Simple example for SARA modem.

Dependencies:   ublox-at-cellular-interface-n2xx ublox-at-cellular-interface ublox-cellular-base-n2xx ublox-cellular-base

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main.cpp

00001 /* mbed Microcontroller Library
00002  * Copyright (c) 2017 u-blox
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #include "mbed.h"
00018 #include "UbloxATCellularInterface.h"
00019 #include "OnboardCellularInterface.h"
00020 #include "UbloxATCellularInterfaceN2xx.h"
00021 
00022 // You must select the correct interface library for your board, by
00023 // uncommenting the correct line below. Supported combinations are
00024 // indicated with a "Y" in the table below.
00025 //
00026 //                            C030_U201   C030_N211      C027
00027 // UbloxATCellularInterface       Y            -           Y
00028 // OnboardCellularInterface       Y            -           Y
00029 // UbloxATCellularInterfaceN2xx   -            Y           -
00030 // Note: the N211 module supports only UDP, not TCP
00031 
00032 // OnboardCellularInterface uses LWIP and the PPP cellular interface
00033 // on the mbed MCU, while using UbloxATCellularInterface and
00034 // UbloxATCellularInterfaceN2xx uses an IP stack on the cellular
00035 // module and hence uses less RAM (significant on C027).  This also
00036 // allows other AT command operations (e.g. sending an SMS) to happen
00037 // during a data transfer (for which you should replace the
00038 // UbloxATCellularInterface library with the UbloxATCellularInterfaceExt
00039 // library).  However, it is slower than using the LWIP/PPP on the mbed
00040 // MCU interface since more string parsing is required.
00041 //#define INTERFACE_CLASS  UbloxATCellularInterface
00042 //#define INTERFACE_CLASS  OnboardCellularInterface
00043 #define INTERFACE_CLASS  UbloxATCellularInterfaceN2xx
00044 
00045 // The credentials of the SIM in the board.  If PIN checking is enabled
00046 // for your SIM card you must set this to the required PIN.
00047 #define PIN NULL
00048 
00049 // Network credentials.  You should set this according to your
00050 // network/SIM card.  For C030 non-N2xx boards, leave the parameters as NULL
00051 // otherwise, if you do not know the APN for your network, you may
00052 // either try the fairly common "internet" for the APN (and leave the
00053 // username and password NULL), or you may leave all three as NULL and then
00054 // a lookup will be attempted for a small number of known networks
00055 // (see APN_db.h in mbed-os/features/netsocket/cellular/utils).
00056 #define APN         "nb.inetd.gdsp"
00057 #define USERNAME    NULL
00058 #define PASSWORD    NULL
00059 
00060 // LEDs
00061 DigitalOut ledRed(LED1, 1);
00062 DigitalOut ledGreen(LED2, 1);
00063 DigitalOut ledBlue(LED3, 1);
00064 
00065 DigitalIn   testInput(PD_5);
00066 
00067 // The user button
00068 volatile bool buttonPressed = false;
00069 
00070 static void good() {
00071     ledGreen = 0;
00072     ledBlue = 1;
00073     ledRed = 1;
00074 }
00075 
00076 static void bad() {
00077     ledRed = 0;
00078     ledGreen = 1;
00079     ledBlue = 1;
00080 }
00081 
00082 static void event() {
00083     ledBlue = 0;
00084     ledRed = 1;
00085     ledGreen = 1;
00086 }
00087 
00088 static void pulseEvent() {
00089     event();
00090     wait_ms(500);
00091     good();
00092 }
00093 
00094 static void ledOff() {
00095     ledBlue = 1;
00096     ledRed = 1;
00097     ledGreen = 1;
00098 }
00099 
00100 static void printNtpTime(char * buf, int len)
00101 {
00102     time_t timestamp = 0;
00103     struct tm *localTime;
00104     char timeString[25];
00105     time_t TIME1970 = 2208988800U;
00106 
00107     if (len >= 43) {
00108         timestamp |= ((int) *(buf + 40)) << 24;
00109         timestamp |= ((int) *(buf + 41)) << 16;
00110         timestamp |= ((int) *(buf + 42)) << 8;
00111         timestamp |= ((int) *(buf + 43));
00112         timestamp -= TIME1970;
