khoa phan test
Dependencies: 4DGL-uLCD-SE MMA8452 mbed wave_player
Fork of rpg_game_shell by
Diff: SDFileSystem/FATFileSystem/FATFileSystem.h
- Revision:
- 0:35660d7952f7
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SDFileSystem/FATFileSystem/FATFileSystem.h Fri Mar 30 17:07:25 2018 +0000 @@ -0,0 +1,57 @@ +/* mbed Microcontroller Library + * Copyright (c) 2006-2012 ARM Limited + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#ifndef MBED_FATFILESYSTEM_H +#define MBED_FATFILESYSTEM_H + +#include "FileSystemLike.h" +#include "FileHandle.h" +#include "ff.h" +#include <stdint.h> + +using namespace mbed; + +class FATFileSystem : public FileSystemLike { +public: + + FATFileSystem(const char* n); + virtual ~FATFileSystem(); + + static FATFileSystem * _ffs[_VOLUMES]; // FATFileSystem objects, as parallel to FatFs drives array + FATFS _fs; // Work area (file system object) for logical drive + int _fsid; + + virtual FileHandle *open(const char* name, int flags); + virtual int remove(const char *filename); + virtual int format(); + virtual DirHandle *opendir(const char *name); + virtual int mkdir(const char *name, mode_t mode); + + virtual int disk_initialize() { return 0; } + virtual int disk_status() { return 0; } + virtual int disk_read(uint8_t * buffer, uint64_t sector) = 0; + virtual int disk_write(const uint8_t * buffer, uint64_t sector) = 0; + virtual int disk_sync() { return 0; } + virtual uint64_t disk_sectors() = 0; + +}; + +#endif