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SDL_surface.h
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00001 /* 00002 Simple DirectMedia Layer 00003 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any damages 00007 arising from the use of this software. 00008 00009 Permission is granted to anyone to use this software for any purpose, 00010 including commercial applications, and to alter it and redistribute it 00011 freely, subject to the following restrictions: 00012 00013 1. The origin of this software must not be misrepresented; you must not 00014 claim that you wrote the original software. If you use this software 00015 in a product, an acknowledgment in the product documentation would be 00016 appreciated but is not required. 00017 2. Altered source versions must be plainly marked as such, and must not be 00018 misrepresented as being the original software. 00019 3. This notice may not be removed or altered from any source distribution. 00020 */ 00021 00022 /** 00023 * \file SDL_surface.h 00024 * 00025 * Header file for ::SDL_Surface definition and management functions. 00026 */ 00027 00028 #ifndef _SDL_surface_h 00029 #define _SDL_surface_h 00030 00031 #include "SDL_stdinc.h" 00032 #include "SDL_pixels.h" 00033 #include "SDL_rect.h" 00034 #include "SDL_blendmode.h" 00035 #include "SDL_rwops.h" 00036 00037 #include "begin_code.h" 00038 /* Set up for C function definitions, even when using C++ */ 00039 #ifdef __cplusplus 00040 extern "C" { 00041 #endif 00042 00043 /** 00044 * \name Surface flags 00045 * 00046 * These are the currently supported flags for the ::SDL_Surface. 00047 * 00048 * \internal 00049 * Used internally (read-only). 00050 */ 00051 /* @{ */ 00052 #define SDL_SWSURFACE 0 /**< Just here for compatibility */ 00053 #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ 00054 #define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ 00055 #define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ 00056 /* @} *//* Surface flags */ 00057 00058 /** 00059 * Evaluates to true if the surface needs to be locked before access. 00060 */ 00061 #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) 00062 00063 /** 00064 * \brief A collection of pixels used in software blitting. 00065 * 00066 * \note This structure should be treated as read-only, except for \c pixels, 00067 * which, if not NULL, contains the raw pixel data for the surface. 00068 */ 00069 typedef struct SDL_Surface 00070 { 00071 Uint32 flags; /**< Read-only */ 00072 SDL_PixelFormat *format; /**< Read-only */ 00073 int w, h; /**< Read-only */ 00074 int pitch; /**< Read-only */ 00075 void *pixels; /**< Read-write */ 00076 00077 /** Application data associated with the surface */ 00078 void *userdata; /**< Read-write */ 00079 00080 /** information needed for surfaces requiring locks */ 00081 int locked; /**< Read-only */ 00082 void *lock_data; /**< Read-only */ 00083 00084 /** clipping information */ 00085 SDL_Rect clip_rect; /**< Read-only */ 00086 00087 /** info for fast blit mapping to other surfaces */ 00088 struct SDL_BlitMap *map; /**< Private */ 00089 00090 /** Reference count -- used when freeing surface */ 00091 int refcount; /**< Read-mostly */ 00092 } SDL_Surface; 00093 00094 /** 00095 * \brief The type of function used for surface blitting functions. 00096 */ 00097 typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, 00098 struct SDL_Surface * dst, SDL_Rect * dstrect); 00099 00100 /** 00101 * Allocate and free an RGB surface. 00102 * 00103 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. 00104 * If the depth is greater than 8 bits, the pixel format is set using the 00105 * flags '[RGB]mask'. 00106 * 00107 * If the function runs out of memory, it will return NULL. 00108 * 00109 * \param flags The \c flags are obsolete and should be set to 0. 00110 * \param width The width in pixels of the surface to create. 00111 * \param height The height in pixels of the surface to create. 00112 * \param depth The depth in bits of the surface to create. 00113 * \param Rmask The red mask of the surface to create. 00114 * \param Gmask The green mask of the surface to create. 00115 * \param Bmask The blue mask of the surface to create. 00116 * \param Amask The alpha mask of the surface to create. 00117 */ 00118 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface 00119 (Uint32 flags, int width, int height, int depth, 00120 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); 00121 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, 00122 int width, 00123 int height, 00124 int depth, 00125 int pitch, 00126 Uint32 Rmask, 00127 Uint32 Gmask, 00128 Uint32 Bmask, 00129 Uint32 Amask); 00130 extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); 00131 00132 /** 00133 * \brief Set the palette used by a surface. 00134 * 00135 * \return 0, or -1 if the surface format doesn't use a palette. 00136 * 00137 * \note A single palette can be shared with many surfaces. 00138 */ 00139 extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, 00140 SDL_Palette * palette); 00141 00142 /** 00143 * \brief Sets up a surface for directly accessing the pixels. 00144 * 00145 * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write 00146 * to and read from \c surface->pixels, using the pixel format stored in 00147 * \c surface->format. Once you are done accessing the surface, you should 00148 * use SDL_UnlockSurface() to release it. 00149 * 00150 * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates 00151 * to 0, then you can read and write to the surface at any time, and the 00152 * pixel format of the surface will not change. 00153 * 00154 * No operating system or library calls should be made between lock/unlock 00155 * pairs, as critical system locks may be held during this time. 00156 * 00157 * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. 00158 * 00159 * \sa SDL_UnlockSurface() 00160 */ 00161 extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); 00162 /** \sa SDL_LockSurface() */ 00163 extern DECLSPEC void SDLCALL SDL_UnlockSurface (SDL_Surface * surface); 00164 00165 /** 00166 * Load a surface from a seekable SDL data stream (memory or file). 00167 * 00168 * If \c freesrc is non-zero, the stream will be closed after being read. 00169 * 00170 * The new surface should be freed with SDL_FreeSurface(). 00171 * 00172 * \return the new surface, or NULL if there was an error. 00173 */ 00174 extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, 00175 int freesrc); 00176 00177 /** 00178 * Load a surface from a file. 00179 * 00180 * Convenience macro. 00181 */ 00182 #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) 00183 00184 /** 00185 * Save a surface to a seekable SDL data stream (memory or file). 00186 * 00187 * If \c freedst is non-zero, the stream will be closed after being written. 00188 * 00189 * \return 0 if successful or -1 if there was an error. 00190 */ 00191 extern DECLSPEC int SDLCALL SDL_SaveBMP_RW 00192 (SDL_Surface * surface, SDL_RWops * dst, int freedst); 00193 00194 /** 00195 * Save a surface to a file. 00196 * 00197 * Convenience macro. 00198 */ 00199 #define SDL_SaveBMP(surface, file) \ 00200 SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) 00201 00202 /** 00203 * \brief Sets the RLE acceleration hint for a surface. 00204 * 00205 * \return 0 on success, or -1 if the surface is not valid 00206 * 00207 * \note If RLE is enabled, colorkey and alpha blending blits are much faster, 00208 * but the surface must be locked before directly accessing the pixels. 00209 */ 00210 extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, 00211 int flag); 00212 00213 /** 00214 * \brief Sets the color key (transparent pixel) in a blittable surface. 00215 * 00216 * \param surface The surface to update 00217 * \param flag Non-zero to enable colorkey and 0 to disable colorkey 00218 * \param key The transparent pixel in the native surface format 00219 * 00220 * \return 0 on success, or -1 if the surface is not valid 00221 * 00222 * You can pass SDL_RLEACCEL to enable RLE accelerated blits. 00223 */ 00224 extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, 00225 int flag, Uint32 key); 00226 00227 /** 00228 * \brief Gets the color key (transparent pixel) in a blittable surface. 00229 * 00230 * \param surface The surface to update 00231 * \param key A pointer filled in with the transparent pixel in the native 00232 * surface format 00233 * 00234 * \return 0 on success, or -1 if the surface is not valid or colorkey is not 00235 * enabled. 00236 */ 00237 extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, 00238 Uint32 * key); 00239 00240 /** 00241 * \brief Set an additional color value used in blit operations. 00242 * 00243 * \param surface The surface to update. 00244 * \param r The red color value multiplied into blit operations. 00245 * \param g The green color value multiplied into blit operations. 00246 * \param b The blue color value multiplied into blit operations. 00247 * 00248 * \return 0 on success, or -1 if the surface is not valid. 00249 * 00250 * \sa SDL_GetSurfaceColorMod() 00251 */ 00252 extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, 00253 Uint8 r, Uint8 g, Uint8 b); 00254 00255 00256 /** 00257 * \brief Get the additional color value used in blit operations. 