The official mbed C/C SDK provides the software platform and libraries to build your applications.
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(01.May.2014) started sales! http://www.switch-science.com/catalog/1717/
(13.March.2014) updated to 0.5.0
This is a pin conversion PCB from mbed 1768/11U24 to arduino UNO.
- So if you have both mbed and arduino shields, I guess you would be happy with such a conversion board :)
Photos
- Board photo vvv
- Schematic photo vvv
- Functionality photo vvv
Latest eagle files
PCB >> /media/uploads/k4zuki/mbedshield050.brd
SCH >> /media/uploads/k4zuki/mbedshield050.sch
BIG changes from previous version
- Ethernet RJ45 connector is removed.
- http://mbed.org/components/Seeed-Ethernet-Shield-V20/ is the biggest hint to use Ethernet!
MostALL of components can be bought at Akizuki http://akizukidenshi.com/- But sorry, they do not send parts to abroad
- Pinout is changed!
arduino | 0.4.0 | 0.5.0 |
---|---|---|
D4 | p12 | p21 |
D5 | p11 | p22 |
MOSI_ | none | p11 |
MISO_ | none | p12 |
SCK_ | none | p13 |
This design has bug(s)
- I2C functional pin differs between 1768 and 11U24.
Fixed bugs here
- MiniUSB cable cannot be connected on mbed if you solder high-height electrolytic capacitor on C3.
- http://akizukidenshi.com/catalog/g/gP-05002/ is the solution to make this 100% AKIZUKI parts!
- the 6-pin ISP port is not inprimented in version 0.4.0
it will be fixed in later version 0.4.1/0.4.2/0.5.0This has beenfixed
I am doing some porting to use existing arduino shields but it may faster if you do it by yourself...
you can use arduino PinName "A0-A5,D0-D13" plus backside SPI port for easier porting.
To do this you have to edit PinName enum in
- "mbed/TARGET_LPC1768/PinNames.h" or
- "mbed/TARGET_LPC11U24/PinNames.h" as per your target mbed.
here is the actual list: This list includes define switch to switch pin assignment
part_of_PinNames.h
USBTX = P0_2, USBRX = P0_3, //from here mbeDshield mod D0=p27, D1=p28, D2=p14, D3=p13, #ifdef MBEDSHIELD_050 MOSI_=p11, MISO_=p12, SCK_=p13, D4=p21, D5=p22, #else D4=p12, D5=p11, #endif D6=p23, D7=p24, D8=p25, D9=p26, D10=p8, D11=p5, D12=p6, D13=p7, A0=p15, A1=p16, A2=p17, A3=p18, A4=p19, A5=p20, SDA=p9, SCL=p10, //mbeDshield mod ends here // Not connected NC = (int)0xFFFFFFFF
Diff: FileSystemLike.h
- Revision:
- 44:24d45a770a51
- Parent:
- 43:e2ed12d17f06
- Child:
- 48:49c296715c73
diff -r e2ed12d17f06 -r 24d45a770a51 FileSystemLike.h --- a/FileSystemLike.h Fri Oct 26 17:40:46 2012 +0100 +++ b/FileSystemLike.h Wed Nov 21 10:49:56 2012 +0000 @@ -1,99 +1,150 @@ -/* mbed Microcontroller Library - FileSystemLike - * Copyright (c) 2008-2009 ARM Limited. All rights reserved. - */ - -#ifndef MBED_FILESYSTEMLIKE_H -#define MBED_FILESYSTEMLIKE_H - -#ifdef __ARMCC_VERSION -# define O_RDONLY 0 -# define O_WRONLY 1 -# define O_RDWR 2 -# define O_CREAT 0x0200 -# define O_TRUNC 0x0400 -# define O_APPEND 0x0008 -typedef int mode_t; -#else -# include <sys/fcntl.h> -#endif -#include "Base.h" -#include "FileHandle.h" -#include "DirHandle.h" - -namespace mbed { - -/** A filesystem-like object is one that can be used to open files - * though it by fopen("/name/filename", mode) - * - * Implementations must define at least open (the default definitions - * of the rest of the functions just return error values). - */ -class FileSystemLike : public Base { - - public: - - /** FileSystemLike constructor - * - * @param name The name to use for the filesystem. - */ - FileSystemLike(const char *name) : Base(name) {} - - /** Opens a file from the filesystem - * - * @param filename The name of the file to open. - * @param flags One of O_RDONLY, O_WRONLY, or O_RDWR, OR'd with - * zero or more of O_CREAT, O_TRUNC, or O_APPEND. - * - * @returns - * A pointer to a FileHandle object representing the - * file on success, or NULL on failure. - */ - virtual FileHandle *open(const char *filename, int flags) = 0; - - /** Remove a file from the filesystem. - * - * @param filename the name of the file to remove. - * @param returns 0 on success, -1 on failure. - */ - virtual int remove(const char *filename) { return -1; }; - - /** Rename a file in the