Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: classLaserSensingTrajectory.cpp
- Revision:
- 6:444859c27e78
- Parent:
- 5:73cd58b58f95
- Child:
- 7:0df17f3078bc
--- a/classLaserSensingTrajectory.cpp Thu Apr 05 12:29:14 2012 +0000 +++ b/classLaserSensingTrajectory.cpp Thu Apr 05 13:06:24 2012 +0000 @@ -39,12 +39,12 @@ lightTouched=false; // int counterLight=0; for (int i = 0; i < lsdTrajectory.size(); i++) { - int delayedpoint=(i+auxSize-delayMirrorSamples)%auxSize; + int delayedpoint=(i+auxSize+delayMirrorSamples)%auxSize; // this way we can have negative delayMirrorSamples if (lsdTrajectory[delayedpoint].intensity>autoThreshold) { // this means a WHITE zone: - lsdTrajectory[delayedpoint].lightZone= -1;//1; + lsdTrajectory[i].lightZone= -1;//1; // counterLight++; } else { // something touched: DARK ZONE - lsdTrajectory[delayedpoint].lightZone= 2;//0; + lsdTrajectory[i].lightZone= 2;//0; lightTouched=true; // (for the whole loop) } }