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Sprite/Sprite.cpp@4:afbf3dd71403, 2019-04-06 (annotated)
- Committer:
- joshdavy
- Date:
- Sat Apr 06 11:47:18 2019 +0000
- Revision:
- 4:afbf3dd71403
- Parent:
- 3:b34685dbdb8d
- Child:
- 7:68e06dda79f7
Began implemting music playing class
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| joshdavy | 1:37802772843e | 1 | #include "Sprite.h" |
| joshdavy | 1:37802772843e | 2 | |
| joshdavy | 4:afbf3dd71403 | 3 | Sprite::Sprite() {} |
| joshdavy | 1:37802772843e | 4 | |
| joshdavy | 4:afbf3dd71403 | 5 | Sprite::~Sprite() {} |
| joshdavy | 1:37802772843e | 6 | |
| joshdavy | 1:37802772843e | 7 | void Sprite::init(int height,int width,int * bitmap,Vector2D pos) |
| joshdavy | 1:37802772843e | 8 | { |
| joshdavy | 1:37802772843e | 9 | _height = height; |
| joshdavy | 1:37802772843e | 10 | _width = width; |
| joshdavy | 1:37802772843e | 11 | _bitmap = bitmap; |
| joshdavy | 1:37802772843e | 12 | _pos = pos; |
| joshdavy | 1:37802772843e | 13 | } |
| joshdavy | 1:37802772843e | 14 | |
| joshdavy | 3:b34685dbdb8d | 15 | void Sprite::update() |
| joshdavy | 2:b62e8be35a5d | 16 | { |
| joshdavy | 3:b34685dbdb8d | 17 | _pos.y += GRAVITY; |
| joshdavy | 2:b62e8be35a5d | 18 | } |
| joshdavy | 1:37802772843e | 19 | |
| joshdavy | 2:b62e8be35a5d | 20 | void Sprite::render(N5110 &lcd) { |
| joshdavy | 2:b62e8be35a5d | 21 | |
| joshdavy | 1:37802772843e | 22 | lcd.drawSprite(_pos.x,_pos.y,_height,_width, _bitmap); |
| joshdavy | 1:37802772843e | 23 | }; |
| joshdavy | 1:37802772843e | 24 | |
| joshdavy | 1:37802772843e | 25 | Vector2D Sprite::getPos() { |
| joshdavy | 1:37802772843e | 26 | return _pos; |
| joshdavy | 1:37802772843e | 27 | }; |
| joshdavy | 1:37802772843e | 28 | |
| joshdavy | 1:37802772843e | 29 | void Sprite::setPos(Vector2D pos) { |
| joshdavy | 1:37802772843e | 30 | _pos = pos; |
| joshdavy | 1:37802772843e | 31 | }; |
| joshdavy | 4:afbf3dd71403 | 32 | |
| joshdavy | 4:afbf3dd71403 | 33 | void Sprite::setBitmap(int * bitmap) { |
| joshdavy | 4:afbf3dd71403 | 34 | _bitmap = bitmap ; |
| joshdavy | 4:afbf3dd71403 | 35 | }; |
| joshdavy | 1:37802772843e | 36 | |
| joshdavy | 4:afbf3dd71403 | 37 | void Sprite::flip() { |
| joshdavy | 4:afbf3dd71403 | 38 | //int newBitmap [_height][_width] ; |
| joshdavy | 4:afbf3dd71403 | 39 | // for (int i = 0;i < _height;i++) { |
| joshdavy | 4:afbf3dd71403 | 40 | // for (int j = 0;j < _width;j++) { |
| joshdavy | 4:afbf3dd71403 | 41 | // printf("HI"); |
| joshdavy | 4:afbf3dd71403 | 42 | // printf("%i,%i\n",i,j); |
| joshdavy | 4:afbf3dd71403 | 43 | // |
| joshdavy | 4:afbf3dd71403 | 44 | // newBitmap[i][j] = 1;//*((_bitmap+i*_height)+j); |
| joshdavy | 4:afbf3dd71403 | 45 | // printf("%i\n",newBitmap[i][j]); |
| joshdavy | 4:afbf3dd71403 | 46 | // }; |
| joshdavy | 4:afbf3dd71403 | 47 | // }; |
| joshdavy | 4:afbf3dd71403 | 48 | // |
| joshdavy | 4:afbf3dd71403 | 49 | // _bitmap = (int *) newBitmap; |
| joshdavy | 4:afbf3dd71403 | 50 | |
| joshdavy | 4:afbf3dd71403 | 51 | |
| joshdavy | 4:afbf3dd71403 | 52 | const int play[6][6] = { |
| joshdavy | 4:afbf3dd71403 | 53 | {1,1,1,1,1,1}, |
| joshdavy | 4:afbf3dd71403 | 54 | {1,0,0,0,0,1}, |
| joshdavy | 4:afbf3dd71403 | 55 | {1,0,0,0,0,1}, |
| joshdavy | 4:afbf3dd71403 | 56 | {1,0,0,0,0,1}, |
| joshdavy | 4:afbf3dd71403 | 57 | {1,0,0,0,0,1}, |
| joshdavy | 4:afbf3dd71403 | 58 | {1,1,1,1,1,1} |
| joshdavy | 4:afbf3dd71403 | 59 | }; |
| joshdavy | 4:afbf3dd71403 | 60 | |
| joshdavy | 4:afbf3dd71403 | 61 | setBitmap((int *) play); |
| joshdavy | 4:afbf3dd71403 | 62 | |
| joshdavy | 4:afbf3dd71403 | 63 | }; |