Laser Sensing Display for UI interfaces in the real world
Fork of skinGames_forktest by
Diff: main.cpp
- Revision:
- 25:74cb85b85fd2
- Parent:
- 24:4e52031a495b
- Child:
- 27:1ce994629ffc
diff -r 4e52031a495b -r 74cb85b85fd2 main.cpp --- a/main.cpp Mon Jun 18 08:00:57 2012 +0000 +++ b/main.cpp Mon Jun 18 11:37:00 2012 +0000 @@ -279,8 +279,10 @@ else if ( !strcmp(address[0], "setGreenLaser" ) ) { int value=data[0]; if (value!=-1) { // otherwise do nothing, this is a reception error (there was no data) - if (value==0) IO.setGreenPower(0); - else IO.setGreenPower(1); + if (value==0) + blobconf.allSetColor(0x04);// only red (note that we are in blue for "test" mode... so the blue will appear when touching something anyway + else + blobconf.allSetColor(0x06); // RED and GREEN (note: in the future, make a method to set colors properly! one by one...) } }