takashi kadono
/
Nucleo446_SSD1331
Color Oled(SSD1331) connect to STMicroelectronics Nucleo-F466
mbed-os/TESTS/netsocket/README.md
- Committer:
- kadonotakashi
- Date:
- 2018-10-11
- Revision:
- 3:f3764f852aa8
- Parent:
- 0:8fdf9a60065b
File content as of revision 3:f3764f852aa8:
Network Socket test plan ======================== This is a test plan for the Mbed OS Socket API. This describes all test cases and their intended behaviors. When an API document is not clear, use this as a reference for implementing correct behavior. **NOTE:** Because testing is a moving target, this test plan might define more test cases than Mbed OS implements. Refer to [test case priorities](#test-case-priorities) for a list of test cases that the target must pass to be compliant with the Mbed OS socket API. Target API ---------- The target for this plan is to test: - [Socket](https://github.com/ARMmbed/mbed-os/blob/master/features/netsocket/Socket.h). - [UDPSocket](https://github.com/ARMmbed/mbed-os/blob/master/features/netsocket/UDPSocket.h). - [TCPSocket](https://github.com/ARMmbed/mbed-os/blob/master/features/netsocket/TCPSocket.h). - [TCPServer](https://github.com/ARMmbed/mbed-os/blob/master/features/netsocket/TCPServer.h). Reference documentation: https://os.mbed.com/docs/latest/reference/network-socket.html Tools to use ---------------- - Mbed OS. - Standard Mbed OS development tools as described in https://os.mbed.com/docs/latest/tools/index.html. - Test server. These test cases themselves do not require any special tooling, other than the test server described in "Test environment" chapter. Test environment ---------------- As a general guideline, network connectivity with public Internet access is required. This satisfies Socket tests, but specific connectivity methods might require some extra configuration or devices within the network. The test environment consist of DUTs, network connection and the test server. Arm provides a public test server, but it can be installed locally as well, if an isolated test environment is required. ### Public test server Address: `echo.mbedcloudtesting.com` Both IPv4 and IPv6 addresses are available from a public DNS service: ```.sh $ host echo.mbedcloudtesting.com echo.mbedcloudtesting.com has address 52.215.34.155 echo.mbedcloudtesting.com has IPv6 address 2a05:d018:21f:3800:8584:60f8:bc9f:e614 ``` **Open services in the test server** - Echo protocol, [RFC 862](https://tools.ietf.org/html/rfc862) is enabled in both TCP and UDP. Port 7. - Discard protocol, [RFC 863](https://tools.ietf.org/html/rfc863) is enabled in both TCP and UDP. Port 9. - Character generator protocol, [RFC 864](https://tools.ietf.org/html/rfc864) is enabled in both TCP and UDP. Port 19. Output pattern should follow the proposed example pattern in RFC. - Daytime protocol, [RFC 867](https://tools.ietf.org/html/rfc867) in both TCP and UDP. Port 13. - Time protocol, [RFC 868](https://tools.ietf.org/html/rfc868) in both TCP and UDP. Port 37. Configure the firewall to allow this traffic to access the test server. **Example configuration for Debian/Ubuntu Linux** These services are available on many operating systems, and installing them is out of scope of this document. Below is an example of how to install these services into a Debian/Ubuntu based Linux distribution using standard Inet Daemon: ```.sh $ sudo apt install inetutils-inetd $ nano /etc/inetd.conf ``` Enable following services from /etc/inetd.conf: ``` #:INTERNAL: Internal services discard stream tcp6 nowait root internal discard dgram udp6 wait root internal echo stream tcp6 nowait root internal echo dgram udp6 wait root internal chargen stream tcp6 nowait root internal chargen dgram udp6 wait root internal daytime stream tcp6 nowait root internal time stream tcp6 nowait root internal ``` **Testing the connectivity** You can connect to the test server with an NMAP tool like this: ```.sh $ nmap -sT -p7,9,13,37 echo.mbedcloudtesting.com Starting Nmap 7.12 ( https://nmap.org ) at 2018-04-05 16:17 EEST Nmap scan report for echo.mbedcloudtesting.com (52.215.34.155) Host is up (0.065s latency). Other addresses for echo.mbedcloudtesting.com (not scanned): 2a05:d018:21f:3800:8584:60f8:bc9f:e614 rDNS record for 52.215.34.155: ec2-52-215-34-155.eu-west-1.compute.amazonaws.com PORT STATE SERVICE 7/tcp open echo 9/tcp open discard 13/tcp open daytime 37/tcp open time Nmap done: 1 IP address (1 host up) scanned in 0.17 seconds $ sudo nmap -sT -p7,9,13,37 echo.mbedcloudtesting.com Starting Nmap 7.12 ( https://nmap.org ) at 2018-04-05 16:16 EEST Nmap scan report for echo.mbedcloudtesting.com (52.215.34.155) Host is up (0.068s latency). Other addresses for echo.mbedcloudtesting.com (not scanned): 2a05:d018:21f:3800:8584:60f8:bc9f:e614 rDNS record for 52.215.34.155: ec2-52-215-34-155.eu-west-1.compute.amazonaws.com