Laser Sensing Display for UI interfaces in the real world

Dependencies:   mbed

Fork of skinGames_forktest by Alvaro Cassinelli

Revision:
14:0fc33a3a7b4b
Parent:
10:6f8e48dca1bd
Child:
23:bf666fcc61bc
--- a/hardwareIO/lockin.h	Thu Apr 12 09:50:47 2012 +0000
+++ b/hardwareIO/lockin.h	Thu Apr 12 13:02:59 2012 +0000
@@ -51,6 +51,7 @@
     //variables
     unsigned short buffer[BUFFER_SIZE];  // does not need to be a float - in fact values are from 0 to 4096 (i.e., 
     //unsigned short int buffer[BUFFER_SIZE]; // this is two bytes (0 to 65535)
+    unsigned short orderedBuffer[BUFFER_SIZE_MEDIAN]; // for computation of the MEDIAN value
     int buffer_pos;
     
     float refFrequency;     // frequency of sensing laser and lock-in (in KHz)