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Socket Class Reference

Socket Class Reference
[Netsocket]

Abstract socket class. More...

#include <Socket.h>

Inherited by InternetSocket.

Public Member Functions

virtual ~Socket ()
 Destroy a socket.
virtual nsapi_error_t close ()=0
 Close the socket.
virtual nsapi_error_t connect (const SocketAddress &address)=0
 Connects socket to a remote address.
virtual nsapi_size_or_error_t send (const void *data, nsapi_size_t size)=0
 Send data on a socket.
virtual nsapi_size_or_error_t recv (void *data, nsapi_size_t size)=0
 Receive data from a socket.
virtual nsapi_size_or_error_t sendto (const SocketAddress &address, const void *data, nsapi_size_t size)=0
 Send a message on a socket.
virtual nsapi_size_or_error_t recvfrom (SocketAddress *address, void *data, nsapi_size_t size)=0
 Receive a data from a socket.
virtual nsapi_error_t bind (const SocketAddress &address)=0
 Bind a specific address to a socket.
virtual void set_blocking (bool blocking)=0
 Set blocking or non-blocking mode of the socket.
virtual void set_timeout (int timeout)=0
 Set timeout on blocking socket operations.
virtual void sigio (mbed::Callback< void()> func)=0
 Register a callback on state change of the socket.
virtual Socketaccept (nsapi_error_t *error=NULL)=0
 Accepts a connection on a socket.
virtual nsapi_error_t listen (int backlog=1)=0
 Listen for incoming connections.

Detailed Description

Abstract socket class.

Definition at line 28 of file Socket.h.


Constructor & Destructor Documentation

virtual ~Socket (  ) [virtual]

Destroy a socket.

Closes socket if the socket is still open

Definition at line 34 of file Socket.h.


Member Function Documentation

virtual Socket* accept ( nsapi_error_t error = NULL ) [pure virtual]

Accepts a connection on a socket.

The server socket must be bound and set to listen for connections. On a new connection, returns connected network socket which user is expected to call close() and that deallocates the resources. Referencing a returned pointer after a close() call is not allowed and leads to undefined behaviour.

By default, accept blocks until incomming connection occurs. If socket is set to non-blocking or times out, error is set to NSAPI_ERROR_WOULD_BLOCK.

Parameters:
errorpointer to storage of the error value or NULL
Returns:
pointer to a socket

Implemented in TCPSocket, and UDPSocket.

virtual nsapi_error_t bind ( const SocketAddress &  address ) [pure virtual]

Bind a specific address to a socket.

Binding assigns a local address to a socket.

Parameters:
addressLocal address to bind
Returns:
0 on success, negative error code on failure.

Implemented in InternetSocket.

virtual nsapi_error_t close (  ) [pure virtual]

Close the socket.

Closes any open connection and deallocates any memory associated with the socket. Called from destructor if socket is not closed.

Returns:
0 on success, negative error code on failure

Implemented in InternetSocket.

virtual nsapi_error_t connect ( const SocketAddress &  address ) [pure virtual]

Connects socket to a remote address.

Attempt to make connection on connection-mode protocol or set or reset the peer address on connectionless protocol.

Also connectionless protocols use the connected address to filter incoming packets for recv() and recvfrom() calls.

To reset the peer address, zero initialised(default constructor) SocketAddress object have to be in the address parameter.

Parameters:
addressThe SocketAddress of the remote peer
Returns:
0 on success, negative error code on failure

Implemented in TCPSocket, and UDPSocket.

virtual nsapi_error_t listen ( int  backlog = 1 ) [pure virtual]

Listen for incoming connections.

Marks the socket as a passive socket that can be used to accept incoming connections.

Parameters:
backlogNumber of pending connections that can be queued simultaneously, defaults to 1
Returns:
0 on success, negative error code on failure

Implemented in TCPSocket, and UDPSocket.

virtual nsapi_size_or_error_t recv ( void *  data,
nsapi_size_t  size 
) [pure virtual]

Receive data from a socket.

Receive data from connected socket or in case of connectionless socket this is equivalent of calling recvfrom(NULL, data, size).

If socket is connected, only packets coming from connected peer address are accepted.

Note:
recv() is allowed write to data buffer even if error occurs.

By default, recv blocks until some data is received. If socket is set to non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK can be returned to indicate no data.

Parameters:
dataDestination buffer for data received from the host
sizeSize of the buffer in bytes
Returns:
Number of received bytes on success, negative error code on failure. If no data is available to be received and the peer has performed an orderly shutdown, recv() returns 0.

Implemented in TCPSocket, and UDPSocket.

virtual nsapi_size_or_error_t recvfrom ( SocketAddress *  address,
void *  data,
nsapi_size_t  size 
) [pure virtual]

Receive a data from a socket.

Receives a data and stores the source address in address if address is not NULL. Returns the number of bytes written into the buffer.

If socket is connected, only packets coming from connected peer address are accepted.

Note:
recvfrom() is allowed write to address and data buffers even if error occurs.

By default, recvfrom blocks until a datagram is received. If socket is set to non-blocking or times out with no data, NSAPI_ERROR_WOULD_BLOCK is returned.

Parameters:
addressDestination for the source address or NULL
dataDestination buffer for datagram received from the host
sizeSize of the buffer in bytes
Returns:
Number of received bytes on success, negative error code on failure

Implemented in TCPSocket, and UDPSocket.

virtual nsapi_size_or_error_t send ( const void *  data,
nsapi_size_t  size 
) [pure virtual]

Send data on a socket.

The socket must be connected to a remote host before send() call. Returns the number of bytes sent from the buffer. In case of connectionless socket, send data to pre-specified remote.

By default, send blocks until all data is sent. If socket is set to non-blocking or times out, a partial amount can be written. NSAPI_ERROR_WOULD_BLOCK is returned if no data was written.

Parameters:
dataBuffer of data to send to the host
sizeSize of the buffer in bytes
Returns:
Number of sent bytes on success, negative error code on failure.

Implemented in TCPSocket, and UDPSocket.

virtual nsapi_size_or_error_t sendto ( const SocketAddress &  address,
const void *  data,
nsapi_size_t  size 
) [pure virtual]

Send a message on a socket.

The sendto() function shall send a message through a connection-mode or connectionless-mode socket. If the socket is connectionless-mode, the message shall be sent to the address specified. If the socket is connection-mode, address shall be ignored.

By default, sendto blocks until data is sent. If socket is set to non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned immediately.

Parameters:
addressRemote address
dataBuffer of data to send to the host
sizeSize of the buffer in bytes
Returns:
Number of sent bytes on success, negative error code on failure

Implemented in TCPSocket, and UDPSocket.

virtual void set_blocking ( bool  blocking ) [pure virtual]

Set blocking or non-blocking mode of the socket.

Initially all sockets are in blocking mode. In non-blocking mode blocking operations such as send/recv/accept return NSAPI_ERROR_WOULD_BLOCK if they can not continue.

set_blocking(false) is equivalent to set_timeout(-1) set_blocking(true) is equivalent to set_timeout(0)

Parameters:
blockingtrue for blocking mode, false for non-blocking mode.

Implemented in InternetSocket.

virtual void set_timeout ( int  timeout ) [pure virtual]

Set timeout on blocking socket operations.

Initially all sockets have unbounded timeouts. NSAPI_ERROR_WOULD_BLOCK is returned if a blocking operation takes longer than the specified timeout. A timeout of 0 removes the timeout from the socket. A negative value give the socket an unbounded timeout.

set_timeout(0) is equivalent to set_blocking(false) set_timeout(-1) is equivalent to set_blocking(true)

Parameters:
timeoutTimeout in milliseconds

Implemented in InternetSocket.

virtual void sigio ( mbed::Callback< void()>  func ) [pure virtual]

Register a callback on state change of the socket.

The specified callback will be called on state changes such as when the socket can recv/send/accept successfully and on when an error occurs. The callback may also be called spuriously without reason.

The callback may be called in an interrupt context and should not perform expensive operations such as recv/send calls.

Note! This is not intended as a replacement for a poll or attach-like asynchronous api, but rather as a building block for constructing such functionality. The exact timing of when the registered function is called is not guaranteed and susceptible to change.

Parameters:
funcFunction to call on state change

Implemented in InternetSocket.