00258 * 00259 * \param surface The surface to query. 00260 * \param r A pointer filled in with the current red color value. 00261 * \param g A pointer filled in with the current green color value. 00262 * \param b A pointer filled in with the current blue color value. 00263 * 00264 * \return 0 on success, or -1 if the surface is not valid. 00265 * 00266 * \sa SDL_SetSurfaceColorMod() 00267 */ 00268 extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, 00269 Uint8 * r, Uint8 * g, 00270 Uint8 * b); 00271 00272 /** 00273 * \brief Set an additional alpha value used in blit operations. 00274 * 00275 * \param surface The surface to update. 00276 * \param alpha The alpha value multiplied into blit operations. 00277 * 00278 * \return 0 on success, or -1 if the surface is not valid. 00279 * 00280 * \sa SDL_GetSurfaceAlphaMod() 00281 */ 00282 extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, 00283 Uint8 alpha); 00284 00285 /** 00286 * \brief Get the additional alpha value used in blit operations. 00287 * 00288 * \param surface The surface to query. 00289 * \param alpha A pointer filled in with the current alpha value. 00290 * 00291 * \return 0 on success, or -1 if the surface is not valid. 00292 * 00293 * \sa SDL_SetSurfaceAlphaMod() 00294 */ 00295 extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, 00296 Uint8 * alpha); 00297 00298 /** 00299 * \brief Set the blend mode used for blit operations. 00300 * 00301 * \param surface The surface to update. 00302 * \param blendMode ::SDL_BlendMode to use for blit blending. 00303 * 00304 * \return 0 on success, or -1 if the parameters are not valid. 00305 * 00306 * \sa SDL_GetSurfaceBlendMode() 00307 */ 00308 extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, 00309 SDL_BlendMode blendMode); 00310 00311 /** 00312 * \brief Get the blend mode used for blit operations. 00313 * 00314 * \param surface The surface to query. 00315 * \param blendMode A pointer filled in with the current blend mode. 00316 * 00317 * \return 0 on success, or -1 if the surface is not valid. 00318 * 00319 * \sa SDL_SetSurfaceBlendMode() 00320 */ 00321 extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, 00322 SDL_BlendMode *blendMode); 00323 00324 /** 00325 * Sets the clipping rectangle for the destination surface in a blit. 00326 * 00327 * If the clip rectangle is NULL, clipping will be disabled. 00328 * 00329 * If the clip rectangle doesn't intersect the surface, the function will 00330 * return SDL_FALSE and blits will be completely clipped. Otherwise the 00331 * function returns SDL_TRUE and blits to the surface will be clipped to 00332 * the intersection of the surface area and the clipping rectangle. 00333 * 00334 * Note that blits are automatically clipped to the edges of the source 00335 * and destination surfaces. 00336 */ 00337 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, 00338 const SDL_Rect * rect); 00339 00340 /** 00341 * Gets the clipping rectangle for the destination surface in a blit. 00342 * 00343 * \c rect must be a pointer to a valid rectangle which will be filled 00344 * with the correct values. 00345 */ 00346 extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, 00347 SDL_Rect * rect); 00348 00349 /** 00350 * Creates a new surface of the specified format, and then copies and maps 00351 * the given surface to it so the blit of the converted surface will be as 00352 * fast as possible. If this function fails, it returns NULL. 00353 * 00354 * The \c flags parameter is passed to SDL_CreateRGBSurface() and has those 00355 * semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and 00356 * SDL will try to RLE accelerate colorkey and alpha blits in the resulting 00357 * surface. 00358 */ 00359 extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface 00360 (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); 00361 extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat 00362 (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); 00363 00364 /** 00365 * \brief Copy a block of pixels of one format to another format 00366 * 00367 * \return 0 on success, or -1 if there was an error 00368 */ 00369 extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, 00370 Uint32 src_format, 00371 const void * src, int src_pitch, 00372 Uint32 dst_format, 00373 void * dst, int dst_pitch); 00374 00375 /** 00376 * Performs a fast fill of the given rectangle with \c color. 00377 * 00378 * If \c rect is NULL, the whole surface will be filled with \c color. 00379 * 00380 * The color should be a pixel of the format used by the surface, and 00381 * can be generated by the SDL_MapRGB() function. 