Example of usb mouse on smt32 platform using a analog 2-axis joystick

Dependencies:   USBDEVICE mbed

Revision:
0:6410755cb90c
Child:
5:b3c465e3e54e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Fri Dec 16 15:24:34 2016 +0000
@@ -0,0 +1,29 @@
+#include "mbed.h"
+
+#include <math.h>
+
+#include "USBMouse.h"
+
+USBMouse mouse(ABS_MOUSE);
+
+int main(void) {
+    int x_center = (X_MAX_ABS - X_MIN_ABS)/2;
+    int y_center = (Y_MAX_ABS - Y_MIN_ABS)/2;
+    int16_t x_screen = 0;
+    int16_t y_screen = 0;
+
+    int32_t x_origin = x_center;
+    int32_t y_origin = y_center;
+    int32_t radius = 5000;
+    int32_t angle = 0;
+
+    while (1) {
+        x_screen = x_origin + cos((double)angle*3.14/180.0)*radius;
+        y_screen = y_origin + sin((double)angle*3.14/180.0)*radius;
+        printf("cos: %f, sin: %f\r\n", cos((double)angle*3.14/180.0)*radius, sin((double)angle)*radius);
+
+        mouse.move(x_screen, y_screen);
+        angle += 3;
+        wait(0.01);
+    }
+}
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