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SDL_RendererInfo Struct Reference
Information on the capabilities of a render driver or context. More...
#include <SDL_render.h>
Data Fields | |
| const char * | name |
| The name of the renderer. | |
| Uint32 | flags |
| Supported SDL_RendererFlags. | |
| Uint32 | num_texture_formats |
| The number of available texture formats. | |
| Uint32 | texture_formats [16] |
| The available texture formats. | |
| int | max_texture_width |
| The maximimum texture width. | |
| int | max_texture_height |
| The maximimum texture height. | |
Detailed Description
Information on the capabilities of a render driver or context.
Definition at line 78 of file SDL_render.h.
Field Documentation
Supported SDL_RendererFlags.
Definition at line 81 of file SDL_render.h.
The maximimum texture height.
Definition at line 85 of file SDL_render.h.
The maximimum texture width.
Definition at line 84 of file SDL_render.h.
| const char* name |
The name of the renderer.
Definition at line 80 of file SDL_render.h.
The number of available texture formats.
Definition at line 82 of file SDL_render.h.
The available texture formats.
Definition at line 83 of file SDL_render.h.
Generated on Tue Jul 12 2022 13:56:26 by
1.7.2