PORT STATE SERVICE 7/tcp open echo 9/tcp open discard 13/tcp open daytime 37/tcp open time Nmap done: 1 IP address (1 host up) scanned in 0.20 seconds ``` ### Ethernet test environment ![Ethernet](eth_environment.png) The Ethernet test environment consists of devices, an ethernet switch and an optional firewall that allows connecting to the Echo server. ### Wi-Fi test environment ![Wi-Fi](wifi_environment.png) The Wi-Fi test environment is equivalent to the Ethernet test environment, except that the Wi-Fi test environment has two separate access points or one with dual SSID. Connectivity to echo server is required, but it can be hosted locally, as specified in the Ethernet environment. Test case priorities -------------------- Please refer to the following table for priorities of test cases. Priorities are labeled as MUST and SHOULD. MUST means this is a requirement and therefore mandatory to pass the test. SHOULD means it is recommended to pass the test if the driver implements the feature in question. | | Test case | Priority | |-----|-----------------------------------------|----------| | 1 | UDPSOCKET_OPEN_DESTRUCT | MUST | | 2 | UDPSOCKET_OPEN_LIMIT | MUST | | 3 | UDPSOCKET_OPEN_TWICE | MUST | | 4 | UDPSOCKET_OPEN_CLOSE_REPEAT | MUST | | 5 | UDPSOCKET_BIND_PORT | SHOULD | | 6 | UDPSOCKET_BIND_PORT_FAIL | SHOULD | | 7 | UDPSOCKET_BIND_ADDRESS_PORT | SHOULD | | 8 | UDPSOCKET_BIND_ADDRESS_NULL | SHOULD | | 9 | UDPSOCKET_BIND_ADDRESS_INVALID | SHOULD | | 10 | UDPSOCKET_BIND_WRONG_TYPE | SHOULD | | 11 | UDPSOCKET_BIND_ADDRESS | SHOULD | | 12 | UDPSOCKET_BIND_UNOPENED | SHOULD | | 13 | UDPSOCKET_SENDTO_INVALID | MUST | | 14 | UDPSOCKET_SENDTO_REPEAT | MUST | | 15 | UDPSOCKET_BIND_SENDTO | SHOULD | | 16 | UDPSOCKET_ECHOTEST | MUST | | 17 | UDPSOCKET_ECHOTEST_NONBLOCK | MUST | | 18 | UDPSOCKET_RECV_TIMEOUT | SHOULD | | 19 | UDPSOCKET_SENDTO_TIMEOUT | SHOULD | | 20 | TCPSOCKET_OPEN_DESTRUCT | MUST | | 21 | TCPSOCKET_OPEN_LIMIT | MUST | | 22 | TCPSOCKET_OPEN_TWICE | MUST | | 23 | TCPSOCKET_OPEN_CLOSE_REPEAT | MUST | | 24 | TCPSOCKET_BIND_PORT | SHOULD | | 25 | TCPSOCKET_BIND_PORT_FAIL | SHOULD | | 26 | TCPSOCKET_BIND_ADDRESS_PORT | SHOULD | | 27 | TCPSOCKET_BIND_ADDRESS_NULL | SHOULD | | 28 | TCPSOCKET_BIND_ADDRESS_INVALID | SHOULD | | 29 | TCPSOCKET_BIND_WRONG_TYPE | SHOULD | | 30 | TCPSOCKET_BIND_ADDRESS | SHOULD | | 31 | TCPSOCKET_BIND_UNOPENED | SHOULD | | 32 | TCPSOCKET_CONNECT_INVALID | MUST | | 33 | TCPSOCKET_SEND_REPEAT | MUST | | 34 | TCPSOCKET_ECHOTEST | MUST | | 35 | TCPSOCKET_ECHOTEST_NONBLOCK | MUST | | 36 | TCPSOCKET_RECV_TIMEOUT | SHOULD | | 37 | TCPSOCKET_SEND_TIMEOUT | SHOULD | | 38 | TCPSOCKET_ENDPOINT_CLOSE | MUST | | 39 | TCPSERVER_ACCEPT | SHOULD | | 40 | TCPSERVER_LISTEN | SHOULD | | 41 | TCPSERVER_LISTEN_WITHOUT_BIND | SHOULD | | 42 | TCPSERVER_ACCEPT_WITHOUT_LISTEN | SHOULD | | 43 | UDPSOCKET_ECHOTEST_BURST | MUST | | 44 | UDPSOCKET_ECHOTEST_BURST_NONBLOCK | MUST | | 45 | TCPSOCKET_ECHOTEST_BURST | MUST | | 46 | TCPSOCKET_ECHOTEST_BURST_NONBLOCK | MUST | | 47 | TCPSOCKET_RECV_100K | MUST | | 48 | TCPSOCKET_RECV_100K_NONBLOCK | MUST | | 49 | TCPSOCKET_THREAD_PER_SOCKET_SAFETY | MUST | | 50 | TCPSOCKET_SETSOCKOPT_KEEPALIVE_VALID | SHOULD | | 51 | TCPSOCKET_SETSOCKOPT_KEEPALIVE_INVALID | SHOULD | Building test binaries -------------------------- For testing the board and driver, test against the Mbed OS master branch to get the most recent, up-to-date test cases and drivers. To create a build environment: ```.sh mbed new network_test cd network_test cd mbed-os git checkout master cd .. ``` Also, building socket test cases requires a special macro to enable all tests, so create an `mbed_app.json` file with the following content at minimum: ``` { "config": { "echo-server-addr" : { "help" : "IP address of echo server", "value" : "\"echo.mbedcloudtesting.com\"" }, "echo-server-port" : { "help" : "Port of echo server", "value" : "7" } }, "macros": ["MBED_EXTENDED_TESTS"] } ``` Wi-Fi tests require some more configuration, so for Wi-Fi purposes, the `mbed_app.json` might look like this: ``` { "config": { "wifi-secure-ssid": { "help": "WiFi SSID for WPA2 secured network", "value": "\"test-network\"" }, "wifi-unsecure-ssid": { "help": "WiFi SSID for unsecure netwrok", "value": "\"unsecure-test-net\"" }, "wifi-password": { "help": "WiFi Password", "value": "\"password\"" }, "wifi-secure-protocol": { "help": "WiFi security protocol, valid values are WEP, WPA, WPA2, WPA_WPA2", "value": "\"WPA2\"" }, "wifi-ch-secure": { "help": "Channel number of secure SSID", "value": 6 }, "wifi-ch-unsecure": { "help": "Channel number of unsecure SSID", "value": 6 }, "ap-mac-secure": { "help": "BSSID of secure AP in form of AA:BB:CC:DD:EE:FF", "value": "\"58:8b:f3:99:f2:9c\"" }, "ap-mac-unsecure": { "help": "BSSID of unsecure AP in