Josh Davy / Mbed 2 deprecated Flip

Dependencies:   mbed el17jd

Game/Game.cpp

Committer:
joshdavy
Date:
2019-03-25
Revision:
1:37802772843e
Child:
2:b62e8be35a5d

File content as of revision 1:37802772843e:

#include "Game.h"
// Objects

const int player_bitmap[6][6] = {
    {1,1,1,1,0,0},
    {1,0,0,1,0,0},
    {1,1,1,1,0,0},
    {0,1,1,1,1,0},
    {0,1,1,1,0,1},
    {0,1,0,1,0,0}
};


Game::Game()
{

    Vector2D pos = {20,20};
    _player.init(6,6,(int *)player_bitmap,pos);


}

Game::~Game()
{

}

void Game::read_input(Gamepad &pad)
{

}

void Game::update(Gamepad &pad)
{
    
}

void Game::draw(N5110 lcd)
{
    _player.render(lcd);
}