This is library for using WizFi250
Dependents: WebSocket_WizFi250_HelloWorld IFTTT_WizFi250 AxedaGo-WizFi250 FANARM_AP_udp_server ... more
Diff: Socket/Socket.cpp
- Revision:
- 0:f2039204c8f6
- Child:
- 10:187e3fd24123
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Socket/Socket.cpp Mon Jun 02 23:34:10 2014 +0000 @@ -0,0 +1,52 @@ +/* Copyright (C) 2012 mbed.org, MIT License + * + * Permission is hereby granted, free of charge, to any person obtaining a copy of this software + * and associated documentation files (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, publish, distribute, + * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or + * substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING + * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +/* Copyright (C) 2014 Wiznet, MIT License + * port to the Wiznet Module WizFi250 + */ + +#include "Socket.h" +#include <cstring> + +Socket::Socket() { + _wizfi250 = WizFi250::getInstance(); + if (_wizfi250 == NULL) + error("Socket constructor error: no WizFi250 instance available!\r\n"); + _blocking = true; + _timeout = 1500; + + _server = false; + _cid = -1; + _port = 0; +} + +void Socket::set_blocking(bool blocking, unsigned int timeout) { + _blocking = blocking; + _timeout = timeout; +} + +int Socket::close() { + if (_cid < 0) return 0; + + _wizfi250->close(_cid); + _cid = -1; + return 0; +} + +Socket::~Socket() { + close(); //Don't want to leak +}