form of \"AA:BB:CC:DD:EE:FF\"", "value": "\"58:8b:f3:99:c2:08\"" }, "max-scan-size": { "help": "How many networks may appear in Wifi scan result", "value": 30 }, "echo-server-addr" : { "help" : "IP address of echo server", "value" : "\"echo.mbedcloudtesting.com\"" }, "echo-server-port" : { "help" : "Port of echo server", "value" : "7" } }, "macros": ["MBED_EXTENDED_TESTS"], "target_overrides": { "*": { "target.network-default-interface-type": "WIFI", "nsapi.default-wifi-ssid": "\"WIFI_SSID\"", "nsapi.default-wifi-password": "\"WIFI_PASSWORD\"", "nsapi.default-wifi-security": "WPA_WPA2" } } } ``` See `mbed-os/tools/test_configs` folder for examples. Now build test binaries: ```.sh mbed test --compile -t <toolchain> -m <target> -n mbed-os-tests-network-*,mbed-os-tests-netsocket* ``` Running tests ------------- When device is connected to network, or in case of wireless device near the access point. ```.sh mbed test -n mbed-os-tests-network-*,mbed-os-tests-netsocket* ``` Test cases for Socket class --------------------------- These test are equal for UDPSocket and TCPSocket but are described here because of identical API and behaviour. Socket class is abstract so it cannot be instantiated, therefore these test cases are implemented using both TCPSocket and UDPSocket. ### SOCKET_OPEN_DESTRUCT **Description:** Call `Socket::open()` and then destruct the socket **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Call "delete" for the object 4. Repeat 1000 times. **Expected result:** `Socket::open()` should always return NSAPI_ERROR_OK ### SOCKET_OPEN_LIMIT **Description:** Call `Socket::open()` until it runs out of memory or other internal limit in the stack is reached. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. repeat until `NSAPI_ERROR_NO_MEMORY` or `NSAPI_ERROR_NO_SOCKET` error is returned. 4. Call "delete" for all previously allocated sockets. 5. repeat **Expected result:** Should be able to reserve at least 4 sockets. After freeing all sockets, should be able to reserve same number of sockets. ### SOCKET_OPEN_TWICE **Description:** Call `Socket::open()` twice **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Call `Socket::open(stack)` 4. delete the socket **Expected result:** `Socket::open()` should first return `NSAPI_ERROR_OK` and second call `NSAPI_ERROR_PARAMETER`. ### SOCKET_OPEN_CLOSE_REPEAT **Description:** Call `Socket::open()` followed by `Socket::close()` and then again `Socket::open()`. Should allow you to reuse the same object. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Call `Socket::close(stack)` 4. Call `Socket::open(stack)` 5. Call `Socket::close(stack)` 6. delete the socket **Expected result:** All `Socket::open()` and `Socket::close()` calls should return NSAPI_ERROR_OK. ### SOCKET_BIND_PORT **Description:** Call `Socket::bind(port)` **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Call `Socket::bind(<any non-used port number>);` 4. destroy socket **Expected result:** All calls return NSAPI_ERROR_OK ### SOCKET_BIND_PORT_FAIL **Description:** Call `Socket::bind(port)` on port number that is already used **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Call `Socket::bind(<any non-used port number>);` 4. Repeat 1-3 for a new socket. 5. destroy both sockets **Expected result:** Second `Socket::bind()` should return NSAPI_ERROR_PARAMETER ### SOCKET_BIND_ADDRESS_PORT **Description:** Call `Socket::bind(addr, port)` **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Get address by calling NetworkInterface::get_ip_address(); 4. Call `Socket::bind(address, <any non-used port number>);` 5. destroy socket **Expected result:** All calls return NSAPI_ERROR_OK ### SOCKET_BIND_ADDRESS_NULL **Description:** Call `Socket::bind(NULL, port)` **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Call `Socket::bind(NULL, <any non-used port number>);` 4. destroy socket **Expected result:** `Socket::bind()` should return NSAPI_ERROR_OK ### SOCKET_BIND_ADDRESS_INVALID **Description:** Call `Socket::bind(address, port)` with and address that is not assigned to us. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Check whether device is IPv4 or IPv6 connected. 1. For IPv4: Call `Socket::bind("190.2.3.4", <any non-used port number>);` 2. For IPv6: Call `Socket::bind("fe80::ff01", <any non-used port number>);` 4. destroy socket **Expected result:** `Socket::bind()` should return NSAPI_ERROR_PARAMETER ### SOCKET_BIND_ADDRESS_WRONG_TYPE **Description:** Call `Socket::bind(SocketAddress)` with and address that is not wrong type for the connection. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Check whether device is IPv4 or IPv6 connected. 1. For IPv4: Create `SocketAddress("fe80::ff01", <any non-used port number>);` 2. For IPv6: Create `SocketAddress("190.2.3.4", <any non-used port number>);` 4. Call `Socket::bind(address);` 5. destroy socket **Expected result:** `Socket::bind()` should return NSAPI_ERROR_PARAMETER ### SOCKET_BIND_ADDRESS **Description:** Call `Socket::bind(SocketAddress)` **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::open(stack)` 3. Get address by calling NetworkInterface::get_ip_address(); 4. Create a SocketAddress object using this address and any non-used port number. 5. Call `Socket::bind(address);` 6. destroy socket **Expected result:** All calls return NSAPI_ERROR_OK ### SOCKET_BIND_UNOPENED **Description:** Call `Socket::bind()` on socket that has not been opened **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create a object by calling `new Socket()` 2. Call `Socket::bind(<any non-used port number>);` 3. destroy socket **Expected result:** NSAPI_ERROR_NO_SOCKET Test cases for UDPSocket class ------------------------------ ### UDPSOCKET_OPEN_DESTRUCT **Description:** Run SOCKET_OPEN_DESTRUCT for UDPSocket ### UDPSOCKET_OPEN_LIMIT **Description:** Run SOCKET_OPEN_LIMIT for UDPSocket ### UDPSOCKET_OPEN_TWICE **Description:** Run SOCKET_OPEN_TWICE for UDPSocket ### UDPSOCKET_OPEN_CLOSE_REPEAT **Description:** Run SOCKET_OPEN_CLOSE_REPEAT for UDPSocket ### UDPSOCKET_BIND_PORT **Description:** Run SOCKET_BIND_PORT for UDPSocket ### UDPSOCKET_BIND_PORT_FAIL **Description:** Run SOCKET_BIND_PORT_FAIL for UDPSocket ### UDPSOCKET_BIND_ADDRESS_PORT **Description:** Run SOCKET_BIND_ADDRESS_PORT for UDPSocket ### UDPSOCKET_BIND_ADDRESS_NULL **Description:** Run SOCKET_BIND_ADDRESS_NULL for UDPSocket ### UDPSOCKET_BIND_ADDRESS_INVALID **Description:** Run SOCKET_BIND_ADDRESS_INVALID for UDPSocket ### UDPSOCKET_BIND_WRONG_TYPE **Description:** Run SOCKET_BIND_WRONG_TYPE for UDPSocket ### UDPSOCKET_BIND_ADDRESS **Description:** Run SOCKET_BIND_ADDRESS for UDPSocket ### UDPSOCKET_BIND_UNOPENED **Description:** Run SOCKET_BIND_UNOPENED for UDPSocket ### UDPSOCKET_SENDTO_INVALID **Description:** Call `UDPSocket::sendto()` with invalid parameters. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. UDPSocket is open **Test steps:** 1. Call `UDPSocket:sendto( NULL, 9, NULL, 0);` 2. Call `UDPSocket:sendto( "", 9, NULL, 0);` 3. Call `UDPSocket:sendto( "", 0, NULL, 0);` 4. Call `UDPSocket:sendto(NULL, 9, "hello", 5);` 5. Call `UDPSocket:sendto(NULL, 0, "hello", 5);` 6. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 9,NULL, 0);` 7. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 9, "hello", 5);` 8. destroy the socket **Expected result:** All sendto() calls should return some error code except: - step 6 should return 5 - step 7 should return 0 - step 8 should return 5 ### UDPSOCKET_SENDTO_REPEAT **Description:** Repeatedly send small packets. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. UDPSocket is open **Test steps:** 1. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 9, "hello", 5);` 2. repeat 100 times 3. Fail if `NSAPI_ERROR_NO_MEMORY` is returned two times in a row, wait 1 second before retry 4. destroy the socket **Expected result:** All sendto() calls should return 5. ### UDPSOCKET_BIND_SENDTO **Description:** Bind the socket to specific port before sending. Verify from DUT2 that packet was coming from correct port. Requires two devices with LAN connectivity (Eth, WiFi or mesh). For Cellular or WAN connectivity, skip this test. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. UDPSocket is open **Test steps:** 1. DUT1&2: Call `UDPSocket::bind(<unuser port number>);` 2. DUT2: Get devices IP address 3. DUT1: Call `UDPSocket::sendto( dut2, port, "hello", 5);` 4. DUT2: Call `UDPSocket::recvfrom();` 5. destroy the sockets **Expected result:** `UDPSocket::bind()` should return NSAPI_ERROR_OK. `UDPSocket::sendto()` call should return 5. `UDPSocket::recvfrom()` should return 5 and port number should match the one used in bind() call. Data should contain "hello" ### UDPSOCKET_ECHOTEST **Description:** Repeatedly send packets to echo server and read incoming packets back. Verify working of different packet sizes. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. UDPSocket is open **Test steps:** 1. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = loop index>, <loop index>);` 2. Wait for incomming packet. If timeout happens, retry sending&receiving, max 3 times. 3. Verify incomming content was the same that was sent 4. Repeat 1200 times 5. destroy the socket **Expected result:** All sendto() calls should return the packet size. All recvfrom() calls should return the same sized packet that was send with same content. Calculate packet loss rate, maximum tolerated packet loss rate is 30% ### UDPSOCKET_ECHOTEST_NONBLOCK **Description:** Repeatedly send packets to echo server and read incoming packets back. Verify working of different packet sizes. Use socket in non-blocking mode **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. UDPSocket is open **Test steps:** 1. Call `UDPSocket::set_blocking(false)` 2. Register event handler with `UDPSocket::sigio()` 3. Create another thread that constantly waits signal from sigio() handler, when received try `UDPSocket::recvfrom()` 4. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = loop index>, <loop index>);` 5. Wait for incomming packet for one second. If nothing received retry, max 3 times. 6. Verify incomming content was the same that was sent 7. Repeat 1200 times 8. destroy the socket **Expected result:** All sendto() calls should return the packet size. All recvfrom() calls should return the same sized packet that was send with same content or NSAPI_ERROR_WOULD_BLOCK. Calculate packet loss rate, maximum tolerated packet loss rate is 30% ### UDPSOCKET_RECV_TIMEOUT **Description:** Test whether timeouts are obeyed in UDPSockets. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Call `UDPSocket::set_timeout(100)` 2. Call `UDPSocket::sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 100>, 100);` 3. Repeat 5 times 1. record a time in millisecond precission 2. Call `UDPSocket::recvfrom()` 3. record a time in millisecond precission 4. repeat testcase 10 times. **Expected result:** Each `sendto()` calls should return 100. Within each loop, one `recvfrom()` may return the received packet size (100). Other calls should return NSAPI_ERROR_WOULD_BLOCK. When NSAPI_ERROR_WOULD_BLOCK is received, check that time consumed is more that 100 milliseconds but less than 200 milliseconds. After repeating for 10 times, at least 5 packets must have been received. ### UDPSOCKET_SENDTO_TIMEOUT **Description:** Test whether timeouts are obeyed in UDPSockets. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Record time 2. Call `UDPSocket::sendto("echo.mbedcloudtesting.com", 9, <random packet, size = 100>, 100);` 3. Record time 4. Call `UDPSocket::set_timeout(1000)` 5. Call `UDPSocket::sendto("echo.mbedcloudtesting.com", 9, <random packet, size = 100>, 100);` 6. Record time **Expected result:** Each sendto() call should return 100. All sendto() calls should return faster than 100 milliseconds because UDP sending should not block that long. Test cases for TCPSocket class ------------------------------ ### TCPSOCKET_OPEN_DESTRUCT **Description:** Run SOCKET_OPEN_DESTRUCT for TCPSocket ### TCPSOCKET_OPEN_LIMIT **Description:** Run SOCKET_OPEN_LIMIT for TCPSocket ### TCPSOCKET_OPEN_TWICE **Description:** Run SOCKET_OPEN_TWICE for TCPSocket ### TCPSOCKET_OPEN_CLOSE_REPEAT **Description:** Run SOCKET_OPEN_CLOSE_REPEAT for TCPSocket ### TCPSOCKET_BIND_PORT **Description:** Run SOCKET_BIND_PORT for TCPSocket ### TCPSOCKET_BIND_PORT_FAIL **Description:** Run SOCKET_BIND_PORT_FAIL for TCPSocket ### TCPSOCKET_BIND_ADDRESS_PORT **Description:** Run SOCKET_BIND_ADDRESS_PORT for TCPSocket ### TCPSOCKET_BIND_ADDRESS_NULL **Description:** Run SOCKET_BIND_ADDRESS_NULL for TCPSocket ### TCPSOCKET_BIND_ADDRESS_INVALID **Description:** Run SOCKET_BIND_ADDRESS_INVALID for TCPSocket ### TCPSOCKET_BIND_WRONG_TYPE **Description:** Run SOCKET_BIND_WRONG_TYPE for TCPSocket ### TCPSOCKET_BIND_ADDRESS **Description:** Run SOCKET_BIND_ADDRESS for TCPSocket ### TCPSOCKET_BIND_UNOPENED **Description:** Run SOCKET_BIND_UNOPENED for TCPSocket ### TCPSOCKET_CONNECT_INVALID **Description:** Call `TCPSocket::connect()` with invalid parameters. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket:connect( NULL, 9);` 2. Call `TCPSocket:connect( "", 9);` 3. Call `TCPSocket:connect( "", 0);` 4. Call `TCPSocket:connect( "echo.mbedcloudtesting.com", 9);` 5. destroy the socket **Expected result:** All connect() calls should return some error code except the number 5 should return NSAPI_ERROR_OK. ### TCPSOCKET_SEND_REPEAT **Description:** Repeatedly send small packets. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 9);` 2. Call `TCPSocket::send("hello", 5);` 3. repeat 1000 times 4. destroy the socket **Expected result:** `TCPSocket::connect()` should return NSAPI_ERROR_OK All send() calls should return 5. ### TCPSOCKET_ECHOTEST **Description:** Repeatedly send packets to echo server and read incoming packets back. Verify working of different packet sizes. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 7);` 2. Call `TCPSocket::send(<random packet, size = loop index>, <size>);` 1. If less than <loop index> was returned, size = sent bytes 3. Call `TCPSocket::recv(buffer, <size>);` 4. Verify incomming content was the same that was sent 5. Repeat 1200 times 6. destroy the socket **Expected result:** All send() calls should return the packet size or less. All recv() calls should return the same sized packet that was send with same content. NOTE: This is stream so recv() might return less data than what was requested. In this case you need to keep calling recv() until all data that you have sent is returned. ### TCPSOCKET_ECHOTEST_NONBLOCK **Description:** Repeatedly send packets to echo server and read incoming packets back. Verify working of different packet sizes. Use socket in non-blocking mode **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 7);` 2. Call `TCPSocket::set_blocking(false)` 3. Register event handler with `TCPSocket::sigio()` 4. Create another thread that constantly waits signal from `sigio()` handler, when received try `TCPSocket::recv(buf+index, <loop index> - index)`, where index is the amount of data already received. 5. Call `TCPSocket:send(<random packet, size = loop index>, <loop index>);` 1. If less than <loop index> was returned, try immeadiately sending remaining bytes. 2. If NSAPI_ERROR_WOULD_BLOCK is returned, wait for sigio() call to happen. 6. Wait for incomming packet for one second. 7. Verify incomming content was the same that was sent, set index for receiving thread to zero. 8. Repeat 1200 times 9. destroy the socket **Expected result:** All send() calls should return the packet size or less. All recv() calls should return NSAPI_ERROR_WOULD_BLOCK or packet size that is equal or less than what has been sent. ### TCPSOCKET_RECV_TIMEOUT **Description:** Test whether timeouts are obeyed in TCPSockets. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 7);` 2. Call `TCPSocket::set_timeout(100);` 3. Call `TCPSocket::send(<random packet, size = 100>;, 100);` 4. Repeat 5 times 1. record a time in millisecond precission 2. Call `TCPSocket::recv()` 3. record a time in millisecond precission 5. repeat testcase 10 times. **Expected result:** Each send() call should return 100. Within each loop, one recv() may return the received packet size (100). Other calls should return NSAPI_ERROR_WOULD_BLOCK. When NSAPI_ERROR_WOULD_BLOCK is received, check that time consumed is more that 100 milliseconds but less than 200 milliseconds. ### TCPSOCKET_SEND_TIMEOUT **Description:** Repeatedly send small packets in a given time limit **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket:connect("echo.mbedcloudtesting.com", 9);` 3. Call `TCPSocket:set_blocking(false);` 3. Call `TCPSocket:send("hello", 5);` 4. repeat 10 times 5. destroy the socket **Expected result:** `TCPSocket::connect()` should return NSAPI_ERROR_OK All send() calls should return in less than 800 milliseconds ### TCPSOCKET_ENDPOINT_CLOSE **Description:** Test whether we tolerate endpoint closing the connection. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 13);` 2. Call `TCPSocket::recv(<buffer>, 30);` 3. Repeat until recv() returns 0 4. Call `TCPSocket::close();` 5. delete socket **Expected result:** Connect should return NSAPI_ERROR_OK. First recv() should return more that zero. Something between 10 and 30 bytes (datetime string) Second recv() should return zero because endpoint closed the connection. (EOF). close() should return NSAPI_ERROR_OK ### TCPSOCKET_SETSOCKOPT_KEEPALIVE_VALID **Description:** Test we are able to request setting valid TCP keepalive values **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Call `TCPSocket::setsockopt(keepalive, [0,1 or 7200]);` 2. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 9);` 3. Call `TCPSocket::getsockopt(keepalive);` **Postconditions:** 1. Call `TCPSocket::close();` 2. delete socket **Expected result:** `TCPSocket::getsockopt(keepalive)` returns same value as was set with `TCPSocket::setsockopt()` or NSAPI_ERROR_UNSUPPORTED ### TCPSOCKET_SETSOCKOPT_KEEPALIVE_INVALID **Description:** Test we are able to detect if an invalid TCP keepalive value is tried to be set **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Call `TCPSocket::setsockopt(keepalive, [-1 or 7201]);` 2. Call `TCPSocket::getsockopt(keepalive);` **Postconditions:** 1. Call `TCPSocket::close();` 2. delete socket **Expected result:** `TCPSocket::setsockopt(keepalive)` returns error code or NSAPI_ERROR_UNSUPPORTED `TCPSocket::getsockopt()` returns 0 or NSAPI_ERROR_UNSUPPORTED Test cases for TCPServer class ------------------------------ These tests require two devices under test and connectivity between them. Therefore they can only be ran with LAN connectivity (Eth, Wifi or Mesh) or if there is no firewall between devices. ### TCPSERVER_ACCEPT **Description:** Test that `TCPServer::bind()`, `TCPServer::listen()` and `TCPServer::accept()` works. Requires 2 devices. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. DUT1: `TCPServer::bind(<port>)` 2. DUT1: `TCPServer::listen()` 3. DUT1: Create a new `TCPSocket` 4. DUT1: `TCPServer::accept()` 5. DUT2: Create a new `TCPSocket` 6. DUT2: `TCPSocket::connect(<dut1>, <port>)` 7. DUT1: should receive new socket from accept(), call `TCPSocket::send("hello",5)` for it 8. DUT2: call `TCPSocket::recv(buffer, 5)` 9. DUT2: Verify that it received "hello" 10. destroy all sockets. **Expected result:** On DUT1 accept() call blocks until connection is received. Other calls should return NSAPI_ERROR_OK On DUT2 all calls should return NSAPI_ERROR_OK ### TCPSERVER_LISTEN **Description:** Test that `TCPServer::listen()` has the backlog functionality. Requires 2 devices. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. DUT1: `TCPServer::bind(<port>)` 2. DUT1: `TCPServer::listen(2)` 3. loop 2 times: 1. DUT2: Create a new TCPSocket 2. DUT2: `TCPSocket::connect(<dut1>, <port>)` 4. loop 2 times: 1. DUT1: Create a new TCPSocket 2. DUT1: `TCPServer::accept()` 3. DUT1: should receive new socket from accept(), call `TCPSocket::send("hello",5)` for it 5. DUT2: call `TCPSocket::recv(buffer, 5)` for both socket. 6. DUT2: Verify that it received "hello" 7. destroy all sockets. **Expected result:** DUT2 should receive connection before the server have called accept(), because backlog must be minimum of 2. ### TCPSERVER_LISTEN_WITHOUT_BIND **Description:** Call `TCPServer::listen()` without calling bind() first. Should fail, because no listening port have been defined. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create TCPServer 2. Call `TCPServer::listen()` **Expected result:** Should return NSAPI_ERROR_UNSUPPORTED, NSAPI_ERROR_PARAMETER, NSAPI_ERROR_NO_ADDRESS or NSAPI_ERROR_DEVICE_ERROR ### TCPSERVER_ACCEPT_WITHOUT_LISTEN **Description:** Call `TCPServer::accept()` without calling listen() first. Should fail, because socket is not listening for connections. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up **Test steps:** 1. Create TCPServer 2. Call `TCPServer::bind(<unused port number>)` 3. Create new TCPSocket. 4. Call `TCPServer::accept()` **Expected result:** Should return NSAPI_ERROR_UNSUPPORTED, NSAPI_ERROR_PARAMETER or NSAPI_ERROR_DEVICE_ERROR Performance tests ----------------- ### UDPSOCKET_ECHOTEST_BURST **Description:** Send burst of packets to echo server and read incoming packets back. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. UDPSocket is open **Test steps:** 1. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 100>, 100);` 2. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 200>, 200);` 3. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 300>, 300);` 4. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 120>, 120);` 5. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 500>, 500);` 6. Wait for incomming packets for five second. 7. Verify incomming content was the same that was sent. Allow packet reordering. 8. Repeat 100 times 9. destroy the socket **Expected result:** All sendto() calls should return the packet size. All recvfrom() calls should return the same sized packet that was send with same content. Allow packet reordering. Calculate packet loss rate, maximum tolerated packet loss rate is 30% Calculate number of succesfull rounds, it should be higher than 70 ### UDPSOCKET_ECHOTEST_BURST_NONBLOCK **Description:** Send burst of packets to echo server and read incoming packets back. Use socket in non-blocking mode **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. UDPSocket is open **Test steps:** 1. Call `UDPSocket::set_blocking(false)` 2. Register event handler with `UDPSocket::sigio()` 3. Create another thread that constantly waits signal from sigio() handler, when received try `UDPSocket::recvfrom()` 4. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 100>, 100);` 5. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 200>, 200);` 6. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 300>, 300);` 7. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 120>, 120);` 8. Call `UDPSocket:sendto("echo.mbedcloudtesting.com", 7, <random packet, size = 500>, 500);` 9. Wait for incomming packets for five second. 10. Verify incomming content was the same that was sent. Allow packet reordering. 11. Repeat 100 times 12. destroy the socket **Expected result:** All sendto() calls should return the packet size. All recvfrom() calls should return the same sized packet that was send with same content. Allow packet reordering. Calculate packet loss rate, maximum tolerated packet loss rate is 30% Calculate number of succesfull rounds, it should be higher than 70 ### TCPSOCKET_ECHOTEST_BURST **Description:** Send burst of packets to echo server and read incoming packets back. **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 7);` 2. Call `TCPSocket::send(<random packet, size = 100>, 100);` 3. Call `TCPSocket::send(<random packet, size = 200>, 200);` 4. Call `TCPSocket::send(<random packet, size = 300>, 300);` 5. Call `TCPSocket::send(<random packet, size = 120>, 120);` 6. Call `TCPSocket::send(<random packet, size = 500>, 500);` 7. Call `TCPSocket::recv(buf, 1220)` 