Projectile Library

Revision:
9:64ba68ae2640
Parent:
6:70b35ebfa8c8
Child:
10:ee3c4bb4ce37
--- a/Projectile.h	Wed May 03 15:50:50 2017 +0000
+++ b/Projectile.h	Thu May 04 08:34:26 2017 +0000
@@ -13,8 +13,6 @@
     ~Projectile();
     void init(int playerx, int playery);
     void draw(N5110 &lcd);
-    void set_velocity(Vector2D v);
-    Vector2D get_velocity();
     Vector2D get_pos();
     void update();
     int playerx;
@@ -22,6 +20,7 @@
     int _playerx;
     int _playery;
     void set_pos(Vector2D p);
+    int reload;
     
     private:
     int m;