Laser Sensing Display for UI interfaces in the real world

Dependencies:   mbed

Fork of skinGames_forktest by Alvaro Cassinelli

Revision:
36:233b12d0b1f0
Parent:
35:35af5086ab4f
Child:
37:fa6b1f15819f
--- a/hardwareIO/hardwareIO.cpp	Tue Nov 13 04:40:08 2012 +0000
+++ b/hardwareIO/hardwareIO.cpp	Wed Mar 13 11:38:48 2013 +0000
@@ -61,6 +61,7 @@
     switchOneChange=false;
     switchTwoChange=false;
   
+  // ATTENTION: initial state of the switch should correspond to the inital state of the threshold mode in the constructor of the laser trajectory objects (not nice):
     setSwitchOneState(true); //equal to switchOneState=true, plus set led value. False means fixed threshold, true AUTO THRESHOLD (will be the default mode)
      
     // Read and update pot value: