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Sprite/Sprite.cpp@7:68e06dda79f7, 2019-04-17 (annotated)
- Committer:
- joshdavy
- Date:
- Wed Apr 17 12:39:46 2019 +0000
- Revision:
- 7:68e06dda79f7
- Parent:
- 4:afbf3dd71403
- Child:
- 8:21b6d4dbce44
Level Rendering Complete. Basic Collision Detection.;
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| joshdavy | 1:37802772843e | 1 | #include "Sprite.h" |
| joshdavy | 1:37802772843e | 2 | |
| joshdavy | 4:afbf3dd71403 | 3 | Sprite::Sprite() {} |
| joshdavy | 1:37802772843e | 4 | |
| joshdavy | 4:afbf3dd71403 | 5 | Sprite::~Sprite() {} |
| joshdavy | 1:37802772843e | 6 | |
| joshdavy | 1:37802772843e | 7 | void Sprite::init(int height,int width,int * bitmap,Vector2D pos) |
| joshdavy | 1:37802772843e | 8 | { |
| joshdavy | 1:37802772843e | 9 | _height = height; |
| joshdavy | 1:37802772843e | 10 | _width = width; |
| joshdavy | 1:37802772843e | 11 | _bitmap = bitmap; |
| joshdavy | 1:37802772843e | 12 | _pos = pos; |
| joshdavy | 1:37802772843e | 13 | } |
| joshdavy | 1:37802772843e | 14 | |
| joshdavy | 3:b34685dbdb8d | 15 | void Sprite::update() |
| joshdavy | 2:b62e8be35a5d | 16 | { |
| joshdavy | 3:b34685dbdb8d | 17 | _pos.y += GRAVITY; |
| joshdavy | 2:b62e8be35a5d | 18 | } |
| joshdavy | 1:37802772843e | 19 | |
| joshdavy | 2:b62e8be35a5d | 20 | void Sprite::render(N5110 &lcd) { |
| joshdavy | 2:b62e8be35a5d | 21 | |
| joshdavy | 1:37802772843e | 22 | lcd.drawSprite(_pos.x,_pos.y,_height,_width, _bitmap); |
| joshdavy | 1:37802772843e | 23 | }; |
| joshdavy | 1:37802772843e | 24 | |
| joshdavy | 1:37802772843e | 25 | Vector2D Sprite::getPos() { |
| joshdavy | 1:37802772843e | 26 | return _pos; |
| joshdavy | 1:37802772843e | 27 | }; |
| joshdavy | 1:37802772843e | 28 | |
| joshdavy | 1:37802772843e | 29 | void Sprite::setPos(Vector2D pos) { |
| joshdavy | 1:37802772843e | 30 | _pos = pos; |
| joshdavy | 1:37802772843e | 31 | }; |
| joshdavy | 4:afbf3dd71403 | 32 | |
| joshdavy | 4:afbf3dd71403 | 33 | void Sprite::setBitmap(int * bitmap) { |
| joshdavy | 4:afbf3dd71403 | 34 | _bitmap = bitmap ; |
| joshdavy | 4:afbf3dd71403 | 35 | }; |
| joshdavy | 1:37802772843e | 36 | |
| joshdavy | 4:afbf3dd71403 | 37 | void Sprite::flip() { |
| joshdavy | 7:68e06dda79f7 | 38 | int newBitmap [_height][_width] ; |
| joshdavy | 7:68e06dda79f7 | 39 | for (int i = 0;i < _height;i++) { |
| joshdavy | 7:68e06dda79f7 | 40 | for (int j = 0;j < _width;j++) { |
| joshdavy | 7:68e06dda79f7 | 41 | |
| joshdavy | 7:68e06dda79f7 | 42 | newBitmap[i][j] = 1; |
| joshdavy | 7:68e06dda79f7 | 43 | printf("%i\n",newBitmap[i][j]); |
| joshdavy | 7:68e06dda79f7 | 44 | }; |
| joshdavy | 7:68e06dda79f7 | 45 | }; |
| joshdavy | 7:68e06dda79f7 | 46 | |
| joshdavy | 7:68e06dda79f7 | 47 | _bitmap = (int *) newBitmap; |
| joshdavy | 4:afbf3dd71403 | 48 | |
| joshdavy | 4:afbf3dd71403 | 49 | |
| joshdavy | 7:68e06dda79f7 | 50 | //const int play[6][6] = { |
| joshdavy | 7:68e06dda79f7 | 51 | // {1,1,1,1,1,1}, |
| joshdavy | 7:68e06dda79f7 | 52 | // {1,0,0,0,0,1}, |
| joshdavy | 7:68e06dda79f7 | 53 | // {1,0,0,0,0,1}, |
| joshdavy | 7:68e06dda79f7 | 54 | // {1,0,0,0,0,1}, |
| joshdavy | 7:68e06dda79f7 | 55 | // {1,0,0,0,0,1}, |
| joshdavy | 7:68e06dda79f7 | 56 | // {1,1,1,1,1,1} |
| joshdavy | 7:68e06dda79f7 | 57 | //}; |
| joshdavy | 7:68e06dda79f7 | 58 | // |
| joshdavy | 7:68e06dda79f7 | 59 | //setBitmap((int *) play); |
| joshdavy | 4:afbf3dd71403 | 60 | |
| joshdavy | 4:afbf3dd71403 | 61 | }; |