Projectile Library

Projectile.h

Committer:
ll14c4p
Date:
2017-05-04
Revision:
9:64ba68ae2640
Parent:
6:70b35ebfa8c8
Child:
10:ee3c4bb4ce37

File content as of revision 9:64ba68ae2640:

#ifndef PROJECTILE_H
#define PROJECTILE_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Player.h"

class Projectile
{
    public:
    Projectile();
    ~Projectile();
    void init(int playerx, int playery);
    void draw(N5110 &lcd);
    Vector2D get_pos();
    void update();
    int playerx;
    int playery;
    int _playerx;
    int _playery;
    void set_pos(Vector2D p);
    int reload;
    
    private:
    int m;
    Vector2D _velocity;
    int _size;
    int _x;
    int _y;
    
};
#endif