Josh Davy / Mbed OS Flip_OS_5

Dependencies:   el17jd

Level/Level.cpp

Committer:
joshdavy
Date:
2019-04-10
Revision:
6:2ca1516ec1e2
Child:
7:68e06dda79f7

File content as of revision 6:2ca1516ec1e2:

#include "Level.h"

Level::Level() {}

Level::~Level() {}

void Level::init(Vector2D blocks [][2] ,int number_of_blocks)
{
    for (int i = 0;i<_number_of_blocks;i++) {
        _blocks[i][0].x = 5; //blocks[i][0].x;
        _blocks[i][1] = blocks[i][1];
    }
    _number_of_blocks = number_of_blocks;
}

void Level::render(N5110 &lcd)
{
 for (int i = 0;i<_number_of_blocks;i++) {
    Vector2D first = _blocks[i][0];
    Vector2D second= _blocks[i][1];
    printf("%f,%f %f,%f\n",first.x,first.y,second.x,second.y);
    lcd.drawRect(first.x,first.y,second.x,second.y,FILL_BLACK);
    }
    
}