Library for NUCLEO-F072RB Made as a project
Dependents: Konstrukcijski_LAMPICE Konstrukcijski_LAMPICE
LAMPICE.cpp
- Committer:
- kurton_ing
- Date:
- 2021-05-06
- Revision:
- 0:4c714cae8da3
File content as of revision 0:4c714cae8da3:
#include "LAMPICE.h" #include "mbed.h" LAMPICE::LAMPICE(PinName LED1, PinName LED2, PinName trimer, PinName TIPKALO1, PinName LED3, PinName pwmpin2) : _LED1(LED1), _LED2(LED2), _trimer(trimer), _TIPKALO1(TIPKALO1), _LED3(LED3), _LED4(pwmpin2) { _LED1 = 0; _LED2 = 0; _trimer; _TIPKALO1.rise(callback(this, &LAMPICE::button)); _LED3.period(0.01); _LED4.period(0.01); _count; _blinker; } void LAMPICE::svjetla1(){ float time; time=_trimer; for(float i=0; i<=100; i++){ _LED3=i/100; wait(0.05*time); } for(float i=100; i>=0; i--){ _LED3=i/100; wait(0.05*time); } } void LAMPICE::svjetla2(){ float time; time=_trimer; for(float i=0; i<=100; i++){ _LED4=i/100; wait(0.05*time); } for(float i=100; i>=0; i--){ _LED4=i/100; wait(0.05*time); } } void LAMPICE::svjetla3(){ float time; time=_trimer; for(float i=0; i<=100; i++){ _LED3=i/100; wait(0.05*time); } for(float i=0; i<=100; i++){ _LED4=i/100; wait(0.05*time); } for(float i=100; i>=0; i--){ _LED3=i/100; _LED4=i/100; wait(0.05*time); } } void LAMPICE::svjetla4(){ _LED1=!_LED1; wait(1); _LED1=!_LED1; _LED2=!_LED2; wait(1); _LED2=!_LED2; } void LAMPICE::svjetla5(){ float time; time=_trimer; _LED1=!_LED1; for(float i=0; i<=100; i++){ _LED4=i/100; wait(0.025*time); } _LED1=!_LED1; _LED2=!_LED2; for(float i=100; i>=0; i--){ _LED4=i/100; wait(0.025*time); } _LED2=!_LED2; } void LAMPICE::svjetla6(){ float time; time=_trimer; _blinker.attach(callback(this, &LAMPICE::blink), 1); for(float i=0; i<=33; i++){ _LED3=i/100; _LED4=i/100; wait(0.06*time); } for(float i=34; i<=66; i++){ _LED3=i/100; _LED4=i/100; wait(0.02*time); } for(float i=67; i<=100; i++){ _LED3=i/100; _LED4=i/100; wait(0.01*time); } for(float i=100; i>=50; i--){ _LED3=i/100; _LED4=i/100; wait(0.015*time); } for(float i=49; i>=0; i--){ _LED3=i/100; _LED4=i/100; wait(0.06*time); } _blinker.detach(); _LED1=0; } int LAMPICE::flash(int n) { _TIPKALO1.mode(PullDown); switch(_count){ case 0: svjetla1(); n=0; break; case 1: svjetla2(); n=1; break; case 2: svjetla3(); n=2; break; case 3: svjetla4(); n=3; break; case 4: svjetla5(); n=4; break; case 5: svjetla6(); n=5; break; } if(_count>5){ _count=0; } return n; } void LAMPICE::button(){ _count++; } void LAMPICE::blink(){ _LED1=!_LED1; }