Example of usb mouse on smt32 platform using a analog 2-axis joystick

Dependencies:   USBDEVICE mbed

Revision:
5:b3c465e3e54e
Parent:
0:6410755cb90c
Child:
6:989396ea046f
--- a/main.cpp	Tue Mar 28 10:04:07 2017 +0000
+++ b/main.cpp	Sat Apr 29 11:53:58 2017 +0000
@@ -5,12 +5,14 @@
 #include "USBMouse.h"
 
 USBMouse mouse(ABS_MOUSE);
+DigitalOut myled(LED1);
 
 int main(void) {
     int x_center = (X_MAX_ABS - X_MIN_ABS)/2;
     int y_center = (Y_MAX_ABS - Y_MIN_ABS)/2;
     int16_t x_screen = 0;
     int16_t y_screen = 0;
+    myled = 0;
 
     int32_t x_origin = x_center;
     int32_t y_origin = y_center;
@@ -18,6 +20,7 @@
     int32_t angle = 0;
 
     while (1) {
+        myled = !myled;
         x_screen = x_origin + cos((double)angle*3.14/180.0)*radius;
         y_screen = y_origin + sin((double)angle*3.14/180.0)*radius;
         printf("cos: %f, sin: %f\r\n", cos((double)angle*3.14/180.0)*radius, sin((double)angle)*radius);