new mods upon mods by devhammer: - Added paddle control using tilting of the console - Finished mute function - Reduced flickering See game.cpp for full info.
Fork of RETRO_Pong_Mod by
This is a mod of the official Pong game released with the RETRO game console.
Game.h@3:2f09c90a732d, 2015-01-15 (annotated)
- Committer:
- devhammer
- Date:
- Thu Jan 15 12:48:21 2015 +0000
- Revision:
- 3:2f09c90a732d
- Parent:
- 2:6ab46f2e851a
- Child:
- 4:9ad3bc45b6ce
First commit of modified Pong game for RETRO.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
john_ghielec | 1:cd8a3926f263 | 1 | #include "mbed.h" |
john_ghielec | 1:cd8a3926f263 | 2 | |
john_ghielec | 1:cd8a3926f263 | 3 | #include "DisplayN18.h" |
john_ghielec | 1:cd8a3926f263 | 4 | |
john_ghielec | 1:cd8a3926f263 | 5 | #pragma once |
john_ghielec | 1:cd8a3926f263 | 6 | |
john_ghielec | 1:cd8a3926f263 | 7 | class Game { |
john_ghielec | 1:cd8a3926f263 | 8 | static const char* LOSE_1; |
john_ghielec | 1:cd8a3926f263 | 9 | static const char* LOSE_2; |
john_ghielec | 2:6ab46f2e851a | 10 | static const char* SPLASH_1; |
john_ghielec | 2:6ab46f2e851a | 11 | static const char* SPLASH_2; |
devhammer | 3:2f09c90a732d | 12 | static const char* LIVES; |
devhammer | 3:2f09c90a732d | 13 | static const char* SCORE; |
john_ghielec | 1:cd8a3926f263 | 14 | |
john_ghielec | 1:cd8a3926f263 | 15 | static const int BALL_RADIUS = 3; |
devhammer | 3:2f09c90a732d | 16 | static const int BALL_STARTING_SPEED = 3; |
john_ghielec | 1:cd8a3926f263 | 17 | static const int PADDLE_WIDTH = 38; |
john_ghielec | 1:cd8a3926f263 | 18 | static const int PADDLE_HEIGHT = 4; |
devhammer | 3:2f09c90a732d | 19 | static const int PADDLE_SPEED = 5; |
john_ghielec | 1:cd8a3926f263 | 20 | static const int BOUNCE_SOUND_TICKS = 2; |
john_ghielec | 2:6ab46f2e851a | 21 | static const int GRAPH_HEIGHT = 40; |
john_ghielec | 2:6ab46f2e851a | 22 | static const int GRAPH_SPACING = 2; |
john_ghielec | 2:6ab46f2e851a | 23 | static const char I2C_ADDR = 0x1C << 1; |
john_ghielec | 1:cd8a3926f263 | 24 | |
john_ghielec | 1:cd8a3926f263 | 25 | int ballX; |
john_ghielec | 1:cd8a3926f263 | 26 | int ballY; |
john_ghielec | 1:cd8a3926f263 | 27 | int ballSpeedX; |
john_ghielec | 1:cd8a3926f263 | 28 | int ballSpeedY; |
john_ghielec | 1:cd8a3926f263 | 29 | int paddleX; |
john_ghielec | 1:cd8a3926f263 | 30 | int pwmTicksLeft; |
john_ghielec | 1:cd8a3926f263 | 31 | int lives; |
devhammer | 3:2f09c90a732d | 32 | int score; |
john_ghielec | 2:6ab46f2e851a | 33 | int graphX; |
john_ghielec | 2:6ab46f2e851a | 34 | bool mode; |
john_ghielec | 2:6ab46f2e851a | 35 | bool lastUp; |
john_ghielec | 2:6ab46f2e851a | 36 | bool lastDown; |
devhammer | 3:2f09c90a732d | 37 | bool muted; |
