Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: classLaserSensingTrajectory.h
- Revision:
- 40:ee217eff826c
- Parent:
- 36:233b12d0b1f0
- Child:
- 45:a3b984a79d5d
--- a/classLaserSensingTrajectory.h Wed Oct 16 15:54:39 2013 +0000 +++ b/classLaserSensingTrajectory.h Wed Mar 26 09:52:31 2014 +0000 @@ -19,7 +19,6 @@ #define THRESHOLD_FACTOR 0.5 //0.75 // 2/3 or 1/2 are good values #define MIN_ACCEPTABLE_INTENSITY 16 // if maxI< this then we consider all the saccade on something black - struct laserSensingPoint { // Position and color (after rendering) unsigned short x, y; // position of the point (after rendering - its integer, because it is in "laser projector pixels")