project for 2035
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Diff: graphics.cpp
- Revision:
- 18:92431a28b46b
- Parent:
- 11:20e5a1b9b1af
- Child:
- 19:58cd419a082c
diff -r 0549f0894d9b -r 92431a28b46b graphics.cpp --- a/graphics.cpp Tue Nov 24 22:57:04 2020 +0000 +++ b/graphics.cpp Wed Nov 25 00:44:52 2020 +0000 @@ -57,7 +57,7 @@ uLCD.filled_rectangle(u, v, u+10, v+10, GREEN); uLCD.pixel(u+8, v+2, RED); - uLCD.line(u+2, v+8, u+8, v+8, RED); + uLCD.line(u+2, v+8, u+10, v+8, RED); } void draw_snake_tail(int u, int v) @@ -65,6 +65,5 @@ //May need to design a snake tail sprite //Tile still need to be designed on paper uLCD.filled_rectangle(u, v, u+10, v+10, GREEN); - uLCD.pixel(u+10, v+2, RED); - uLCD.pixel(u+10, v+8, RED); + uLCD.line(u+1, v+2, u+1, v+8, RED); }