john_ghielec | 2:6ab46f2e851a | 38 | unsigned short colors[3]; |
john_ghielec | 2:6ab46f2e851a | 39 | |
john_ghielec | 1:cd8a3926f263 | 40 | DigitalIn left; |
john_ghielec | 1:cd8a3926f263 | 41 | DigitalIn right; |
john_ghielec | 1:cd8a3926f263 | 42 | DigitalIn down; |
john_ghielec | 1:cd8a3926f263 | 43 | DigitalIn up; |
john_ghielec | 1:cd8a3926f263 | 44 | DigitalIn square; |
john_ghielec | 1:cd8a3926f263 | 45 | DigitalIn circle; |
john_ghielec | 1:cd8a3926f263 | 46 | DigitalOut led1; |
john_ghielec | 1:cd8a3926f263 | 47 | DigitalOut led2; |
john_ghielec | 1:cd8a3926f263 | 48 | PwmOut pwm; |
john_ghielec | 1:cd8a3926f263 | 49 | AnalogIn ain; |
john_ghielec | 1:cd8a3926f263 | 50 | I2C i2c; |
john_ghielec | 1:cd8a3926f263 | 51 | DisplayN18 disp; |
john_ghielec | 1:cd8a3926f263 | 52 | |
john_ghielec | 2:6ab46f2e851a | 53 | void readRegisters(char address, char* buffer, int len); |
john_ghielec | 2:6ab46f2e851a | 54 | int writeRegister(char address, char value); |
john_ghielec | 2:6ab46f2e851a | 55 | void getXYZ(double& x, double& y, double& z); |
john_ghielec | 2:6ab46f2e851a | 56 | double convert(char* buffer); |
john_ghielec | 2:6ab46f2e851a | 57 | void printDouble(double value, int x, int y); |
john_ghielec | 2:6ab46f2e851a | 58 | |
john_ghielec | 2:6ab46f2e851a | 59 | void drawAxes(); |
john_ghielec | 2:6ab46f2e851a | 60 | void drawPoint(int axis, double value); |
john_ghielec | 2:6ab46f2e851a | 61 | void checkGraphReset(); |
john_ghielec | 2:6ab46f2e851a | 62 | |
john_ghielec | 1:cd8a3926f263 | 63 | void initialize(); |
john_ghielec | 1:cd8a3926f263 | 64 | void initializeBall(); |
john_ghielec | 1:cd8a3926f263 | 65 | |
john_ghielec | 1:cd8a3926f263 | 66 | void drawString(const char* str, int y); |
john_ghielec | 1:cd8a3926f263 | 67 | |
john_ghielec | 1:cd8a3926f263 | 68 | void clearPaddle(); |
john_ghielec | 1:cd8a3926f263 | 69 | void drawPaddle(); |
john_ghielec | 1:cd8a3926f263 | 70 | void updatePaddle(); |
john_ghielec | 1:cd8a3926f263 | 71 | |
john_ghielec | 1:cd8a3926f263 | 72 | void clearBall(); |
john_ghielec | 1:cd8a3926f263 | 73 | void drawBall(); |
john_ghielec | 1:cd8a3926f263 | 74 | void updateBall(); |
john_ghielec | 1:cd8a3926f263 | 75 | |
john_ghielec | 2:6ab46f2e851a | 76 | void checkButtons(); |
john_ghielec | 1:cd8a3926f263 | 77 | void checkCollision(); |
john_ghielec | 1:cd8a3926f263 | 78 | void checkPwm(); |
john_ghielec | 1:cd8a3926f263 | 79 | void checkLives(); |
john_ghielec | 1:cd8a3926f263 | 80 | |
john_ghielec | 1:cd8a3926f263 | 81 | public: |
john_ghielec | 1:cd8a3926f263 | 82 | Game(); |
john_ghielec | 1:cd8a3926f263 | 83 | |
john_ghielec | 1:cd8a3926f263 | 84 | void showSplashScreen(); |
john_ghielec | 1:cd8a3926f263 | 85 | void tick(); |
john_ghielec | 1:cd8a3926f263 | 86 | }; |