This library is designed to create and run state graphs. It supports hierarchical states and parallel states execution.
StateMachineLib/StateMachine.h@4:22b4462fcb26, 2021-02-02 (annotated)
- Committer:
- martin13
- Date:
- Tue Feb 02 20:47:45 2021 +0000
- Revision:
- 4:22b4462fcb26
- Parent:
- 0:f4fdca2c4c67
Added unittests
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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martin13 | 0:f4fdca2c4c67 | 1 | //////////////////////////////////////////////////////////////////////////////// |
martin13 | 0:f4fdca2c4c67 | 2 | // Copyright Rottor SAS 2017 |
martin13 | 0:f4fdca2c4c67 | 3 | // All rigths reserved. |
martin13 | 0:f4fdca2c4c67 | 4 | // |
martin13 | 0:f4fdca2c4c67 | 5 | // File Name : StateMachine.h |
martin13 | 0:f4fdca2c4c67 | 6 | // Authors : Martin Matignon |
martin13 | 0:f4fdca2c4c67 | 7 | // |
martin13 | 0:f4fdca2c4c67 | 8 | // If you find any bug or if you have any question please contact |
martin13 | 0:f4fdca2c4c67 | 9 | // Martin Matignon <martin.matignon@rottor.fr> |
martin13 | 0:f4fdca2c4c67 | 10 | // Nicolas Forestier <nicolas.forestier@rottor.fr> |
martin13 | 0:f4fdca2c4c67 | 11 | // |
martin13 | 0:f4fdca2c4c67 | 12 | //////////////////////////////////////////////////////////////////////////////// |
martin13 | 0:f4fdca2c4c67 | 13 | |
martin13 | 0:f4fdca2c4c67 | 14 | #ifndef __SM_STATE_MACHINE_H__ |
martin13 | 0:f4fdca2c4c67 | 15 | #define __SM_STATE_MACHINE_H__ |
martin13 | 0:f4fdca2c4c67 | 16 | |
martin13 | 0:f4fdca2c4c67 | 17 | #include <string> |
martin13 | 0:f4fdca2c4c67 | 18 | #include "Transitions.h" |
martin13 | 0:f4fdca2c4c67 | 19 | |
martin13 | 0:f4fdca2c4c67 | 20 | // Macro to cast derived State pointer object |
martin13 | 0:f4fdca2c4c67 | 21 | #define STATE(S) ((State*)S) |
martin13 | 0:f4fdca2c4c67 | 22 | |
martin13 | 0:f4fdca2c4c67 | 23 | typedef const char* OUTCOME; |
martin13 | 0:f4fdca2c4c67 | 24 | |
martin13 | 0:f4fdca2c4c67 | 25 | |
martin13 | 0:f4fdca2c4c67 | 26 | /** A class to store and map the states graph and execute |
martin13 | 0:f4fdca2c4c67 | 27 | */ |
martin13 | 0:f4fdca2c4c67 | 28 | class StateMachine : public State{ |
martin13 | 0:f4fdca2c4c67 | 29 | |
martin13 | 0:f4fdca2c4c67 | 30 | public: |
martin13 | 0:f4fdca2c4c67 | 31 | |
martin13 | 0:f4fdca2c4c67 | 32 | /** Structure to store list of(state/transitions) : |
martin13 | 0:f4fdca2c4c67 | 33 | * { state : transition{ outcome: target, ...}, ... } |
martin13 | 0:f4fdca2c4c67 | 34 | */ |
martin13 | 0:f4fdca2c4c67 | 35 | typedef struct StateItem_t{ |
martin13 | 0:f4fdca2c4c67 | 36 | |
martin13 | 0:f4fdca2c4c67 | 37 | State *state; |
martin13 | 0:f4fdca2c4c67 | 38 | Transitions *transitions; |
martin13 | 0:f4fdca2c4c67 | 39 | StateItem_t *next; |
martin13 | 0:f4fdca2c4c67 | 40 | |
martin13 | 0:f4fdca2c4c67 | 41 | StateItem_t(State* _state); |
martin13 | 0:f4fdca2c4c67 | 42 | |
martin13 | 0:f4fdca2c4c67 | 43 | } StateItem_t; |
martin13 | 0:f4fdca2c4c67 | 44 | |
martin13 | 0:f4fdca2c4c67 | 45 | /** Create a StateMachine |
martin13 | 0:f4fdca2c4c67 | 46 | * |
martin13 | 0:f4fdca2c4c67 | 47 | * @param const char* The state machine uuid |
martin13 | 0:f4fdca2c4c67 | 48 | * @param UserData* The user data object pointer |
martin13 | 0:f4fdca2c4c67 | 49 | */ |
martin13 | 0:f4fdca2c4c67 | 50 | StateMachine(const char* stateMachineUUID, UserData *ud = new UserData()); |
martin13 | 0:f4fdca2c4c67 | 51 | |
martin13 | 0:f4fdca2c4c67 | 52 | /** Set the initial state to execute |
martin13 | 0:f4fdca2c4c67 | 53 | * |
martin13 | 0:f4fdca2c4c67 | 54 | * @param State* The initial state |
martin13 | 0:f4fdca2c4c67 | 55 | */ |
martin13 | 0:f4fdca2c4c67 | 56 | void setInitialState(State* state); |
martin13 | 0:f4fdca2c4c67 | 57 | |
martin13 | 0:f4fdca2c4c67 | 58 | |
martin13 | 0:f4fdca2c4c67 | 59 | /** Instance state with state machine context |
martin13 | 0:f4fdca2c4c67 | 60 | * |
martin13 | 0:f4fdca2c4c67 | 61 | * @param const char* The state uuid |
martin13 | 0:f4fdca2c4c67 | 62 | */ |
martin13 | 0:f4fdca2c4c67 | 63 | template<typename T> |
martin13 | 0:f4fdca2c4c67 | 64 | inline T* Instance(const char* uuid){ |
martin13 | 0:f4fdca2c4c67 | 65 | |
martin13 | 0:f4fdca2c4c67 | 66 | // State instance with user data context |
martin13 | 0:f4fdca2c4c67 | 67 | T* state = new T(uuid, m_userData); |
martin13 | 0:f4fdca2c4c67 | 68 | |
martin13 | 0:f4fdca2c4c67 | 69 | // Registe state into state machine |
martin13 | 0:f4fdca2c4c67 | 70 | this->_addState(STATE(state)); |
martin13 | 0:f4fdca2c4c67 | 71 | |
martin13 | 0:f4fdca2c4c67 | 72 | // Routing preempt outcome |
martin13 | 0:f4fdca2c4c67 | 73 | this->connect(STATE(state), PREEMPTED, PREEMPTED); |
martin13 | 0:f4fdca2c4c67 | 74 | |
martin13 | 0:f4fdca2c4c67 | 75 | return state; |
martin13 | 0:f4fdca2c4c67 | 76 | } |
martin13 | 0:f4fdca2c4c67 | 77 | |
martin13 | 0:f4fdca2c4c67 | 78 | /** Method for routing state outcome to other state |
martin13 | 0:f4fdca2c4c67 | 79 | * (Connect state outcome to state target) |
martin13 | 0:f4fdca2c4c67 | 80 | * |
martin13 | 0:f4fdca2c4c67 | 81 | * @param State* The pointer state object |
martin13 | 0:f4fdca2c4c67 | 82 | * @param const char* The state outcome |
martin13 | 0:f4fdca2c4c67 | 83 | * @param State* The pointer target state |
martin13 | 0:f4fdca2c4c67 | 84 | */ |
martin13 | 0:f4fdca2c4c67 | 85 | void connect(State* state, const char* outcome, State* target); |
martin13 | 0:f4fdca2c4c67 | 86 | |
martin13 | 0:f4fdca2c4c67 | 87 | /** Remap state outcome to other state |
martin13 | 0:f4fdca2c4c67 | 88 | * |
martin13 | 0:f4fdca2c4c67 | 89 | * @param State* The pointer state object |
martin13 | 0:f4fdca2c4c67 | 90 | * @param const char* The state outcome |
martin13 | 0:f4fdca2c4c67 | 91 | * @param State* The pointer target state |
martin13 | 0:f4fdca2c4c67 | 92 | */ |
martin13 | 0:f4fdca2c4c67 | 93 | void remap(State* state, const char* outcome, State* target); |
martin13 | 0:f4fdca2c4c67 | 94 | |
martin13 | 0:f4fdca2c4c67 | 95 | /** Method for routing state outcome to exit outcome |
martin13 | 0:f4fdca2c4c67 | 96 | * |
martin13 | 0:f4fdca2c4c67 | 97 | * @param State* The pointer state object |
martin13 | 0:f4fdca2c4c67 | 98 | * @param const char* The state outcome |
martin13 | 0:f4fdca2c4c67 | 99 | * @param const char* The exit outcome |
martin13 | 0:f4fdca2c4c67 | 100 | */ |
martin13 | 0:f4fdca2c4c67 | 101 | void connect(State* state, const char* outcome, const char* _exit); |
martin13 | 0:f4fdca2c4c67 | 102 | |
martin13 | 0:f4fdca2c4c67 | 103 | /** Remap state outcome to exit outcome |
martin13 | 0:f4fdca2c4c67 | 104 | * |
martin13 | 0:f4fdca2c4c67 | 105 | * @param State* The pointer state object |
martin13 | 0:f4fdca2c4c67 | 106 | * @param const char* The state outcome |
martin13 | 0:f4fdca2c4c67 | 107 | * @param const char* The exit outcome |
martin13 | 0:f4fdca2c4c67 | 108 | */ |
martin13 | 0:f4fdca2c4c67 | 109 | void remap(State* state, const char* outcome, const char* _exit); |
martin13 | 0:f4fdca2c4c67 | 110 | |
martin13 | 0:f4fdca2c4c67 | 111 | /** Before state machine execution (Empty) |
martin13 | 0:f4fdca2c4c67 | 112 | * (You can redefine this method in inherited object) |
martin13 | 0:f4fdca2c4c67 | 113 | */ |
martin13 | 0:f4fdca2c4c67 | 114 | virtual void onEntry(); |
martin13 | 0:f4fdca2c4c67 | 115 | |
martin13 | 0:f4fdca2c4c67 | 116 | |
martin13 | 0:f4fdca2c4c67 | 117 | /** State machine execution (Execute graph state) |
martin13 | 0:f4fdca2c4c67 | 118 | * |
martin13 | 0:f4fdca2c4c67 | 119 | * @return const char* The state machine outcome |
martin13 | 0:f4fdca2c4c67 | 120 | */ |
martin13 | 0:f4fdca2c4c67 | 121 | virtual const char* onExecute(); |
martin13 | 0:f4fdca2c4c67 | 122 | |
martin13 | 0:f4fdca2c4c67 | 123 | |
martin13 | 0:f4fdca2c4c67 | 124 | /** After state machine execution (Empty) |
martin13 | 0:f4fdca2c4c67 | 125 | * (You can redefine this method in inherited object) |
martin13 | 0:f4fdca2c4c67 | 126 | */ |
martin13 | 0:f4fdca2c4c67 | 127 | virtual void onExit(); |
martin13 | 0:f4fdca2c4c67 | 128 | |
martin13 | 0:f4fdca2c4c67 | 129 | /** The ROOT state machine execution |
martin13 | 0:f4fdca2c4c67 | 130 | * |
martin13 | 0:f4fdca2c4c67 | 131 | * @return const char* The root state machine outcome |
martin13 | 0:f4fdca2c4c67 | 132 | */ |
martin13 | 0:f4fdca2c4c67 | 133 | const char* execute(); |
martin13 | 0:f4fdca2c4c67 | 134 | |
martin13 | 0:f4fdca2c4c67 | 135 | /** Provide the states list registered into state machine |
martin13 | 0:f4fdca2c4c67 | 136 | * |
martin13 | 0:f4fdca2c4c67 | 137 | * @return StateItem_t* The pointer states list |
martin13 | 0:f4fdca2c4c67 | 138 | */ |
martin13 | 0:f4fdca2c4c67 | 139 | StateItem_t* getStatesList(); |
martin13 | 0:f4fdca2c4c67 | 140 | |
martin13 | 0:f4fdca2c4c67 | 141 | /** Provide the number of states registered into state machine |
martin13 | 0:f4fdca2c4c67 | 142 | * |
martin13 | 0:f4fdca2c4c67 | 143 | * @return int The number of state into state machine |
martin13 | 0:f4fdca2c4c67 | 144 | */ |
martin13 | 0:f4fdca2c4c67 | 145 | int getNumberStates(); |
martin13 | 0:f4fdca2c4c67 | 146 | |
martin13 | 0:f4fdca2c4c67 | 147 | /** Provide the user data object |
martin13 | 0:f4fdca2c4c67 | 148 | * |
martin13 | 0:f4fdca2c4c67 | 149 | * @return UserData* The pointer user data object |
martin13 | 0:f4fdca2c4c67 | 150 | */ |
martin13 | 0:f4fdca2c4c67 | 151 | UserData* getUserData(); |
martin13 | 0:f4fdca2c4c67 | 152 | |
martin13 | 0:f4fdca2c4c67 | 153 | /** Print the graph states |
martin13 | 0:f4fdca2c4c67 | 154 | */ |
martin13 | 0:f4fdca2c4c67 | 155 | void printGraph(string level=""); |
martin13 | 0:f4fdca2c4c67 | 156 | |
martin13 | 0:f4fdca2c4c67 | 157 | private: |
martin13 | 0:f4fdca2c4c67 | 158 | |
martin13 | 0:f4fdca2c4c67 | 159 | /** Adding a new state |
martin13 | 0:f4fdca2c4c67 | 160 | * |
martin13 | 0:f4fdca2c4c67 | 161 | * @param State* The state object |
martin13 | 0:f4fdca2c4c67 | 162 | */ |
martin13 | 0:f4fdca2c4c67 | 163 | void _addState(State *state); |
martin13 | 0:f4fdca2c4c67 | 164 | |
martin13 | 0:f4fdca2c4c67 | 165 | |
martin13 | 0:f4fdca2c4c67 | 166 | /** Provide the item list by uuid |
martin13 | 0:f4fdca2c4c67 | 167 | * |
martin13 | 0:f4fdca2c4c67 | 168 | * @return StateItem_t* The item structure |
martin13 | 0:f4fdca2c4c67 | 169 | */ |
martin13 | 0:f4fdca2c4c67 | 170 | StateItem_t* getItemByUUID(const char* uuid); |
martin13 | 0:f4fdca2c4c67 | 171 | |
martin13 | 0:f4fdca2c4c67 | 172 | StateItem_t *m_stateList; |
martin13 | 0:f4fdca2c4c67 | 173 | int m_nbStates; |
martin13 | 0:f4fdca2c4c67 | 174 | StateItem_t *m_currentItem; |
martin13 | 0:f4fdca2c4c67 | 175 | const char *m_initalStateUUID; |
martin13 | 0:f4fdca2c4c67 | 176 | const char *m_targetStateUUID; |
martin13 | 0:f4fdca2c4c67 | 177 | UserData *m_userData; |
martin13 | 0:f4fdca2c4c67 | 178 | }; |
martin13 | 0:f4fdca2c4c67 | 179 | |
martin13 | 0:f4fdca2c4c67 | 180 | #endif /* #ifndef __SM_STATE_MACHINE_H__*/ |