Laser Sensing Display for UI interfaces in the real world
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Diff: classLaserSensingTrajectory.h
- Revision:
- 34:1244fa3f2559
- Parent:
- 33:43e8bc451ef0
- Child:
- 36:233b12d0b1f0
--- a/classLaserSensingTrajectory.h Mon Nov 05 06:08:35 2012 +0000 +++ b/classLaserSensingTrajectory.h Wed Nov 07 14:41:55 2012 +0000 @@ -20,7 +20,6 @@ #define MIN_ACCEPTABLE_INTENSITY 16 // if maxI< this then we consider all the saccade on something black - struct laserSensingPoint { // Position and color (after rendering) unsigned short x, y; // position of the point (after rendering - its integer, because it is in "laser projector pixels")