Caching the advertising data and the scan response.
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Diff: exactLE/wsf/include/wsf_msg.h
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diff -r 000000000000 -r b562096246b3 exactLE/wsf/include/wsf_msg.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/exactLE/wsf/include/wsf_msg.h Thu Mar 03 14:13:21 2016 +0000 @@ -0,0 +1,123 @@ +/*************************************************************************************************/ +/*! + * \file wsf_msg.h + * + * \brief Message passing service. + * + * $Date: 2013-07-02 15:08:09 -0700 (Tue, 02 Jul 2013) $ + * $Revision: 779 $ + * + * Copyright (c) 2009-2016 ARM Limited. All rights reserved. + * + * SPDX-License-Identifier: LicenseRef-PBL + * + * Licensed under the Permissive Binary License, Version 1.0 (the "License"); you may not use + * this file except in compliance with the License. You may obtain a copy of the License at + * + * https://www.mbed.com/licenses/PBL-1.0 + * + * See the License for the specific language governing permissions and limitations under the License. + */ +/*************************************************************************************************/ +#ifndef WSF_MSG_H +#define WSF_MSG_H + +#include "wsf_queue.h" +#include "wsf_os.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/************************************************************************************************** + Function Declarations +**************************************************************************************************/ + +/*************************************************************************************************/ +/*! + * \fn WsfMsgAlloc + * + * \brief Allocate a message buffer to be sent with WsfMsgSend(). + * + * \param len Message length in bytes. + * + * \return Pointer to message buffer or NULL if allocation failed. + */ +/*************************************************************************************************/ +void *WsfMsgAlloc(uint16_t len); + +/*************************************************************************************************/ +/*! + * \fn WsfMsgFree + * + * \brief Free a message buffer allocated with WsfMsgAlloc(). + * + * \param pMsg Pointer to message buffer. + * + * \return None. + */ +/*************************************************************************************************/ +void WsfMsgFree(void *pMsg); + +/*************************************************************************************************/ +/*! + * \fn WsfMsgSend + * + * \brief Send a message to an event handler. + * + * \param handlerId Event handler ID. + * \param pMsg Pointer to message buffer. + * + * \return None. + */ +/*************************************************************************************************/ +void WsfMsgSend(wsfHandlerId_t handlerId, void *pMsg); + +/*************************************************************************************************/ +/*! + * \fn WsfMsgEnq + * + * \brief Enqueue a message. + * + * \param pQueue Pointer to queue. + * \param handerId Set message handler ID to this value. + * \param pElem Pointer to message buffer. + * + * \return None. + */ +/*************************************************************************************************/ +void WsfMsgEnq(wsfQueue_t *pQueue, wsfHandlerId_t handlerId, void *pMsg); + +/*************************************************************************************************/ +/*! + * \fn WsfMsgDeq + * + * \brief Dequeue a message. + * + * \param pQueue Pointer to queue. + * \param pHandlerId Handler ID of returned message; this is a return parameter. + * + * \return Pointer to message that has been dequeued or NULL if queue is empty. + */ +/*************************************************************************************************/ +void *WsfMsgDeq(wsfQueue_t *pQueue, wsfHandlerId_t *pHandlerId); + +/*************************************************************************************************/ +/*! + * \fn WsfMsgPeek + * + * \brief Get the next message without removing it from the queue. + * + * \param pQueue Pointer to queue. + * \param pHandlerId Handler ID of returned message; this is a return parameter. + * + * \return Pointer to the next message on the queue or NULL if queue is empty. + */ +/*************************************************************************************************/ +void *WsfMsgPeek(wsfQueue_t *pQueue, wsfHandlerId_t *pHandlerId); + +#ifdef __cplusplus +}; +#endif + +#endif /* WSF_MSG_H */