SDL Library
SDL_HapticCondition Struct Reference
A structure containing a template for a Condition effect. More...
#include <SDL_haptic.h>
Data Fields | |
Uint16 | type |
SDL_HAPTIC_SPRING, SDL_HAPTIC_DAMPER, SDL_HAPTIC_INERTIA or SDL_HAPTIC_FRICTION | |
SDL_HapticDirection | direction |
Direction of the effect - Not used ATM. | |
Uint32 | length |
Duration of the effect. | |
Uint16 | delay |
Delay before starting the effect. | |
Uint16 | button |
Button that triggers the effect. | |
Uint16 | interval |
How soon it can be triggered again after button. | |
Uint16 | right_sat [3] |
Level when joystick is to the positive side. | |
Uint16 | left_sat [3] |
Level when joystick is to the negative side. | |
Sint16 | right_coeff [3] |
How fast to increase the force towards the positive side. | |
Sint16 | left_coeff [3] |
How fast to increase the force towards the negative side. | |
Uint16 | deadband [3] |
Size of the dead zone. | |
Sint16 | center [3] |
Position of the dead zone. |
Detailed Description
A structure containing a template for a Condition effect.
The struct handles the following effects:
- SDL_HAPTIC_SPRING: Effect based on axes position.
- SDL_HAPTIC_DAMPER: Effect based on axes velocity.
- SDL_HAPTIC_INERTIA: Effect based on axes acceleration.
- SDL_HAPTIC_FRICTION: Effect based on axes movement.
Direction is handled by condition internals instead of a direction member. The condition effect specific members have three parameters. The first refers to the X axis, the second refers to the Y axis and the third refers to the Z axis. The right terms refer to the positive side of the axis and the left terms refer to the negative side of the axis. Please refer to the SDL_HapticDirection diagram for which side is positive and which is negative.
- See also:
- SDL_HapticDirection
- SDL_HAPTIC_SPRING
- SDL_HAPTIC_DAMPER
- SDL_HAPTIC_INERTIA
- SDL_HAPTIC_FRICTION
- SDL_HapticEffect
Definition at line 591 of file SDL_haptic.h.
Field Documentation
Button that triggers the effect.
Definition at line 603 of file SDL_haptic.h.
Position of the dead zone.
Definition at line 612 of file SDL_haptic.h.
Size of the dead zone.
Definition at line 611 of file SDL_haptic.h.
Delay before starting the effect.
Definition at line 600 of file SDL_haptic.h.
Direction of the effect - Not used ATM.
Definition at line 596 of file SDL_haptic.h.
How soon it can be triggered again after button.
Definition at line 604 of file SDL_haptic.h.
Sint16 left_coeff[3] |
How fast to increase the force towards the negative side.
Definition at line 610 of file SDL_haptic.h.
Level when joystick is to the negative side.
Definition at line 608 of file SDL_haptic.h.
Duration of the effect.
Definition at line 599 of file SDL_haptic.h.
How fast to increase the force towards the positive side.
Definition at line 609 of file SDL_haptic.h.
Level when joystick is to the positive side.
Definition at line 607 of file SDL_haptic.h.
SDL_HAPTIC_SPRING, SDL_HAPTIC_DAMPER, SDL_HAPTIC_INERTIA or SDL_HAPTIC_FRICTION
Definition at line 594 of file SDL_haptic.h.
Generated on Tue Jul 12 2022 15:10:22 by 1.7.2