cd249c | 826 | : PlungerSensorCCD(1536, si, clock, ao1, ao2) | 
| mjr | 35:e959ffba78fd | 827 | { | 
| mjr | 35:e959ffba78fd | 828 | } | 
| mjr | 35:e959ffba78fd | 829 | }; | 