8. Verify incomming content was the same that was sent. 9. Repeat 100 times 10. destroy the socket **Expected result:** All send() calls should return the packet size. NOTE: This is stream so recv() might return less data than what was requested. In this case you need to keep calling recv() with remaining size until all data that you have sent is returned. Consecutive calls to recv() should return all the data that has been send. Total amount of returned must match 1220. ### TCPSOCKET_ECHOTEST_BURST_NONBLOCK **Description:** Send burst of packets to echo server and read incoming packets back. Use socket in non-blocking mode **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Register event handler with `TCPSocket::sigio()` 2. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 7);` 3. Call `TCPSocket::set_blocking(false)` 4. Create another thread that constantly waits signal from sigio() handler, when received try `TCPSocket::recv()` 5. For randomly generated packets, sized 100, 200, 300, 120 and 500 do 1. Call `TCPSocket::send(packet, size);` 2. If less than size is sent, repeat with remaining. 3. If NSAPI_ERROR_WOULD_BLOCK returned, wait for next sigio() 6. Wait for incomming packets for five second. 7. Verify incomming content was the same that was sent. Allow recv() to return smaller piezes. 8. Repeat 100 times 9. destroy the socket **Expected result:** All send() calls should return NSAPI_ERROR_WOULD_BLOCK or size which is equal or less than requested. All recv() calls should return value that is less or equal to what have been sent. With consecutive calls, size should match. When recv() returns NSAPI_ERROR_WOULD_BLOCK wait for next sigio() event. No other error codes allowed. ### TCPSOCKET_RECV_100K **Description:** Download 100kB of data **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 19);` 2. Call `TCPSocket::recv(buffer, 100);` 3. Verify input according to known pattern. 4. Loop until 100kB of data received. 5. close socket. **Expected result:** Each recv() call should return equal or less than 100 bytes of data. No errors should be returned. Measure time taken for receiving, report speed ### TCPSOCKET_RECV_100K_NONBLOCK **Description:** Download 100kB of data **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. TCPSocket is open **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 19);` 2. Call `TCPSocket::set_blocking(false)` 3. Create another thread that constantly waits signal from sigio() handler, when received try `TCPSocket::recv()` 1. Call `TCPSocket::recv(buffer, 100);` 2. Verify input according to known pattern. 4. Wait until 100kB of data received. 5. close socket. **Expected result:** Each recv() call should return equal or less than 100 bytes of data or NSAPI_ERROR_WOULD_BLOCK in which case thread should wait for another sigio(). No errors should be returned. Measure time taken for receiving, report speed ### TCPSOCKET_THREAD_PER_SOCKET_SAFETY **Description:** Run two threads which both exercise the underlying stack and driver through a dedicated socket **Preconditions:** 1. Network interface and stack are initialised 2. Network connection is up 3. 2 TCPSockets are open and one additional thread has been created 4. Both threads get their own socket instance **Test steps:** 1. Call `TCPSocket::connect("echo.mbedcloudtesting.com", 7)` in both threads - in the main thread executing the test case and on the additional one; 2. On main thread 1. For randomly generated packets, sized 1001, 901, 801,...,101,1 do 1. Call `TCPSocket::send(packet, size);` 2. Verify incoming content was the same that was sent. Allow recv() to return smaller piezes. 3. Simultaneously with the earlier step do on the additional thread 1. For randomly generated packets, sized 10 do 1. Call `TCPSocket::send(packet, size);` 2. Verify incomming content was the same that was sent. Allow recv() to return smaller piezes. 3. stop the thread if inconsistensies were found and report it to main thread 4. Kill the additional thread 5. Close and destroy the sockets **Expected result:** Echo server returns data to both threads and received data matches to send data. The additional thread isn't stopped prematurely Subset for driver test ---------------------- ### For physical layer driver (emac, PPP): - TCPSERVER_ACCEPT - TCPSERVER_LISTEN - TCPSOCKET_ECHOTEST - TCPSOCKET_ECHOTEST_BURST - TCPSOCKET_ECHOTEST_BURST_NONBLOCK - TCPSOCKET_ECHOTEST_NONBLOCK - TCPSOCKET_RECV_100K - TCPSOCKET_RECV_100K_NONBLOCK - TCPSOCKET_RECV_TIMEOUT - TCPSOCKET_SEND_REPEAT - UDPSOCKET_BIND_SENDTO - UDPSOCKET_ECHOTEST - UDPSOCKET_ECHOTEST_NONBLOCK - UDPSOCKET_RECV_TIMEOUT - UDPSOCKET_SENDTO_INVALID - UDPSOCKET_SENDTO_REPEAT - UDPSOCKET_SENDTO_TIMEOUT ### For socket layer driver (AT-driven, external IP stack): All Socket, UDPSocket, TCPSocket and TCPServer testcases.