00382 * 00383 * \return 0 on success, or -1 on error. 00384 */ 00385 extern DECLSPEC int SDLCALL SDL_FillRect 00386 (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); 00387 extern DECLSPEC int SDLCALL SDL_FillRects 00388 (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); 00389 00390 /** 00391 * Performs a fast blit from the source surface to the destination surface. 00392 * 00393 * This assumes that the source and destination rectangles are 00394 * the same size. If either \c srcrect or \c dstrect are NULL, the entire 00395 * surface (\c src or \c dst) is copied. The final blit rectangles are saved 00396 * in \c srcrect and \c dstrect after all clipping is performed. 00397 * 00398 * \return If the blit is successful, it returns 0, otherwise it returns -1. 00399 * 00400 * The blit function should not be called on a locked surface. 00401 * 00402 * The blit semantics for surfaces with and without blending and colorkey 00403 * are defined as follows: 00404 * \verbatim 00405 RGBA->RGB: 00406 Source surface blend mode set to SDL_BLENDMODE_BLEND: 00407 alpha-blend (using the source alpha-channel and per-surface alpha) 00408 SDL_SRCCOLORKEY ignored. 00409 Source surface blend mode set to SDL_BLENDMODE_NONE: 00410 copy RGB. 00411 if SDL_SRCCOLORKEY set, only copy the pixels matching the 00412 RGB values of the source color key, ignoring alpha in the 00413 comparison. 00414 00415 RGB->RGBA: 00416 Source surface blend mode set to SDL_BLENDMODE_BLEND: 00417 alpha-blend (using the source per-surface alpha) 00418 Source surface blend mode set to SDL_BLENDMODE_NONE: 00419 copy RGB, set destination alpha to source per-surface alpha value. 00420 both: 00421 if SDL_SRCCOLORKEY set, only copy the pixels matching the 00422 source color key. 00423 00424 RGBA->RGBA: 00425 Source surface blend mode set to SDL_BLENDMODE_BLEND: 00426 alpha-blend (using the source alpha-channel and per-surface alpha) 00427 SDL_SRCCOLORKEY ignored. 00428 Source surface blend mode set to SDL_BLENDMODE_NONE: 00429 copy all of RGBA to the destination. 00430 if SDL_SRCCOLORKEY set, only copy the pixels matching the 00431 RGB values of the source color key, ignoring alpha in the 00432 comparison. 00433 00434 RGB->RGB: 00435 Source surface blend mode set to SDL_BLENDMODE_BLEND: 00436 alpha-blend (using the source per-surface alpha) 00437 Source surface blend mode set to SDL_BLENDMODE_NONE: 00438 copy RGB. 00439 both: 00440 if SDL_SRCCOLORKEY set, only copy the pixels matching the 00441 source color key. 00442 \endverbatim 00443 * 00444 * You should call SDL_BlitSurface() unless you know exactly how SDL 00445 * blitting works internally and how to use the other blit functions. 00446 */ 00447 #define SDL_BlitSurface SDL_UpperBlit 00448 00449 /** 00450 * This is the public blit function, SDL_BlitSurface(), and it performs 00451 * rectangle validation and clipping before passing it to SDL_LowerBlit() 00452 */ 00453 extern DECLSPEC int SDLCALL SDL_UpperBlit 00454 (SDL_Surface * src, const SDL_Rect * srcrect, 00455 SDL_Surface * dst, SDL_Rect * dstrect); 00456 00457 /** 00458 * This is a semi-private blit function and it performs low-level surface 00459 * blitting only. 00460 */ 00461 extern DECLSPEC int SDLCALL SDL_LowerBlit 00462 (SDL_Surface * src, SDL_Rect * srcrect, 00463 SDL_Surface * dst, SDL_Rect * dstrect); 00464 00465 /** 00466 * \brief Perform a fast, low quality, stretch blit between two surfaces of the 00467 * same pixel format. 00468 * 00469 * \note This function uses a static buffer, and is not thread-safe. 00470 */ 00471 extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, 00472 const SDL_Rect * srcrect, 00473 SDL_Surface * dst, 00474 const SDL_Rect * dstrect); 00475 00476 #define SDL_BlitScaled SDL_UpperBlitScaled 00477 00478 /** 00479 * This is the public scaled blit function, SDL_BlitScaled(), and it performs 00480 * rectangle validation and clipping before passing it to SDL_LowerBlitScaled() 00481 */ 00482 extern DECLSPEC int SDLCALL SDL_UpperBlitScaled 00483 (SDL_Surface * src, const SDL_Rect * srcrect, 00484 SDL_Surface * dst, SDL_Rect * dstrect); 00485 00486 /** 00487 * This is a semi-private blit function and it performs low-level surface 00488 * scaled blitting only. 00489 */ 00490 extern DECLSPEC int SDLCALL SDL_LowerBlitScaled 00491 (SDL_Surface * src, SDL_Rect * srcrect, 00492 SDL_Surface * dst, SDL_Rect * dstrect); 00493 00494 00495 /* Ends C function definitions when using C++ */ 00496 #ifdef __cplusplus 00497 } 00498 #endif 00499 #include "close_code.h" 00500 00501 #endif /* _SDL_surface_h */ 00502 00503 /* vi: set ts=4 sw=4 expandtab: */
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