new mods upon mods by devhammer: - Added paddle control using tilting of the console - Finished mute function - Reduced flickering See game.cpp for full info.

Dependencies:   mbed

Fork of RETRO_Pong_Mod by G. Andrew Duthie

This is a mod of the official Pong game released with the RETRO game console.

Committer:
devhammer
Date:
Thu Jan 15 12:48:21 2015 +0000
Revision:
3:2f09c90a732d
Parent:
2:6ab46f2e851a
Child:
4:9ad3bc45b6ce
First commit of modified Pong game for RETRO.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
john_ghielec 1:cd8a3926f263 1 #include "mbed.h"
john_ghielec 1:cd8a3926f263 2
john_ghielec 1:cd8a3926f263 3 #include "DisplayN18.h"
john_ghielec 1:cd8a3926f263 4
john_ghielec 1:cd8a3926f263 5 #pragma once
john_ghielec 1:cd8a3926f263 6
john_ghielec 1:cd8a3926f263 7 class Game {
john_ghielec 1:cd8a3926f263 8 static const char* LOSE_1;
john_ghielec 1:cd8a3926f263 9 static const char* LOSE_2;
john_ghielec 2:6ab46f2e851a 10 static const char* SPLASH_1;
john_ghielec 2:6ab46f2e851a 11 static const char* SPLASH_2;
devhammer 3:2f09c90a732d 12 static const char* LIVES;
devhammer 3:2f09c90a732d 13 static const char* SCORE;
john_ghielec 1:cd8a3926f263 14
john_ghielec 1:cd8a3926f263 15 static const int BALL_RADIUS = 3;
devhammer 3:2f09c90a732d 16 static const int BALL_STARTING_SPEED = 3;
john_ghielec 1:cd8a3926f263 17 static const int PADDLE_WIDTH = 38;
john_ghielec 1:cd8a3926f263 18 static const int PADDLE_HEIGHT = 4;
devhammer 3:2f09c90a732d 19 static const int PADDLE_SPEED = 5;
john_ghielec 1:cd8a3926f263 20 static const int BOUNCE_SOUND_TICKS = 2;
john_ghielec 2:6ab46f2e851a 21 static const int GRAPH_HEIGHT = 40;
john_ghielec 2:6ab46f2e851a 22 static const int GRAPH_SPACING = 2;
john_ghielec 2:6ab46f2e851a 23 static const char I2C_ADDR = 0x1C << 1;
john_ghielec 1:cd8a3926f263 24
john_ghielec 1:cd8a3926f263 25 int ballX;
john_ghielec 1:cd8a3926f263 26 int ballY;
john_ghielec 1:cd8a3926f263 27 int ballSpeedX;
john_ghielec 1:cd8a3926f263 28 int ballSpeedY;
john_ghielec 1:cd8a3926f263 29 int paddleX;
john_ghielec 1:cd8a3926f263 30 int pwmTicksLeft;
john_ghielec 1:cd8a3926f263 31 int lives;
devhammer 3:2f09c90a732d 32 int score;
john_ghielec 2:6ab46f2e851a 33 int graphX;
john_ghielec 2:6ab46f2e851a 34 bool mode;
john_ghielec 2:6ab46f2e851a 35 bool lastUp;
john_ghielec 2:6ab46f2e851a 36 bool lastDown;
devhammer 3:2f09c90a732d 37 bool muted;
john_ghielec 2:6ab46f2e851a 38 unsigned short colors[3];
john_ghielec 2:6ab46f2e851a 39
john_ghielec 1:cd8a3926f263 40 DigitalIn left;
john_ghielec 1:cd8a3926f263 41 DigitalIn right;
john_ghielec 1:cd8a3926f263 42 DigitalIn down;
john_ghielec 1:cd8a3926f263 43 DigitalIn up;
john_ghielec 1:cd8a3926f263 44 DigitalIn square;
john_ghielec 1:cd8a3926f263 45 DigitalIn circle;
john_ghielec 1:cd8a3926f263 46 DigitalOut led1;
john_ghielec 1:cd8a3926f263 47 DigitalOut led2;
john_ghielec 1:cd8a3926f263 48 PwmOut pwm;
john_ghielec 1:cd8a3926f263 49 AnalogIn ain;
john_ghielec 1:cd8a3926f263 50 I2C i2c;
john_ghielec 1:cd8a3926f263 51 DisplayN18 disp;
john_ghielec 1:cd8a3926f263 52
john_ghielec 2:6ab46f2e851a 53 void readRegisters(char address, char* buffer, int len);
john_ghielec 2:6ab46f2e851a 54 int writeRegister(char address, char value);
john_ghielec 2:6ab46f2e851a 55 void getXYZ(double& x, double& y, double& z);
john_ghielec 2:6ab46f2e851a 56 double convert(char* buffer);
john_ghielec 2:6ab46f2e851a 57 void printDouble(double value, int x, int y);
john_ghielec 2:6ab46f2e851a 58
john_ghielec 2:6ab46f2e851a 59 void drawAxes();
john_ghielec 2:6ab46f2e851a 60 void drawPoint(int axis, double value);
john_ghielec 2:6ab46f2e851a 61 void checkGraphReset();
john_ghielec 2:6ab46f2e851a 62
john_ghielec 1:cd8a3926f263 63 void initialize();
john_ghielec 1:cd8a3926f263 64 void initializeBall();
john_ghielec 1:cd8a3926f263 65
john_ghielec 1:cd8a3926f263 66 void drawString(const char* str, int y);
john_ghielec 1:cd8a3926f263 67
john_ghielec 1:cd8a3926f263 68 void clearPaddle();
john_ghielec 1:cd8a3926f263 69 void drawPaddle();
john_ghielec 1:cd8a3926f263 70 void updatePaddle();
john_ghielec 1:cd8a3926f263 71
john_ghielec 1:cd8a3926f263 72 void clearBall();
john_ghielec 1:cd8a3926f263 73 void drawBall();
john_ghielec 1:cd8a3926f263 74 void updateBall();
john_ghielec 1:cd8a3926f263 75
john_ghielec 2:6ab46f2e851a 76 void checkButtons();
john_ghielec 1:cd8a3926f263 77 void checkCollision();
john_ghielec 1:cd8a3926f263 78 void checkPwm();
john_ghielec 1:cd8a3926f263 79 void checkLives();
john_ghielec 1:cd8a3926f263 80
john_ghielec 1:cd8a3926f263 81 public:
john_ghielec 1:cd8a3926f263 82 Game();
john_ghielec 1:cd8a3926f263 83
john_ghielec 1:cd8a3926f263 84 void showSplashScreen();
john_ghielec 1:cd8a3926f263 85 void tick();
john_ghielec 1:cd8a3926f263 86 };