khoa phan test
Dependencies: 4DGL-uLCD-SE MMA8452 mbed wave_player
Fork of rpg_game_shell by
SDFileSystem/FATFileSystem/FATFileSystem.h
- Committer:
- rconnorlawson
- Date:
- 2018-03-30
- Revision:
- 0:35660d7952f7
File content as of revision 0:35660d7952f7:
/* mbed Microcontroller Library * Copyright (c) 2006-2012 ARM Limited * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef MBED_FATFILESYSTEM_H #define MBED_FATFILESYSTEM_H #include "FileSystemLike.h" #include "FileHandle.h" #include "ff.h" #include <stdint.h> using namespace mbed; class FATFileSystem : public FileSystemLike { public: FATFileSystem(const char* n); virtual ~FATFileSystem(); static FATFileSystem * _ffs[_VOLUMES]; // FATFileSystem objects, as parallel to FatFs drives array FATFS _fs; // Work area (file system object) for logical drive int _fsid; virtual FileHandle *open(const char* name, int flags); virtual int remove(const char *filename); virtual int format(); virtual DirHandle *opendir(const char *name); virtual int mkdir(const char *name, mode_t mode); virtual int disk_initialize() { return 0; } virtual int disk_status() { return 0; } virtual int disk_read(uint8_t * buffer, uint64_t sector) = 0; virtual int disk_write(const uint8_t * buffer, uint64_t sector) = 0; virtual int disk_sync() { return 0; } virtual uint64_t disk_sectors() = 0; }; #endif