Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: classLaserSensingTrajectory.cpp
- Revision:
- 11:62f7183a03e7
- Parent:
- 10:6f8e48dca1bd
- Child:
- 24:4e52031a495b
--- a/classLaserSensingTrajectory.cpp Wed Apr 11 14:51:08 2012 +0000 +++ b/classLaserSensingTrajectory.cpp Thu Apr 12 05:16:48 2012 +0000 @@ -42,10 +42,10 @@ for (int i = 0; i < lsdTrajectory.size(); i++) { int delayedpoint=(i+auxSize+delayMirrorSamples)%auxSize; // this way we can have negative delayMirrorSamples if required (would be absurd though) if (lsdTrajectory[delayedpoint].intensity>=autoThreshold) { // this means a WHITE zone: - lsdTrajectory[i].lightZone= -1;//1; + lsdTrajectory[i].lightZone= -1; // counterLight++; } else { // something touched: DARK ZONE - lsdTrajectory[i].lightZone= -1;// 2;//0; + lsdTrajectory[i].lightZone= 2; lightTouched=true; // (for the whole loop) } }