Projectile Library

Revision:
8:36610092060f
Parent:
7:50b6d2c95156
Child:
9:64ba68ae2640
--- a/Projectile.cpp	Wed May 03 13:32:42 2017 +0000
+++ b/Projectile.cpp	Wed May 03 15:50:50 2017 +0000
@@ -26,7 +26,7 @@
 void Projectile::draw(N5110 &lcd)
 {   
     _velocity.x = 0;
-    _velocity.y = -5;
+    _velocity.y = -7;
     
 
     //printf("playerxy projdraw = %d %d \n", _playerx, _playery);
@@ -41,8 +41,8 @@
         
         
     if(m == 0){
-        _x = _playerx +2;  // Middle of screen // Change these values to change starting position
-        _y = _playery; // Near bottom of screen
+        _x = _playerx +2;  
+        _y = _playery; 
         m = m+1;  
         }
     lcd.drawRect(_x,_y,2,2,FILL_BLACK);