filesystem. - * - * @param oldname the name of the file to rename. - * @param newname the name to rename it to. - * - * @returns - * 0 on success, - * -1 on failure. - */ - virtual int rename(const char *oldname, const char *newname) { return -1; }; - - /** Opens a directory in the filesystem and returns a DirHandle - * representing the directory stream. - * - * @param name The name of the directory to open. - * - * @returns - * A DirHandle representing the directory stream, or - * NULL on failure. - */ - virtual DirHandle *opendir(const char *name) { return NULL; }; - - /** Creates a directory in the filesystem. - * - * @param name The name of the directory to create. - * @param mode The permissions to create the directory with. - * - * @returns - * 0 on success, - * -1 on failure. - */ - virtual int mkdir(const char *name, mode_t mode) { return -1; } - - // TODO other filesystem functions (mkdir, rm, rn, ls etc) - -}; - -} // namespace mbed - -#endif +/* mbed Microcontroller Library + * Copyright (c) 2006-2012 ARM Limited + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#ifndef MBED_FILESYSTEMLIKE_H +#define MBED_FILESYSTEMLIKE_H + +#ifdef __ARMCC_VERSION +# define O_RDONLY 0 +# define O_WRONLY 1 +# define O_RDWR 2 +# define O_CREAT 0x0200 +# define O_TRUNC 0x0400 +# define O_APPEND 0x0008 +typedef int mode_t; + +#else +# include <sys/fcntl.h> +#endif + +#include "platform.h" + +#include "FileHandle.h" +#include "DirHandle.h" + +namespace mbed { + +/** A filesystem-like object is one that can be used to open files + * though it by fopen("/name/filename", mode) + * + * Implementations must define at least open (the default definitions + * of the rest of the functions just return error values). + */ +class FileSystemLike { + +public: + /** FileSystemLike constructor + * + * @param name The name to use for the filesystem. + */ + FileSystemLike(const char *name); + + virtual ~FileSystemLike(); + + /* Function lookup + * Lookup and return the object that has the given name. + * + * Variables + * name - the name to lookup. + * len - the length of name. + */ + static FileSystemLike *lookup(const char *name, unsigned int len); + + static DirHandle *opendir(); + friend class BaseDirHandle; + + /** Opens a file from the filesystem + * + * @param filename The name of the file to open. + * @param flags One of O_RDONLY, O_WRONLY, or O_RDWR, OR'd with + * zero or more of O_CREAT, O_TRUNC, or O_APPEND. + * + * @returns + * A pointer to a FileHandle object representing the + * file on success, or NULL on failure. + */ + virtual FileHandle *open(const char *filename, int flags) = 0; + + /** Remove a file from the filesystem. + * + * @param filename the name of the file to remove. + * @param returns 0 on success, -1 on failure. + */ + virtual int remove(const char *filename) { return -1; }; + + /** Rename a file in the filesystem. + * + * @param oldname the name of the file to rename. + * @param newname the name to rename it to. + * + * @returns + * 0 on success, + * -1 on failure. + */ + virtual int rename(const char *oldname, const char *newname) { return -1; }; + + /** Opens a directory in the filesystem and returns a DirHandle + * representing the directory stream. + * + * @param name The name of the directory to open. + * + * @returns + * A DirHandle representing the directory stream, or + * NULL on failure. + */ + virtual DirHandle *opendir(const char *name) { return NULL; }; + + /** Creates a directory in the filesystem. + * + * @param name The name of the directory to create. + * @param mode The permissions to create the directory with. + * + * @returns + * 0 on success, + * -1 on failure. + */ + virtual int mkdir(const char *name, mode_t mode) { return -1; } + + // TODO other filesystem functions (mkdir, rm, rn, ls etc) + +protected: + static FileSystemLike *_head; + FileSystemLike *_next; + const char *_name; +}; + +class FilePath { +public: + FilePath(const char* file_path); + + const char* fileName(void); + FileSystemLike* fileSystem(void); + + static FileSystemLike* getFileSystem(const char* path); + +private: + const char* file_name; + FileSystemLike* fs; +}; + +} // namespace mbed + +#endif