00113         localTime = localtime(&timestamp);
00114         if (localTime) {
00115             if (strftime(timeString, sizeof(timeString), "%a %b %d %H:%M:%S %Y", localTime) > 0) {
00116                 printf("NTP timestamp is %s.\n", timeString);
00117             }
00118         }
00119     }
00120 }
00121 
00122 static void cbButton()
00123 {
00124     buttonPressed = true;
00125     pulseEvent();
00126 }
00127 
00128 /* This example program for the u-blox C030 and C027 boards instantiates
00129  * the UbloxATCellularInterface or OnboardCellularInterface and uses it
00130  * to make a simple sockets connection to a server, using 2.pool.ntp.org
00131  * for UDP and developer.mbed.org for TCP.  For a more comprehensive example,
00132  * where higher layer protocols make use of the same sockets interface,
00133  * see example-ublox-mbed-client.
00134  * Progress may be monitored with a serial terminal running at 9600 baud.
00135  * The LED on the C030 board will turn green when this program is
00136  * operating correctly, pulse blue when a sockets operation is completed
00137  * and turn red if there is a failure.
00138  */
00139 
00140 int main()
00141 {
00142     //INTERFACE_CLASS *interface = new INTERFACE_CLASS();
00143     // If you need to debug the cellular interface, comment out the
00144     // instantiation above and uncomment the one below.
00145     // For the N2xx interface, change xxx to MBED_CONF_UBLOX_CELL_BAUD_RATE,
00146     // while for the non-N2xx interface change it to MBED_CONF_UBLOX_CELL_N2XX_BAUD_RATE.
00147     INTERFACE_CLASS *interface = new INTERFACE_CLASS(MDMTXD, MDMRXD,
00148                                                      MBED_CONF_UBLOX_CELL_N2XX_BAUD_RATE,
00149                                                      true);
00150 #ifndef TARGET_UBLOX_C030_N211
00151     TCPSocket sockTcp;
00152 #endif
00153     UDPSocket sockUdp;
00154     SocketAddress udpServer;
00155     SocketAddress udpSenderAddress;
00156     SocketAddress tcpServer;
00157     char buf[1024];
00158     int x;
00159 #ifdef TARGET_UBLOX_C027
00160     // No user button on C027
00161     InterruptIn userButton(NC);
00162 #else
00163     InterruptIn userButton(SW0);
00164 #endif
00165     
00166     // Attach a function to the user button
00167     userButton.rise(&cbButton);
00168     
00169     good();
00170     printf("Starting up, please wait up to 180 seconds for network registration to complete...\n");
00171     interface->set_credentials(APN, USERNAME, PASSWORD);
00172     for (x = 0; interface->connect(PIN) != 0; x++) {
00173         if (x > 0) {
00174             bad();
00175             printf("Retrying (have you checked that an antenna is plugged in and your APN is correct?)...\n");
00176         }
00177     }
00178     pulseEvent();
00179     
00180     printf("Getting the IP address of \"developer.mbed.org\" and \"2.pool.ntp.org\"...\n");
00181     if ((interface->gethostbyname("2.pool.ntp.org", &udpServer) == 0) &&
00182         (interface->gethostbyname("developer.mbed.org", &tcpServer) == 0)) {
00183         pulseEvent();
00184 
00185         udpServer.set_port(123);
00186         printf("\"2.pool.ntp.org\" address: %s on port %d.\n", udpServer.get_ip_address(), udpServer.get_port());
00187         printf("\"developer.mbed.org\" address: %s on port %d.\n", tcpServer.get_ip_address(), tcpServer.get_port());
00188         tcpServer.set_port(80);
00189 
00190         printf("Performing socket operations in a loop (until the user button is pressed on C030 or forever on C027)...\n");
00191         while (!buttonPressed) {
00192             // UDP Sockets
00193             printf("=== UDP ===\n");
00194             printf("Opening a UDP socket...\n");
00195             if (sockUdp.open(interface) == 0) {
00196                 pulseEvent();
00197                 printf("UDP socket open.\n");
00198                 sockUdp.set_timeout(10000);
00199                 printf("Sending time request to \"2.pool.ntp.org\" over UDP socket...\n");
00200                 memset (buf, 0, sizeof(buf));
00201                 *buf = '\x1b';
00202                 if (sockUdp.sendto(udpServer, (void *) buf, 48) == 48) {
00203                     pulseEvent();
00204                     printf("Socket send completed, waiting for UDP response...\n");
00205                     x = sockUdp.recvfrom(&udpSenderAddress, buf, sizeof (buf));
00206                     if (x > 0) {
00207                         pulseEvent();
00208                         printf("Received %d byte response from server %s on UDP socket:\n"
00209                                "-------------------------------------------------------\n",
00210                                x, udpSenderAddress.get_ip_address());
00211                         printNtpTime(buf, x);
00212                         printf("-------------------------------------------------------\n");
00213                     }
00214                 }                
00215                 printf("Closing socket...\n");
00216                 sockUdp.close();
00217                 pulseEvent();
00218                 printf("Socket closed.\n");
00219             }
00220             
00221 #ifndef TARGET_UBLOX_C030_N211
00222             // TCP Sockets
00223             printf("=== TCP ===\n");
00224             printf("Opening a TCP socket...\n");
00225             if (sockTcp.open(interface) == 0) {
00226                 pulseEvent();
00227                 printf("TCP socket open.\n");
00228                 sockTcp.set_timeout(10000);
00229                 printf("Connecting socket to %s on port %d...\n", tcpServer.get_ip_address(), tcpServer.get_port());
00230                 if (sockTcp.connect(tcpServer) == 0) {
00231                     pulseEvent();
00232                     printf("Connected, sending HTTP GET request to \"developer.mbed.org\" over socket...\n");
00233                     strcpy (buf, "GET /media/uploads/mbed_official/hello.txt HTTP/1.0\r\n\r\n");
00234                     // Note: since this is a short string we can send it in one go as it will
00235                     // fit within the default buffer sizes.  Normally you should call sock.send()
00236                     // in a loop until your entire buffer has been sent.
00237                     if (sockTcp.send((void *) buf, strlen(buf)) == (int) strlen(buf)) {
00238                         pulseEvent();
00239                         printf("Socket send completed, waiting for response...\n");
00240                         x = sockTcp.recv(buf, sizeof (buf));
00241                         if (x > 0) {
00242                             pulseEvent();
00243                             printf("Received %d byte response from server on TCP socket:\n"
00244                                    "----------------------------------------------------\n%.*s"
00245                                    "----------------------------------------------------\n",
00246                                     x, x, buf);
00247                         }
00248                     }
00249                 }
00250                 printf("Closing socket...\n");
00251                 sockTcp.close();
00252                 pulseEvent();
00253                 printf("Socket closed.\n");
00254             }
00255 #endif
00256             wait_ms(5000);
00257 #ifndef TARGET_UBLOX_C027
00258             printf("[Checking if user button has been pressed]\n");
00259 #endif
00260         }
00261         
00262         pulseEvent();
00263         printf("User button was pressed, stopping...\n");
00264         interface->disconnect();
00265         ledOff();
00266         printf("Stopped.\n");
00267     } else {
00268         bad();
00269         printf("Unable to get IP address of \"developer.mbed.org\" or \"2.pool.ntp.org\".\n");
00270     }
00271 }
00272 
00273 // End Of File