Library containing the Game Engine

Committer:
ll14c4p
Date:
Sat Apr 29 13:17:51 2017 +0000
Revision:
3:2f8f003ce4fd
Parent:
1:13a97de95e46
Child:
5:6224122fc07c
Added Draw projectile

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ll14c4p 0:5997fa876927 1 #ifndef GAMEENGINE_H
ll14c4p 0:5997fa876927 2 #define GAMEENGINE_H
ll14c4p 0:5997fa876927 3
ll14c4p 0:5997fa876927 4 #include "mbed.h"
ll14c4p 0:5997fa876927 5 #include "N5110.h"
ll14c4p 0:5997fa876927 6 #include "Gamepad.h"
ll14c4p 0:5997fa876927 7 #include "Player.h"
ll14c4p 3:2f8f003ce4fd 8 #include "Projectile.h"
ll14c4p 0:5997fa876927 9
ll14c4p 0:5997fa876927 10 class GameEngine
ll14c4p 0:5997fa876927 11 {
ll14c4p 0:5997fa876927 12 public:
ll14c4p 0:5997fa876927 13 GameEngine();
ll14c4p 0:5997fa876927 14 ~GameEngine();
ll14c4p 0:5997fa876927 15
ll14c4p 0:5997fa876927 16 void init( );
ll14c4p 0:5997fa876927 17 void read_input(Gamepad &pad);
ll14c4p 0:5997fa876927 18 void update(Gamepad &pad);
ll14c4p 0:5997fa876927 19 void draw(N5110 &lcd);
ll14c4p 1:13a97de95e46 20 void get_pos();
ll14c4p 0:5997fa876927 21
ll14c4p 0:5997fa876927 22 private:
ll14c4p 0:5997fa876927 23
ll14c4p 0:5997fa876927 24 Player _p;
ll14c4p 3:2f8f003ce4fd 25 Projectile _proj;
ll14c4p 0:5997fa876927 26 int _speed;
ll14c4p 0:5997fa876927 27 Direction _d;
ll14c4p 0:5997fa876927 28 float _mag;
ll14c4p 0:5997fa876927 29
ll14c4p 0:5997fa876927 30 };
ll14c4p 0:5997fa876927 31 #endif